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16  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / i make portraits sometimes on: November 12, 2011, 09:37:19 PM
they suck most of the time!

i make them for personal uses but you can have them i guess

Ridley
17  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mickey on: November 12, 2011, 10:17:22 AM
thank goodness
18  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09 on: November 10, 2011, 05:16:15 PM
whoops wrong thread
19  Super Smash Bros. Brawl Hacking / Model Imports / Re: Zidane released !!..tutorial on brawl imorting up(no pics)...eggman almost done on: November 05, 2011, 11:30:10 AM
search the thread...i have answered this question like 5 times lol

oh

 
20  Super Smash Bros. Brawl Hacking / Model Imports / Re: Zidane released !!..tutorial on brawl imorting up(no pics)...eggman almost done on: November 05, 2011, 11:25:11 AM
whos eggman over
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. Ryu and Zero preview. on: October 31, 2011, 06:11:15 PM
youll have to make captain rainbow eventually

there is always

the possibility !!


22  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: Veemon complete on: October 30, 2011, 01:41:38 PM
how in the world do you get these out so fast
23  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / unfinished atrocities on: October 01, 2011, 01:52:41 AM
vertexed things

i -suppose- these won't really have much use to me at all so i'll just let other people finish them or plaster them to a model or something

all of them are in raw .max format and use the mk64n method (with some minor tweaks to the initial process but it likely won't hinder progress or anything)

prince peasley (tink)
princess shroob (peach)
president of hocotate (olimar)
balloon fighter i think (mario)

24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: StarWaffles Fancy Poll Thread....::::: Let's play a game on: June 12, 2011, 06:54:32 PM
You should also give him that arm gun that Pik wanted to do for his V2. I think he actually got around doing it.

Also, Jack Sparrow? You serious? He's probably winning since that stupid movie is playing right now or was.

I doubt Nicki is ever gonna win since most people here only listen to videogame music..
NAH g rap music is the [censored]

smoking a blunt on the lawn listening to young money with my dog cat and waifu pillow

nigs
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: StarWaffles Fancy Poll Thread....::::: Let's play a game on: June 11, 2011, 06:04:34 PM
aafyre was the one who suggested puttin genosect on the poll. and idk who i'd make it on.
get me my arcanine

no stab uturn today!!
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: StarWaffles Fancy Poll Thread....::::: Let's play a game on: June 11, 2011, 11:05:19 AM
damn son
27  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Brawl imports : Sprite Characters (Concept) on: May 22, 2011, 08:51:21 PM
I think your misinterpreting how the process is going to be done exactly.
nnnope

1 new polygon for every frame right
28  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Brawl imports : Sprite Characters (Concept) on: May 22, 2011, 12:23:01 AM
around 350 animations per character

you are proposing 1 sprite frame per new bone

characters like megaman have multiple frames for a single animation, but lets just say that he had 3 frames per animated sprite for brevity's sake

350x3=1050 bones + the mandatories (transN etc) so the file would be too huge which is a nope by default

and SOMEBODY needs to sprite all of the new animations as well, which is extremely cumbersome on its own

nobody would want to do this
29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: - ShadowSnake's Brawl Mods - *Tyranitar v3 released* on: April 25, 2011, 03:42:42 PM
needs a bit more work, but really cool nonetheless

You should really work on evenly distributing the vertices of his spines to endart towards a less "stretched" look; the texture will benefit from this. I'll commend you on the effort and accuracy of this however, you've done an impressive job overall.
30  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: - ShadowSnake's Brawl Mods - *Altair released, Tyranitar v3 next* on: April 15, 2011, 04:42:08 PM
cuckoos, there really is no need to provoke ShadowSnake.  I know you want to give feedback and criticism, but what you're doing is being needlessly harsh rather than constructive feedback to actually help him to improve.  Your intentions were sort of right, but you presented them in the wrong fashion and it made you come off as a troll.
i was trolling him though

i mean after my legitimate critiquing

its one of my techniques that teaches the youngsters how to spread their wings and FLY

Quote
im not a kid im 17 years old, have a job, a girlfriend and im about to graduate and go to college. your the one whos acting like a kid continuing this [censored] on. get of my thread and grow up.
voice clip/high school diploma/grade 12 midterm report card (preferably your english grade) pls
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