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76  Super Smash Bros. Brawl Hacking / Stages / Re: SSBB HD Stages Remastered and more on: July 19, 2015, 06:51:50 AM



It's done... if there's no need to make changes.
77  Super Smash Bros. Brawl Hacking / Stages / Re: SSBB HD Stages Remastered and more on: July 17, 2015, 12:01:53 PM
Well ,there not many change in the most of the background textures. But the cars, the ground, the road, the posters, the taxis, the trees, the roofs, the dust box, the hospital and some more textures have been improved with more definition. Anyway, it's only a suggestion.


I used the mountain texture and the trees from the Wii U version. The other things you mentioned have I already done or going to do.

Progress:





[/spolier]
78  Super Smash Bros. Brawl Hacking / Stages / Re: SSBB HD Stages Remastered and more on: July 17, 2015, 10:30:48 AM
Most of the textures in the Wii U version of Onett is the same like Brawl ones. There's only like two textures that is different.
79  Super Smash Bros. Brawl Hacking / Stages / Re: SSBB HD Stages Remastered and more on: July 16, 2015, 08:21:09 AM
I thought about doing Onett, and I began with the trashcan.



This is the first time I'm trying to recreate something in HD. So it maybe doesn't look that good, I don't know. I want to make it with a "EarthBound feel" like in the original game. I dunno how to explain, but I think you get it. Give critique I guess.
80  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Re: Program's OCD Texture Workshop (Glowing ZSS Released HD Yoshi 64 7/12/2015) on: July 15, 2015, 05:34:05 AM
Sure. I can try it out.
81  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Re: Program's OCD Texture Workshop (Glowing ZSS Released HD Yoshi 64 7/12/2015) on: July 14, 2015, 06:22:01 AM
Ah, I dunno. I'm PAL so I don't have PM.
82  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Re: Program's OCD Texture Workshop (Glowing ZSS Released HD Yoshi 64 7/12/2015) on: July 13, 2015, 04:28:05 AM
I'll PM you for now but I may make a tutorial type thread in the future.


Post Merge: July 12, 2015, 01:31:43 PM
Update Time! So I'm working on two HD 64 stages and I wanted to post I pic of how Yoshi's story is going. Yes, I know Theyta already made an HD Yoshi's, however, his is an altered stage and he didn't remake the fruit tree.


This is great. Is it the one by Mewtwo2000 or?
83  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 07, 2015, 03:50:54 PM
I edited an old Konata Izumi hack (it isn't up anymore, I had it since 2012 or something).

But.. oMG the troubles I had, it frozed my Wii 24 / 7. I'm so happy it's done (well I  rly hope that), I'M FREE. I'm thinking of doing recolours... and yeah it has a 1-slot MotionEtc too.
84  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Program's OCD Texture Workshop (Possible Important Discovery? 7/4/2015) on: July 04, 2015, 03:59:11 PM
I have never seen it before. And yes it will probably be useful.
85  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Program's OCD Texture Workshop (Wii U Peach, Midna, and more 7/2/2015) on: July 02, 2015, 12:09:52 PM
No problem! Yeah that was what I wondered, 3DS Max doesn't work for me for some reason so I'm doing the same.
86  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 02, 2015, 03:03:32 AM

Edit;

Yes, the stick is bigger.. or atleast fatter. He probably want to be like his dad.

Edit;2




I don't like how his shirt turned out... it's something about the colours, they're too dull or something. If you cf. with his pants.
87  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Program's OCD Texture Workshop (Wii U Peach, Midna, and more 7/2/2015) on: July 02, 2015, 02:10:14 AM
I think that you should move the specmap of Peach's jewels down a bit.




The specmap on the Wii U one is like in the center, but the Brawl one is very high up.
I really like your work though. You're only using BrawlBox, right?
88  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 01, 2015, 01:20:59 PM


omg fabulous
89  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 28, 2015, 05:14:21 PM


90  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 28, 2015, 04:48:48 AM
Is he supposed to go with Pajama Ness from Project M? Cheesy

Well, you can say that. I'm using Ness' slippers because I couldn't make Lucas barefoot, it was too hard lol.

Aw, you even gave him bed head. Very nice.

Yeah! Making the bed head is the funniest part.
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