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16  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Mastaklo's World of Vertex Hacks | Hail to the king, baby! Duke Preview on: July 22, 2011, 12:36:29 PM
Pretty good Duke. The head seems a little small for some reason though.
Are you using a reference model? If not..

http://thefree3dmodels.com/stuff/characters/duke_nukem_forever/14-1-0-1094
v what it looks like
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - Ezio Preview - head's left - July 22 on: July 22, 2011, 11:47:47 AM
Alright so not releasing Ganalda/female Ganondorf since it was 20 yes to 28 no. She had normal problems on her face anyway. :/


And... Ezio... not much feedback >.>
Maybe a nice pose would help <.<
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - Ezio Preview - still a ways to go - July 21 on: July 21, 2011, 12:13:58 PM
nice lizardman link, i will be getting it for sure. Wink

Feel free to use parts my altair like the face texture rip or the model for Ezio, all you need to do is credit me. Ezio will be on link right?


Yup, Link. And I don't think I'll need the texture, but if I do, you'll be sure to get credit. Thanks.

That Ganon vertex looks so damn familiar....But I cant fully tell Dx  The texture makes it hard to remember.


Familiar how? <.<
I made it from scratch.

Really nice Lizardman, even if I prefer his other looks.

btw, any plans for more Soul Calibur chars in the future?  Awesome Face


Possibly Ivy and Voldo, I dunno.


And now.. progress.
19  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Sol Sanctum- Daily Updates- Sub-Zero is out!! MP2Pirate in progress on: July 21, 2011, 12:05:52 PM
+ Respect for you, sir.

And agree with pretty much what everyone's saying regarding fan boys and whatnot. The amount of attention Cloud and Shadow get here is ridiculous.
I've only made Squall because FF8 was the first Final Fantasy game I ever played and I enjoyed it very much. And... gunblades. >.>

Anyway, I actually love your Pico hack and downloaded it when I first saw it.

And similar to your situation, my Lizardman got [censored] for downloads, even though it was one of my more difficult hacks, even being on the blog. If people don't know the character, they won't be interested sadly.
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: First Ghirahim Preview + Blaze Poll... - Calamitas' edited mesh on: July 21, 2011, 10:43:26 AM
The hair parting needs to be brought more to the left in the preview (Sheik's right side), and lengthened and brought to more of a point.

And the cape in the back should be able to stretch to its actual length without animation problems (just occasional clipping). In the front though there'll be lots of clipping unless you pull the end of it forward more. Think about how Sheik stands (slightly hunched wait stance) and fix it accordingly.

Test the vertex with the character's motion file as you work so you know the true limitations of things before you assume something's changed too much.


Also, voted for Ness/Lucas for the Lucas half of it. He has a lot of hair to play with.
21  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - Lizardman Out, in case you didn't know. Ezio next. on: July 19, 2011, 06:09:17 AM
That's one awesome looking Lizardman. I can't imagine how long this must have taken to export. I'll definitely be using this Smiley

Thanks. And it wasn't hard to export at all really. Besides the hat, which took some trial and error to manually fix so it only took one patch, everything else was pretty much standard (2 patches for body, arms, belts, and such).

You released Lizardman before Midnight. I saw it.

You lied.

Goodbye.

You have no proof Awesome Face
Fine you're right
>.>
<.<
22  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - Lizardman at Midnight - Video Here on: July 18, 2011, 07:27:17 PM
<a href="http://www.youtube.com/watch?v=yhvJcraDXO4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=yhvJcraDXO4</a>


He's not in the Vault yet... just trust me... I'm serious... don't look >.>
23  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - Lizardman waiting for release & a special something ;o on: July 15, 2011, 06:57:04 PM
Lizardman.


A Special Something...

Poll changed. Ezio is next.
24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Out of the rut with PERFECT OoT (3D) Link! Black Boo's Gallery (6/22/11) on: July 07, 2011, 12:41:50 PM
Okay boys and girls, Midna will e up in a few hours, or maybe even less than that.

COMMENSE HYPING.


Near perfect considering the limitations with mirroring textures and having to make the cape/coat thing from her hair.
One thing you could do is make her head pointier and elongate the face a bit maybe.
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Micaiah's Gallery : updated with Chris Redfield on: July 07, 2011, 12:34:38 PM
this is done to have sora's face ALWAYS, instead of morphing back to marth's face, we vertexers are sometimes too lazy to vertex all the facial expressions ^^
I dunno what you mean I see what you did there ...

Also Chris looks awesome.
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - Waluigi v2 & Lizardman in-game preview - July 6 on: July 07, 2011, 11:40:58 AM
[insert quote here]

I didn't block anyone. I dunno if my bro did or not, but I know I didn't. I admit some parts of the intro are a little unnecessary, but as I said in my comment, I'm not going to make him change it. It's actually only the comment regarding his intro (that I've seen at least) that recieved negative feedback like that. I didn't call you or anyone else a troll. I took offense to it because it is my brother's video, his own creation, just like my hacks are my own.

EDIT: Apparently he did block you... >.>
He has an account on the forums, currently named Marisa if you wanna talk to him about it.

I think Waluigi needs a ravamp of his face and he needs longer legs
That'd need resized bones on each of his legs which would be insanely tedious. I only changed his full body height (YRotN) and his head (HeadN).

To everyone:
The texture change is noted. ;P
27  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / LookItsLink's Domain - Waluigi v2 & Lizardman in-game preview - July 6 on: July 06, 2011, 09:19:07 PM
I could make it more accurate but then I'd have to null his face bones (his opening mouth is actually controlled by a bone rather than being a separate polygon like most other characters), and his bottom jaw vertices tend to explode if they're moved extensively.

And my first in-game test of what I have so far with Lizardman:
28  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Thank you, PC fixed. Scizor Preview July 6th. on: July 06, 2011, 09:10:07 PM
Looks creepy with Zant texture D:

But still so awesome.
29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - WAAAreleasedAAAAA - July 6 on: July 05, 2011, 11:35:17 PM
30  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: LookItsLink's Domain - WAAAvideoAAAAA - July 5 on: July 05, 2011, 03:19:30 PM
Waluigi looks great in the video!  I see you tweaked the body so his chest is a bit larger than his stomach.  Also, I loled at how he came out of the pipe whilst spinning and how he spins in his Side Taunt XD


Thanks lol
Single bone rotations ftw Cheesy


And for those of you that aren't subbed and don't know what he's talking about... I see what you did there ...
<a href="http://www.youtube.com/watch?v=yAwa0jbOKpI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=yAwa0jbOKpI</a>
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