I love Soren he's awesome in fact to help you I made 3 vids. Yes there's a black line but there's commentary and it shows Soren being used in SSE, Classic, and showing his moves off in training. You can use these vids for demonstration if you want(Kinda why I made them) http://www.youtube.com/watch?v=fVLhdwkBvhY His moves in training mode(Forgot to show his Final Smash sorry) http://www.youtube.com/watch?v=lZA79UxJZGM Classic Mode run http://www.youtube.com/watch?v=96tQEIcm-zo And finally the SSE Run Again sorry for the black line. I just want to help. Yes I'm a noob here but I linked this topic in the description. So if you want use the videos for a demo. Thanks for the awesome character!
Actually, I was considering that, but then I realized that I don't think I have enough viable pins for multiple movesets. I'm also really lazy. I'm also not that good with PSA.
Just to add on to my laziness, I don't think you can switch decks in the middle of a battle.
oooooooh i see well it was just a thought. i really would like to see his telekenisis power
The elements switch in air as soon as you push the D-pad. Only the graphics are too slow. I couldn't fix that. I think I wil do the Fire Shield in air, too. I have to think of a good graphic.
oh i see so thats why its seem laggy. also i pretty sure you wont but do you plan on changing the throwing animations. i mean nothings wrong with them but i think if you plan on making soren being a master sage all your attacks should be backed by magic. but its ok if you dont change it this is just my opinion
also i was thinking like in TWEWY, you know how you can have more then one deck assigned with pins well i was thinking that maybe you can assign different movesets to taunts to represent different decks like mr. N soren.
love the new titls but the down tilt sometime doesn't refelect also would mould making it so the the flame sheild can be used in the air too. also when switching elements in the air their is more lag time then on the ground i dont know if you did this on purpose or not but it throws me off sometimes.
I got most everything down (in my mind) and have started on a new entry and a new dash system (after you dash for a while, you go into Neku's dash thing, where he's invincible, but you have heavy armor - 3-5% will hit you out), but I'm stumped on an animation for Vulcan Uppercut.
just a thought but maybe you can use the animation from his back air
I can name all changes yet: 1: Elements can be changed in air 2: Up tilt makes enemys fall asleef 3: Down tilt is a reflecting barrier(should I make any hitboxes or body collissions) 4: Soren had still the sword while stabding on a cliff or passing through small platforms. I fixed that. 5: Only a very little change: The up-side-tilt had no sound effect. I fixed that, too. 6: Down B Fire has now BodyCollission1 instead of SuperArmour. That means he now can block projectiles, what was important for me, but takes no damage. 7: I don't know whether it is new or whether I made tihs at my last update: I got complains about boring air Fire graphics(always fire orb). I changed them into better ones.
This should be evrything. The main change of course are the up and down tilt. I have to test some little things today and perhaps I make the update today, too.
yeah i cant wait also do you plan to make any other FE characters in the future
Nice that you answer but I vad my own ideas yesterday. I will do two attacks with stiicks like healers use them. One will be reflecting and the other will make the opponent fell asleep.
Oh boy I was really affraid Kitty Corp wuold be down forever. It's back and me, too. I worked very less on Soren's final update because the page was down for abput a week and a lot of work at school. Now playing makes sence again. I need your oppinion for some little things: 1:Should down B Fire be reflecting or make him completely invincible? 2:I will change his up and down tilts. Is it unfair when he can disappear with down A and is completely invincible. He will not be able to attack in this state but can move completely. 3:He is so huge and even I don't have infinite Ideas. If someone has suggestions or wishes for the up tilt he's welcome to say them only request: it should not be an ordinarry attack. I will make the post smaller the next days. WORK GOES ON
well you want fire emblem based attacks right then how about maybe shine or heal for his uptilit(light attack) and a darkness spell that can either poison an opponet and take continuois damage or drain health back from them. for the down tilt