(I'd like to point out a head of time that some of these CSP portraits I upload may have been made by other forum goers, but in the process of making all of them, I have forgotten which ones aren't mine, so when I upload them will someone please make sure to point out the ones that aren't mine? I DID make all Battle and Stock images myself, it's just the CSPs I'm uncertain about)
Hello fellow members of Kitty Corp, I am mewmaster93. I have been away from this board for a long time, but now that I have gotten interested in hacking Brawl again, I have come back. I may not be very good at doing textures, but I can do Portraits!
This topic will be used to dump both SSP and CSP pictures for anyone to use in BrawlBox or whatever texture applying device you hackers use. AND, as an added bonus, I will also be uploading Battle Portraits, Game Logos, Replay pictures, AND Stock Faces.
But first things first, the Stage Select Portraits.
SSPs:
Game Logos: Disgaea: Castlevania: Final Fantasy 8: Metal Gear Solid 3: BlazBlue Calamity Trigger: Dissidia Final Fantasy: Arc Rise Fantasia: Banjo-Kazooie: Chrono Cross: Kirby Super Star Ultra: Mario and Luigi Superstar Saga: Spyro the Dragon: Tales of Symphonia Dawn of the New World: Zack and Wiki: Paper Mario:
Stages:
Abbadon:
Town of Alba:
Bloody Smashville:
Castle Front (Tales of Symphonia):
Dracula Castle:
SSE Fall Greens:
Alternate Green Hill Zone:
Groznyj Grad:
Hueco Mendo:
Magma Mansion:
New Mushroom Kingdom Wii:
Royal Entrance:
Sierra 117:
Snakeman Stage:
Empty Pokemon Stadium:
Clean Hyrule Temple:
Touhou Destination:
Tunnel Race:
Ventus Awakening (Vanitas Fight):
Misc. SSP Stuff:
Stage Builder Replay Portrait:
(Note: I do not take credit for the creation of any of these stages, nor do I take any credit for the snapshots in the Brawl Vault that I used to make these SSP.
Special Thanks goes to libertyernie for the YouTube video that helped me figure out how to make the Game Logos.)
I've figured out how to import text from other games to replace the battle messages in game without increasing the file size of the info.pac file. Problem is, though these textures work, the shadow of the previous texture are stuck behind the texture.
Like I replaced the "GO!" Texture with the "ACTION!" Texture from BlazBlue Continuum Shift, yet the black shadow of "GO!" is stuck behind the "ACTION!" texture.
Would it be possible to do SSP's for the Crystal Warfield (Battlefield) texture by Fair Knight, Nippon Field (Melee Yoshi's Island) by Lockstin, and Strobe Chat (Pictochat) by IceCatraz?
I think you can find them here: menu/tourn (tourn may be called diffrent) and menu2/sc_tournament(_your languagehere). Correct me if I'm wrong, I took these from the European disc.
I have a mediafire link with access to the files, but I see no "sc_tournament" files there. Any chance I could have a copy of the file that you have?
More specifically, I want to be able to change the stock images in Tourney Mode so the ones I made show up there. What file(s) would I need to find and hack to change the stock icons?
Yeah, I understand about the .rel files. But Patchouli's Library is already set on Final Destination. I want to know how you get it onto Rumble Falls. I tried changing the file name from STGFINAL.pac to STGJUNGLE.pac and put the st_jungle.rel file into the module folder, but everytime I load the stage it just loads up as a bottomless pit.
I would like to know about something. I want to take the stage called "Patchouli's Library": http://www.mediafire.com/?mmmjwydnnti and replace Rumble Falls with it. Problem is, I don't know how to do.