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331  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Henshin: Chesire Rat and Face 12/24/09 on: December 26, 2009, 07:37:28 PM
When doing the Final Smash eyes for the flat-eyed characters, choose the areas that you want transparent and press "Delete".

If you're using Photoshop CS3 or CS4, create a new Alpha Layer and fill that layer with black for the transparent areas, and white for the areas that you want visible.  Keep note that you'll have to save the image as a TarGA (.tga) image to keep the Alpha Layer in tact.
The making transparent method is for Gimp I suppose, I use Photoshop CS2 and the alpha layer method, which works fine.

Also, Bayonetta was made by the former Cloverfield Studios team that used to work at Capcom... and overall it has gotten very good critics.

I'm currently working on my 4th texture, the download will be up during the coming week.
Spoiler: Dial M 
332  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Wii's Textures The Best of the Best! (Eric Lecarde)new 12/26/09 on: December 26, 2009, 07:26:22 PM


What is this I don't even...


Eric looks cool, but seriously... that smexy snake...  Im srs here
333  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Wii's Textures The Best of the Best! (Aeon) new 12/23 on: December 24, 2009, 01:05:20 PM
Wow, your textures are really great.
Congratulations for making the best Fierce Deity Link, hopefully that will stop people making Fierce Deities over and over again... who am I kidding? they will make them...

That Aeon looks awesome, are you planning on making the other Castlevania Judgement characters?
Maybe Cornell on Lucario?
334  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Lady GaGa has Joined the Brawl on: December 24, 2009, 12:42:19 PM
lol
I never imagined someone would make a Lady Gaga texture XD
And the face is not the only man thing she has...  Awesome Face

Anyways, it's a matter of preferences, and the texture looks fine except for that hole.
Also, Gaga usually dresses in a really crazy way, so maybe the texture could have that little part of dress to avoid the hole and wouldn't ruin the costume.
335  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Henshin: Chesire Rat and Face 12/24/09 on: December 24, 2009, 12:24:48 PM
An announcement for all the people who downloaded the Chesire Rat texture:

There was a mistake with Pikachu's final smash eyes... since I don't play with items, I never checked how the texture looked when grabbing the smash ball, but someone notified me and I fixed the final smash eyes.
The download link to the Chesire Rat texture has been updated with the fixed version, so you might want to download the texture again.

Also, the minor update I told you about was added to the first post, in case anyone is interested.

Merry Christmas and happy holidays people!
336  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Henshin: Chesire Rat 12/22/09 on: December 23, 2009, 10:05:58 AM
that pikachu has murder in his eyes ._.
Yes, yes he has...   
Also, expect a minor update between today and tomorrow. 

As for Bayonetta and Dry Koopa... well... I'm still looking for any fails in the Bayonetta texture and seeking a way of making not mirrored textures to make it perfect.... about Bowser, well I submitted that texture for the DasDonkey competition, so you'll have to wait until the results of that competition so that I can release the texture.

And thanks for your comments.
337  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Henshin: Chesire Rat 22/05/09 on: December 22, 2009, 09:55:49 PM
Well, downloads you will have.   Awesome Face
Updated the first post, a texture is available for download.
338  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Henshin: cx_asuka's texture galley 12/05/09 on: December 17, 2009, 06:44:43 PM
EDIT: just checked out bayonetta on google n it looks incredibly accurate. although, it would be nice if u gave zamus a mole just like bayonetta's
Yep, the problem is it gets mirrored.
I'm working on the finishing touches in Bayonetta (that damn paralyzer), so, if I can't figure out how to avoid the mole from reflecting on the other side of the face... I will leave the texture like that, without mole.

And don't worry guys, I will make public those two textures sooner or later.
And just as I have told you before, I will release here my third texture as soon as I finish it.
339  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - CAPELESS Marth, Jeweless Zelda, Capless Diddy on: December 17, 2009, 06:28:31 PM
Man, that's great, I had a texture planned for Diddy and Zelda that needed to remove the hat and jewels, Just now I was experimenting on how to remove them...
Thanks to you now I won't have to work on that XD
340  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Henshin: cx_asuka's texture galley 12/05/09 on: December 07, 2009, 05:32:37 PM
it sure look alot like a girl from a movie named G.I.joe!
I didn't watch G.I. Joe, but I suppose you're referring to "The Baroness".

but just one thing...Dry bowser doesn't have eyebrows
Yeah, I know...
In fact, the first version of Dry Koopa had white instead of red in the eyebrows, but even tough I tried my best to make it look like it didn't have eyebrows at all, the red ones looked better and that's why it has those red eyebrows.
Also, I have never used brawlbox, so... I don´t know if the eyebrows can be removed. But I suppose they are part of the main model, therefore, removing them might make bowser look bad.

Also, for the ones wondering about the competition akari and wii commented about, go check out DasDonkey, they are holding a texture competition, I submitted a texture Smiley.
And I also can't wait for the competition XD

Thanks to all you guys for the comments, I suppose I don't make bad textures at all.
Expect my third texture to have a download link here as soon as I finish it and show it.
341  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Henshin : Death 06/10/10 on: December 05, 2009, 02:40:43 PM


I'm not a new hacker anymore, so check out the textures, newest at the bottom.
Also, I need feedback, so... I encourage you to post your opinions about the textures you download.




"Those who say there's nothing like a nice cup of tea for calming the nerves never had *real* tea. It's like a syringe of adrenaline straight to the heart!"
Did you ever played American McGee's Alice? Well, it's a PC game that came out around year 2000.
It was a pretty dark and incredible vision of the old Alice story full of morbid character designs, blood, death, spooky and great music... It is a great game, and a sequel is being made.
Well, I decided to make a texture based on the Chesire cat of that game and here it is.
Oh... yeah... I almost forgot to tell you, I will make an Alice texture as well.







Just as I was learning how Pikachu's texture files worked, I thought that Pikachu and Kirby are very similar as to how much you can edit them. Practically you can edit how the the face, mouth and a few other things look...
So, I decided to use the ball kirby pre-hexed file to make this quick texture for the Kirby brawlers that want to scare the sh*t out of their friends with a creepy kirby look.
Credit to Mewtwo2000 for the ball kirby vertex edit.
This has been revamped, forget about graphical glitches when playing against Metaknight.







"Dial M for Monkey"
Back in the 90's, Gendy Tartakovsky managed to get his shows in cartoon network. One of the most popular was Dexter's Lab. From that cartoon some other minor series appeared in the show as small segments. My favorite was the story about a monkey that Dexter altered without knowing and transformed into a superhero... Dial M for Monkey.
As you can see, I made my own version of the character but keeping the essential elements of the original like the M on his forehead, the M in the belt, the yellow part in his tail and the yellow gloves.
For the ones wondering, the guy in his rocket pack is the commander that only appeared in tv's and is a parody of Nick Fury. The world symbol in Monkey's back is the logo of the association he works on and is a parody of S.H.I.E.L.D.
Credit to Jack Harvest for the capless Diddy pre-hexed file.







"Have you heard the legend of the "Shadow Folk"? They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family"
What if there was at least one male sheikah remaining? Through the Zelda games the sheikah appear few times, in Ocarina of Time there's Impa and Sheik and we are told that the sheikah have disappeared. In Twilight Princess we see the old sheikah village and meet an old lady who appears to be the last of her tribe.
We have never seen a male sheikah or even more sheikah... that's why I wanted to make this.
Note that this texture isn't meant to look exactly like Sheik, but rather like a sheikah clothing for Link.







"Rooaaaaarrrr *grunt grunt*"
I think Dry Bowser's first appearance was in New Super Mario Bros. for the DS, then he appeared in Mario Kart Wii and in Mario & Sonic at the Olympic Winter Games.
His popularity grew and people made some Dry Bowser textures, but sincerely I never liked them because the main body part was plain white and when you do that... the color in-game looks like eye rape.
So, this one has a more grayish and yellowish tone and bone cracks over the body, I based it upon the Mario Kart artwork and gave him some additional things.







"Falcoooo PAWNCH!" "Hands off my BREAD!" "Show me your... piece of cake!"
I once thought about the similarity of the name of Falco and Captain Falcon... and for some strange reason started to think how Falco would look like if he was Captain Falcon. And that's it, that was the reason of making this texture and nothing more.
Hope you like it.
Credit to Syrus63 for the pre-hexed file of No Headgear Falco







"Bayonetta, you´re a mystery (Who)
You come along with a destiny (are you?)
This is your life, a battlefield telling you who you are"

(^Ugly lyrics, but a great theme XD)
Bayonetta = Dante + being a woman + full sexiness + being a witch + pole dancing + demonic summons.
Samus was THE ONLY choice to make this texture. The hair, the body, the moves, and the paralyzer gun that transforms into a whip made her the perfect candidate.
This was actually my second texture ever made, but I'm posting it until now because I fixed some things, tried some others (and failed some) and also made a custom brstm with loop to make it a complete combo for all of you.
Download includes pac, pcs, and a "Riders of the light" brstm. Check the song
HERE








"R.I.P. Here lie the souls of those who swore fealty to the Royal Family of Hyrule: The Sheikah, guardians of the Royal Family and founders of Kakariko, watch over these spirits in their eternal slumber."
With all of the vertex editing craze that has been around I decided to finally make Sheikah Link as I originally wanted him to be.
I used LookItsLink's vertex edited pac that is strapless and without belt pouches, then I modified the shield so that it looks more like the Mask of Truth from Ocarina of Time and Majora's Mask, and finally edited the sword a little so that it doesn't look like the master sword.
Credit to LookItsLink for the strapless no belt pouches pac.






"You can get further with a kind word and a gun than you can with just a kind word."
The Mafio Bros., owners of Mob City and kings of the underground crime scene have arrived.
I wanted to give the Mafio Bros. an italian gangster look and this is what came up. I think the texture itself was good enough, but I wanted to make use of the capacity of vertex editing and so he now has kind of a hat. Also yes, he always has that look with the half closed eyes.






"In this country, you gotta make the money first. Then when you get the money, you get the power. Then when you get the power, then you get the women."
The Mafio Bros., owners of Mob City and kings of the underground crime scene have arrived.
I wanted to give the Mafio Bros. an italian gangster look and this is what came up. I think the texture itself was good enough, but I wanted to make use of the capacity of vertex editing and so he now has kind of a hat. Also yes, he always has that look with the half closed eyes.






"Look Pimpin', I ain't playing.
In a minute you're gonna be laying
On the ground. I ain't messing around.
My city, my rules, my money, my town!"

This is mainly a texture, with the mountains hexed off and the background and lighting of the stage changed.
Download includes a "Dark March" looped brstm, preview of the song
HERE







"Everyone I know dies violently, unnaturally. I'm cursed. Why go on? I'll just hurt others!"
The concept, the art, the characters, the story, the environment, the music... all of these made Amercian McGee's Alice such an interesting game. First I made Chesire, now here's Alice.
During the game there was a powerup that transformed Alice into a devilish stronger Alice with scary eyes, more bloody, with horns and red skin, I decided to make y version of that Alice and renamed it as "Slutty Devil Alice".
Download includes pac and pcs for both normal and slutty devil Alice.






"You can be a king or a street sweeper, but everybody dances with the Grim Reaper."
At first I wanted to make a Ganondorf texture that made him look like the badass he is, but I had no idea how to do that. His facial structure always seemed similar to a skull to me, so I decided to make a warrior with a skull instead of head. As this Ganondorf progressed I thought maybe a Ganon-zombie-skull head warrior with spiky armor would be more fitting.
In the end I decided to make a representation of death and grim reapers with spiky armor.
Vertex edited the armor, fingers, head, face and a little bit of the body.
I left the hair and beard almost intact because I like it.

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