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121  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 13, 2011, 03:15:24 AM
Shouldn't his dash attack be cut and run? I mean he's already running.... lol it makes sense.
And forward special could be his Blitz Ball move.

I hope one of his throws is him kicking his opponent like a blitz ball Cheesy
122  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Tryin' to paint pictures on broken mirrors. on: August 13, 2011, 03:13:05 AM
They're shades...
123  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 13, 2011, 01:07:47 AM
(Dissidia explanations)

Hop Step:
Slash with sword and knock opponent away with a kick. Fast execution but very low range.

^A quick sword slash, and if it hits then additionally he kicks them away. It's a good dodgy move that fits Tidus. Sounds like a good down smash.

Stick & Move:
Dodge and throw sword at opponent. Can control the direction of the dodge with the analog stick.

^ Well he wouldn't dodge but you can have him throw the sword just a little bit into the air above him. Maybe it would spin once before he caught it. That could be his Up Smash.

124  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 12, 2011, 03:56:03 AM
 
125  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Haloedhero's projects: Scott Pilgrim in progress. on: August 10, 2011, 02:41:51 AM
Neutral B: He should stop rocking out right after that last big hit I think....

Side B: You should change it to the "Power Of Love" now that he doesn't have the sword for his up special. It should work exactly the same as it does now but he should dash forwards and instead of punching he slashes with the beam sword.

He is FREAKIN AWESOME btw.
126  Help & Tutorials / Help / Is it possible to have both Bowser.Jr and Groudon with their true sizes? on: August 10, 2011, 01:57:09 AM
Is it possible to have both Bowser.Jr and Groudon with their true sizes?
They each have a separate motion file to make it work...
127  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 07, 2011, 01:11:42 AM
I'm surprised nobody has made a hack of Cloud in a dress... it would be canon after all.
128  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 07, 2011, 12:42:13 AM
This is on topic.

129  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 05, 2011, 05:12:21 PM
Actually... I think Aafyre's down throw idea was pretty good, and in character. He just flings the foe on the ground, then stabs them in the chest...

I would guess the animation would be him stepping back a bit, throwing the foe onto the ground, taking a step forward, then stabbing them while they're on the ground... Maybe to add more pain, he twists the blade while it's in them. This would go by a bit quick I would think.

Forward throw... While a bit stiff, I like the idea for one reason, he doesn't put effort into throwing the foe across the screen. Showing he's pretty much holding back during the fight.

Back throw I will agree with, that needs Tormod's back throw animation.


Alright sounds good.
130  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 05, 2011, 03:52:46 PM
Oh awesome.  Did he make a forward throw?
131  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: This is a thread full of various things. Yum yum! on: August 05, 2011, 03:49:06 PM


Sweet Jesus that's good.
132  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 05, 2011, 03:46:30 PM
If you do... do it after Sephy is done. Please. : )

The Down Throw should be like the Kirby Up Throw where he quickly flies above the screen and then comes crashing down.
Forward and Back Throw need actual new throws. The only time he actually has someone impaled on his sword is that one time in Advent Children and the one throw he does is the Up Throw. So the other three will have to be custom made.
Hasn't Tormod done some throw animations?
133  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 05, 2011, 12:44:10 AM
Yeah that teleport has killed me a few times... I don't really know what causes it.
134  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 03, 2011, 11:27:49 PM
lol yeah
135  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.3 and FF8: Diablos V1 Beta XD on: August 03, 2011, 10:15:55 PM
lol yeah that would be fine. : P
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