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151  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Haloedhero's projects: Scott Pilgrim Test Build ready! Looking for Playtesters! on: July 29, 2011, 12:41:55 PM
I would like to test him, feel free to send me the files. ^^
152  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Spidey needs a sound pack!+READ REPLY 4441 pg 297 on: July 29, 2011, 11:10:59 AM
All of a sudden I'm looking forward to P:M.
The new mechanics look awesome, it makes it look much more like other fighting games.

And personally I'm glad the P.Trainer is gone. I'd much rather have better developed individual characters.
153  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Spidey needs a sound pack!+Early Zero Preview! Pg 290 on: July 28, 2011, 01:22:02 PM
But I think C.Falcons would look pretty good. But what do I know? You should try it out anyway.
154  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Spidey needs a sound pack!+Early Zero Preview! Pg 290 on: July 28, 2011, 10:23:01 AM
Still think Side Special needs less start lag.
A combo works fine for me...
And the run looks fine in my opinion... but usually you're zipping around the stage anyway right? Which is why the web zip should be more effective then running, which I find at the moment is not usually...
155  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Spidey needs a sound pack!+Early Zero Preview! Pg 290 on: July 28, 2011, 10:03:18 AM
I agree with Side Special having too much starting lag.
And I think Neutral Specials start lag would be justified with a little bit more hit stun. (But just a TINY bit more)
156  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 28, 2011, 12:43:44 AM
New animations are fantastic! Thank you!
Except back throw... it's really just the same animation.
Forward and back throw need new animations...
157  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.11 on: July 27, 2011, 10:51:12 PM
...you need to figure out how to make this work on 64 bit computers...
Sorry if it seems like I'm nagging but you really do. That's so unfair that I can't use it just because I happen to have one of the two kinds of computers.
158  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Travis Touchdown v3 ReLEASED. on: July 27, 2011, 10:49:31 PM
Badass. Thank you so much. ^^
159  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 27, 2011, 09:28:20 AM
Mhm yeah. It should be done rather quickly... since there isn't really much to do.
160  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 27, 2011, 09:04:10 AM
Uhm, guys, please, stop asking for it, it'll happen when it happens. None of 'em is forced to keep updating, just wait 'til one of 'em feels like it again.

You misunderstand, I don't care when he does it. I just want to know if he is.
161  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Spidey needs a sound pack!+Early Zero Preview! Pg 290 on: July 27, 2011, 08:40:32 AM
I just don't understand people... but Sdoom I'm sure you know that the people who complain are like 1 out of 100 people that actually love it for everything it is. Which is awesomeness.
162  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 27, 2011, 08:36:22 AM
...that... does he know it's his turn?
163  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 26, 2011, 05:47:44 PM
Fair enough. You've done a lot.

Alright Hollow you're up!
164  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.1 - MUCH simplier, MUCH less limits on: July 26, 2011, 03:03:04 PM
You should find someone to help you with that. There must be a way.
165  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.1 - MUCH simplier, MUCH less limits on: July 26, 2011, 02:51:25 PM
Why is that?! Can't it be made to work for 64 bit computers?
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