Argh... I hate it when people get uptight about my responses.
An honest answer isn't going to cripple him for life. I just want people to think. I mean it's not like his question was criminal, but neither was my answer.
I'm not trying to be offensive I'm just speaking my mind, you're the one calling me an [censored].
I've worked for so long on projects just to have them mess up afterward. For no reason! The vertecies look fine but after I export them to the model they screw up!
Quite a few times when I try to vertex hack, even when the vertex points look completely fine when I'm done changing them in 3DS Max, when I preview them in Brawl Box the model is horribly disfigured. Why is this?
Good Idea. But I cant open his hat verts for some reason. I also tried to take out his hair and out the top of his hat over the gap but that glitches up the face....for no real good reason at all. So i'll wait for your head model. Also I was looking at the jaw and ears we can vertex those to make it like the lower parts of him helmet.
i actually modeled it once, it looked Soooo good. but when i tried to do the other side it got so f**ked up. D:
Screw the +10 things im working on, i wanna finish Zero!