i never really cared for taskmaster that much, but i am amazed to see your back bro!
hope to see more from you soon, the vault is lacking in quality these days. are you planning to finish your old rigs or are you going to start on new stuff first?
I'm not revealing what I'm working on whether they be old unfinished rigs or new stuff, just look forward to whatever I have coming.
That usually happens when a vert is weighted to the XRotN, YRotN... and any of their parent bones. Check those verts and make sure they aren't influenced by them at all.
Personally I think Texturing and Animating are the most difficult forms of modding. Stages have the potential to be the most difficult as they can encompass both those things.
Texturing and Animating both require a level of artistic (I'm not sure if this is the right word to use for this) thinking and ability to pay attention to details that other forms of modding don't.
How difficult something is shouldn't be how long it takes or how tedious it is but the amount effort it requires to get right. Rigging, PSA, SFX, music... are either you know how to do it right or you don't, requiring more technical skill and knowledge.
So ummm.... In order from most difficult to least difficult.
1) Stages 2) Animating 3) Textures 4) Vertexing 5) PSA 6) SFX 7) Model Importing Music
Things will get better man, just keep your head up.
Take all the time you need to get things back together. I know Brawl modding can be a burden sometimes, especially with [censored] going on in real life. Whether you're done for good or back after a few weeks, just know there's a bunch of people waiting to welcome you back.
I'll try to have Young Link done soon, don't want to keep you waiting.
Advanced Placement class. Basically college level courses you can take in High School and if you do well enough on the exams can count towards credits in college.