Home Gallery Resources The Team Rules chat Login Register
  Show Topics
Pages: [1]
1  Help & Tutorials / Help / Updated PSA text files? on: July 15, 2012, 07:58:58 AM
So I've been out of Smash hacking for a very long time, and clearly there's been a lot of progress on what can be done around here.  Grin

I dug up my old copy of PSA and went looking for some updated text files for attributes, events, etc...but the most recent version I can find is from this post on Smashboards: http://www.smashboards.com/showthread.php?p=9068768#post9068768

I found some references to a tool by Dantarion to compile the latest information from his wiki (http://opensa.dantarion.com/wiki/Wiki2PSA), but the download from that page gives me a 404.  Where should I look for the most up-to-date text files for PSA?
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Kratos Aurion updated moveset (5/1) - SaxMeister13's Stuff on: March 30, 2010, 09:43:04 PM
I love comments!  Seriously, I'm happy to hear what people think, whether good or bad.  All I ask is that if you tell me that something sucks, tell me why it sucks so I can improve it.

ASCH THE BLOODY (v2.0)

Quite possibly the cruelest of the Six God-Generals of the Order of Lorelei, and he has a strange hatred for Luke...

DOWNLOAD LINK:
http://www.mediafire.com/?5mgzcjgjjkm
Download includes: Moveset, MotionEtc, Texture PAC and PCS (the texture is by Vyse; I take no credit), and various images for menu hacking to make the experience as complete as possible.  You can also download individul files by visiting this link:
http://www.mediafire.com/?sharekey=5983ea5538e4ef74ab1eab3e9fa335ca560ba2b19adc30ae

More info:
I released this several months ago, but it's long since faded into the depths and I've since completely re-created the PSA from scratch.  I've also tried very hard to make him balanced.

So here we go!  Without further ado, the moveset:

A combo - 3 sword swings.  The last one can combo into Havoc Strike (A+B), Fang Blade (A+X), or Rending Thrust (A+Z).

FTilt: Rending Thrust - A low forward thrust that sends shockwaves upwards.  Can be comboed into Havoc Strike (A+B), Fang Blade (A+X), or Raging Blast (A+Z).  Otherwise, one final hit will give a significant amount of knockback with fair killing potential.

UTilt: Havoc Strike - Asch jumps slightly forward, then descends with energy in a downward kick.  Trips the enemy.

DTilt: Slag Assault - Asch does a flip and drives his blade into the ground.  (This move is still heavily a WIP - the custom animation is hanging me up.  Suggestions welcome.)

FSmash: Devil's Inferno - A slightly modified version of Marth's typical FSmash.  A fireball deals a little bit of burn damage to the enemy before Asch swings his sword.  The actual sword hit's knockback has been increased slightly as well, and the move now does fire damage for obvious reasons.

USmash: Light Spear - A slightly modified version of Marth's typical USmash.  Waves of energy knock enemies up and into Marth's blade as he thrusts upward.  Kills around 150%.  If I can ever figure out how to do custom animations, I'll probably try one on this.

DSmash: Guardian Field - Asch surrounds himself with a field of energy that knocks back foes and reflects projectiles.  Its primary use is as a defensive skill, and it's got a fair amount of ending lag.

Neutral B: Demon Fist - A small shockwave of energy.  It travels about half of FD.  There is NO knockback whatsoever to this move to prevent spamming.

Up B: Fang Blade - Asch slashes forward, then straight up.  It's not a bad killing move, but like most Up-B's, it sends him into special fall.  Holding A+B will combo into Havoc Strike and send Asch back down to the ground quickly (that part is still a little funny looking).

Side B (ground): Lightning Blade - A forward thrust followed by a bolt of lightning.  This is one of Asch's best moves if you can get the distance right - you have to be right up in their face to hit with both the sword and the lightning.

Side B (air): Swallow Fury - Asch delivers two aerial hits that lead into two more if the second one connects.  The last hit has good killing potential.

Down B: Counter - Unchanged for now.  I'd like to move Guardian Field to the Down-B, actually, but then I'd have to think of a suitable DSmash...

Aerials are unchanged for now.

Just like in TotA, combos are everything with Asch.  To use one, you need to hold A and the button of the arte (move) to follow as you perform an arte.  For example, the 3rd hit of his A combo will go directly into Fang Blade (Up-B) with no lag if you hold A and X.  There is one additional move that is ONLY accessible by comboing from Rending Thrust (FTilt):

Combo only: Raging Blast - A burst of energy in front of Asch.  There is a series of weak hits that lead into a single strong one with a lot of knockback.

One final bit of information on Asch: I have included the Over Limit mechanic from TotA as well.  As Asch takes hits, his OL meter will charge (of course, it's invisible in Brawl).  When fully charged, you will notice a subtle shadow effect surrounding Marth during his idle animation.  When this happens, trigger your UTaunt and Marth will go into OL mode.  Basically, this means he's invincible for a short time, though I have plans to implement much more... Grin

Screenshots:

Attack 1


Attack 2


Attack 3


Rending Thrust (FTilt)


Havoc Strike (UTilt)


Devil's Inferno (FSmash)


Light Spear (USmash - kind of a bad screenshot, sorry)


Guardian Field (DSmash)


Demon Fist (Neutral B)


Lightning Blade (Side-B ground)


Raging Blast, the combo-only move


OL is ready.


When OL is activated, you shine so it's obvious what's going on.


NEXT PROJECT:
KRATOS AURION

*Texture (and this image) by LookItsLink

Moveset (comments welcome!):

FTilt: Sonic Thrust
UTilt: Light Spear?
DTilt: Grave Blade
FSmash: Super Lightning Blade
USmash: Light Spear Cannon
DSmash: Guardian Field?

B: Fire Ball / Eruption
^B: Victory Light Spear?
>B: Wind Blade / Air Thrust
vB: Judgment

Final: Shining Bind

Spells will depend on how long the player charges the move.
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / [Locked] Inrtoducing: Asch fon Fabre on: November 17, 2009, 06:12:29 PM
Note to mods: I was encouraged to create a new topic (quoted below) since this one is ancient, and the new topic will be used for my future endeavors as well (assuming I update more frequently).  This topic is old and can be removed.  If I broke any rules, I apologize and would be happy to fix the error.

If the thread is going to initially be for the PSA then a new thread wouldn't be a bad idea. Besides you can always make sure you don't need anything from the old thread and remove it.

Then just repost your stuff.


-- Original Post --


EDIT: All-in-one download - contains moveset, texture (by Vyse...I take no credit for it), and various portraits:
http://www.mediafire.com/?xdwyqyx0nmm

I'm pleased to introduce my first PSA hack, Asch fon Fabre from Tales of the Abyss.  If you're unfamiliar with this game, here's a YouTube video that demonstrates the skills I've tried to recreate:

<a href="http://www.youtube.com/watch?v=goRGKZiCZcA" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=goRGKZiCZcA</a>


(Yes, it's almost 10 minutes, but only about the first minute or so relates to this project. Laugh)

This is just v1, which mostly consists of merely special changes.  I'm not finished with him - I'm already working on A moves - but I figured I would go ahead and post what I had to see what you all think.  In most cases, the SFX still need work, but other than that I'm pretty satisfied with the changes I've made.

Here's a basic changelog:

---

A-A combo:
two different swings, but still basically the same as Marth's

FTilt: Lightning Blade
Asch thrusts his sword forward, causing a small lightning strike.

UTilt, DTilt: Unchanged

---

FSmash: Devil's Inferno
Identical to Marth's FSmash (for now), but with an added fire effect.


USmash: Light Spear
Shock waves propel the enemy upwards into an upward sword thrust.

DSmash: Unchanged

---

Neutral-B: Demon Fist
Asch unleashes a quick shock wave along the ground.  Range is just under half of FD.  Fun for just annoying people, It doesn't even stun as much as Fox's gun because of its speed, though, so don't expect to keep anyone away with it.


Side-B (ground): Rending Thrust
Asch thrusts his sword forward and causes upward shockwaves to rip through the enemy and propel them upwards.  Good damage, but the knockback isn't great.


Side-B (air): Swallow Fury
Asch flies forward, slashes, then turns and does an upward slash.  If this connects, two more hits follow in an upward combo, the final one having good knockback.  It takes some practice to get the distance right on this, but it's pretty good damage.


Up-B: Fang Blade
Asch swings his sword normally, then launches himself upward with sword raised.  By continuing to hold B, Asch can combo into Havoc Strike (though it generally won't hit the same enemy you hit with Fang Blade).




Down-B (Ground): Guardian Field
Asch generates a field of light around him to keep foes at bay.  Its primary use is a defensive skill, and it's got a pretty good amount of lag afterwards.


Down-B (Air): Havoc Strike
Asch descends rapidly with energy in his blade.  Can be used as a spike, but it's difficult to recover from.


---

Grab/Throws: Unchanged

Taunts: Unchanged

FS: Unchanged (but I know exactly what I want to do with it...)
---

I love feedback.  Seriously.  But please, if you tell me that he sucks, tell me why he sucks so I can work on fixing him. Grin

Here are the individual downloads if for some reason you don't want the whole package deal:
Moveset PAC: http://www.mediafire.com/?anrnndn0ddi

Texture (by Vyse): http://www.mediafire.com/?mjzezxkiqq3

Portrait: http://www.mediafire.com/i/?ghmyyl43txz
Portrait Text: http://www.mediafire.com/i/?czjjyomjtkn
CSP: http://www.mediafire.com/i/?ktjazkaj0i3
CSP Text: http://www.mediafire.com/i/?cned2ndgtnm
Battle Portrait:http://www.mediafire.com/i/?tndtllmitnm
Pages: [1]