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16  Help & Tutorials / Help / 2D model animation problems on: December 03, 2012, 06:03:12 PM
im doing an animation using 2D models, so i put a model in a certain area of the stage, after 7 frames i make the model's X scale become 0 so it won't be visible, then in that 7th frame i place the next model in the same position as the other one, and so on... so the animation looks fluid, but after someone uses a final smash it gets a bit messed up. so i wonder if there's a better way to do this animation, maybe some way to make one single model change textures after a certain amount of frames but i'm not sure if that can be done?  Im srs here
17  Help & Tutorials / Help / textures with transparencies in stages on: November 30, 2012, 01:31:03 PM
I'm having trouble putting textures that have transparencies in stages. If i use a texture with solid colors there's no problem, but when i use a texture that has some transparency it only shows some weird bars, or it shows a texture from another model. I tested this in 3 different stages and it's always the same problem. I'm using a 2D model but it also happens with 3D models   Sad
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