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31  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / [Guide]Taking the First Steps - Welcome to WiiU Mods on: May 03, 2016, 12:57:27 AM
Figured a gathering of the modding minds should be in order.

In this we will teach you how to get your Wii U set up and raring to go for the Wii U - Smash U modding scene. Here's what to do:

Setting up TubeHax
Got into your settings and change up your Internet Connections.
So, Internet -> Connect to Internet -> Connections (or X button). Here, tap your setting and then "Change Settings".
Now, Tab over 1 screen and tell it to "Don't Auto-Obtain" on DNS.
It'll ask you what DNS address you will want to use
tap in: 107.211.140.65 for primary
Alternitively, you can use 104.236.072.203 if you still like using Youtube, as the one above will block it.
Save and test connection. If it connects, you're golden.

Next, deny Nintendo any chance of sneaking in:
Scroll over to "Power Settings" and change "Standby Functions" to "Disabled".


Firstly, This section is targeted for those who's been stuck on 5.5.0/5.5.1.

Double check to see if Skype, or any app running on port 80 and possibly 440 is closed.

The first thing you're going to do is get the Server Exploit Files (EUR Friendly Jar. Replace the original). When it's downloaded, extract em somewhere that's easy to find.
Next up, rename all the folders. The leak has em reversed, so atad, sdaolyap, and sredaol would change to data, payloads, loaders.
Double Click "HaxServer.jar". If Windows complains, then install Java 8+.
You should get a small window like this:

It should show "0" in all fields if you first ran it. That is OK.

Now, the fancy stuff:
You need to find your PC's Lan-IP Address. Make a note of it.
Now, let's goto the WiiU.
Hop into your browser and delete your cookies. Just to help it along. If it freezes still when you run this next step, run the "Reset Save Data" option to give your Browser a scrubbing.
Goto the web address: http://<yourip>/hax?kexploit31 (IE: I would goto http://192.168.1.3/hax?kexploit31)
It should attempt to load, which will then flip to a green screen, with ascii. Then should kick back to the WiiU Home menu. From what I've read, Tadah! You've done the first step into the magical world of WiiU Modding!



Loading apps:
Firstly, we're going to run our good friend, the Homebrew Launcher. Now, how to do this goes like this:
run either the kexploit10 or kexploit31 (IE: http://<your ip>/hax?kexploit10)
go back into the Browser
goto http://<your ip>/hax?launcher

It should boot right into the Homebrew launcher! Now, if it doesn't (it'll report "Race Attack Failed" and boot you to Settings), try launching the other kexploit (for me, kexploit10 worked, while I read kexploit31 works.)



Using this guide will only last for that power on session. So, if you wish to relaunch Homebrew Launcher, you're going to have to run through these steps again. At least, till they deliver a more... installed... option. If you have not turned the power off (and haven't went into System Settings) after you've gone back to the Home screen, enter Mii Maker to reload Homebrew Launcher (or possibly other apps you've started)

Leave notes here and I'll update the post so we can have a document on this. Also, Admins/Mods can edit this post if they feel the need to update som'in, grammar police, or if I haven't done it in a bit.


Segtendo's edit: Many people seem to have an issue with trying to get into any sort of homebrew. I personally recommend http://loadiine.ovh/. It has worked for me every time.
32  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 03, 2016, 12:33:55 AM
I did see this: http://rhcafe.us.to/?page=t&id=108
Someone on GBATemp said it worked.
Nah I got it working (did my edit not go through?). The 0's are actually counters in how many times it's been accessed

edit: http://forums.kc-mm.com/index.php?topic=76695.0
started up an info thread. Any gaps, feel free to chime in
33  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 03, 2016, 12:23:59 AM
I snagged a copy of the file too and dumped it into my mega.nz. Now I'm just trying to figure out the "0" issue. Like I said, we should start a thread about this thing.

edit: turns out the "0"s are a false lead and still booted the hack. Now I'm a bit clueless on what to do next lol
34  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 02, 2016, 11:51:08 PM
...sooo did anyone from here catch it? Like, can we get a thread going for this?
35  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 02, 2016, 04:27:36 PM
while that's awesome and stuff, doesn't that mean we're still a bit stuck without a way to use it? <,>
36  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 01, 2016, 10:09:10 PM
....that means that we can install IOSU when someone finally gives us the hole punch?
37  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 29, 2016, 01:52:24 PM
what the actual [censored]..
38  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 29, 2016, 11:12:36 AM
agreed. I'm just tired of being on edge waiting for this thing. Granted one of the 2 reasons I'm getting is pirating (since nintendo loves to take my youtube earnings), but the other one is def starting to dig into some Sm4sh hacking.... which... both will be on hold till I get a better Pc and internet... sooooo... yeah... I'll just be glad to get it unlocked at the very least.
39  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 28, 2016, 09:42:50 PM
bloody hell =_=
40  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 22, 2016, 04:29:15 AM
So Goku made Kotaku news.
41  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: April 20, 2016, 09:36:18 PM
.... I read the options for your pole first before reading the question... I think I need brain soap.
42  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kit's Animation Station - Kit 0.58a released on: April 15, 2016, 05:29:34 PM
Me too ^_^ I'll admit, I still feel a little bad for swatting him when he wanted to add in an animation at one time... I guess I have too much of a problem with trying to get what I see brought into the light then to let someone else try. I'm still that way, but am more accepting of any ideas and light tweek ideas he has for the psa or a general idea tweek.. uhg I need my pc back! I want to finish my projects so bad now.. been almost a year since that stupid thing died on me.
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kit's Animation Station - Kit 0.58a released on: April 15, 2016, 03:28:54 PM
Aye. I can't code worth a damn and needed help back when I was working on Tifa. Jiggy was a great help and when I started Kit up, ...uh.. I think he offered to help.. or was it I asked ... huh.. Well, either way, I am very thankful for his help. I wouldn't get very far without his great PSA knowledge.
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kit's Animation Station - Kit 0.58a released on: April 14, 2016, 08:41:02 PM
Cept A -> A and the Grab... I am so going to fix those for sure when I get a strong enough pc again.. And when Jiggy finishes his pass of the model/PSA code, since it's in need of a tune up XD Kit's model is still the first true imported version of the model and needs a look at.. The Psa code is more cleaning and tidying since he's gotten tonz better in his PSA work XD
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kit's Animation Station - Kit 0.58a released on: April 14, 2016, 05:42:24 PM
Aye, but that's been for other things. I just load a model and it's move set then got to work making Key Frames. I've yet to have it crash on me, unlike the other, older 2 I mentioned XD I've yet to run into a problem that wasn't cause of my own computer with 0.68c, so I keep using it and it's more comfortable button and menu layout.
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