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76  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 31, 2016, 11:57:06 PM
While I would love Loadliine, I'm more interested in getting ready to port Kit over to Sm4sh... Really want that hack T~T
77  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 31, 2016, 12:16:49 AM
If that's the case, I hope they release the 5.5.0/1 hack very soon, else I'm going to have an issue with my web series when ever Mario Maker updates and I can't connect to the server...
78  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 26, 2016, 01:54:09 PM
Don't lie XD You're drooling for that 5.5.1 punch too =p
79  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 22, 2016, 07:25:53 PM
Or we can just wait for the console to die and get abandoned in it's updates.
80  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 20, 2016, 06:27:49 PM
~~Stuff~~
While Don's theory is pretty solid, I'm more questioning the wording of your other post. It's your word vs source material. You said
technicaly there is a kernel for 5.5.0 and 5.5.1 but the team will only release the kernel if its patched by nintendo in an upcoming  update so yeah try to stay there with luck nintendo will patch it soon enough.
which is where I would like to know your source. I don't care what you "follow". Again, the way you post is questionable as you're just giving us "your word". I'd rather read the proof, else next time, word it like Don's post where it's more of a sound theory.
81  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 19, 2016, 07:35:42 AM
I have no idea how you found out, but that's great to know. Thanks for the heads up Carnage.
I too am curious on how you've come to this conclution...
82  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 17, 2016, 03:38:01 AM
I never heard of any wiiu hacking when I was on those versions. There wasn't any news of it. Not even from here. Don't go jamming your finger in our faces when most of the time the lack of real info isn't always our fault.

The new Club Nintendo thing uses your NinId, which was what you made an account with for the WiiU...
83  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 16, 2016, 06:28:01 PM
Would you look at that.. An update for Sm4sh. Time to retool everything..
84  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 14, 2016, 05:01:32 PM
i bet most of you will be asking for 6.0.0 support  in afew days.
Don't lump us into the "stupid" pool.

Plus the "My Nintendo" account thing's been out for a month or so already. I know I signed up for it last month. If they was going to push it, they'd already have it out.
85  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 12, 2016, 12:04:57 PM
Dat shield shine.
86  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 10, 2016, 11:47:20 AM
I didn't get that Half Life joke, so it's not funny. If this is the same MarioDK from years ago, your English has improved immensely.
Soneek, where art thou? Sad
Half life 2: Episode 2 left off on a major cliff hanger back in 2007, and valve never once told us if they made episode 3 or Half life 3. It's spawned it's own Meme, "Half Life 3 Confirmed" as it's a joke. Also, it's a joke about Valve and it's "hate" against "3", as almost nothing they've put out was done in 3's, which leads to the "3? it'll never be made" kind of idea

http://knowyourmeme.com/memes/half-life-3-confirmed might help a bit.
87  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: March 05, 2016, 05:57:51 AM
"hopes for WiiU V5.5.1 hack soon-ish"
blocked updates too late Sad
since i did not know WiiU was hacked before
Get in line.
88  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 26, 2016, 12:15:32 PM
Too bad it's not Kit this time. XD
89  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 22, 2016, 12:52:24 AM
You'll have to find where the hair color code is located. Like take Skullgirls: The characters has a core pallet. The game reads a file to change the colors around instead of having 22 or so different and separate sprites. So if we can find where the skins read the code, we can easily bend that file to our will then.
90  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 21, 2016, 06:19:44 AM
One thing we should really look into is stage hazards and how they are operated. While all these char advances are amazing, our (Brawl) stages are still very limited in what we can do with em.
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