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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rosetta's Imports and Custom models: Previews inside! on: August 19, 2014, 05:04:59 PM
I'd like to point out that The Textures Resource has rips from the game for most (if not all) of the areas in the game. They seem to lack alpha transparency, but that shouldn't be too much of a problem given the art style.
92  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: August 18, 2014, 05:46:27 PM
I need some help, I made some models related to the Kirby saga  Kirby Dance: Drawcia, the animal friends (Coo, Kine, Rick, Chuchu, Pitch, Nago), Daroach, Grill ; even Moe from Starfy.  They aren't rigged yet, it's not hard, but I have no idea on how to adapt them into SSBB. I've checked tutorials but couln't get it done. 
If anyone's interested in working on them let me know to this direction fakugp@hotmail.com or to my deviantart account Ocelot33.





Ooh! Very cool! <3

Don't worry too much about making your rigging Brawl-ready. From what I understand, people who import models pretty much have to redo the rigging anyway if the character doesn't already match up perfectly with one of Brawl's existing models. (I'm another person who only makes the model and doesn't handle the Brawl side of things.)
93  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tabuu's Custom Model Closet. Second to last preview! on: August 15, 2014, 03:57:43 PM
Not bad! That game could definitely use some more love.

As far as critiques go, the main thing I have to say is that the lower part of her face needs some definition. Even characters with wide, round, cutesy faces still have a defined chin. Otherwise, her head will just end up looking like a painted ball. I recommend looking at the models of Ness and Lucas for reference, since they have a similar face type.
94  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 13, 2014, 05:40:30 PM

Brycen-Man

Woo! Cheesy Lookin' good so far.
95  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Brycen Jet on: August 06, 2014, 08:02:23 PM
Attention modelers: I just put up a request for a character model! (Yes, really.)


I'm looking for someone to make the pilot to the vehicle I just created, since I have other projects I'd much rather be working on. Please give it a look!
96  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Brycen-Jet on: August 03, 2014, 02:47:24 PM
Good news, everybody! RandomTalkingBush finally updated the Gmod import pack! In addition to the Axems and Blade, it now includes Bowyer, Vivian, and Kebako! (Plus, all of their related props.) If you use Gmod or SFM, go check em out!

Peardian's Custom Models pack for Garry's Mod & Source Film Maker
97  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: July 30, 2014, 08:46:07 PM
I made a jet...



Believe it or not, this is from Pokémon.
98  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Brycen-Jet on: July 30, 2014, 08:44:14 PM
My latest model is finally complete!



It's the Brycen-Jet from Pokémon Black 2 / White 2. Never heard of it? It's pretty obscure, since it's one of the later movie props in PokéStar Studios. I actually started this shortly after starting on Antasma, working on it sporadically. Maybe that's part of why Antasma took so long...
99  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Antasma, Kebako v1.2 on: July 16, 2014, 08:51:25 PM
I've seen weirder things imported over characters before. Tongue I bet it would make a good shield, though, a la DKC3...



And because why not:

100  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Antasma, Kebako v1.2 on: July 16, 2014, 05:56:12 PM
Oh yeah, I realized I still hadn't put up the model for the DK Coin, so now it's available for download. Hopefully somebody puts it to good use.
101  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 08, 2014, 04:59:52 PM
I'm both surprised and impressed! Cheesy I was sure that nobody would even attempt importing any of his forms due to how different his body structure is.
102  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Antasma, DK Coin on: July 07, 2014, 09:25:43 PM
I'm not dead! I've been busy with things. I still don't have my next model done, but just today I rigged it. It's already UV'd, so it should be done soon.



In the meantime, I released an update to Kebako. It probably isn't very useful here, since it fixes flaws in the rigging that get redone in the importing process anyway. It also adds two new eyes and a bunch of new mouth frames intended for better expressiveness and basic lip-syncing, as seen here:

<a href="http://www.youtube.com/watch?v=TWQZ6gltSD8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=TWQZ6gltSD8</a>

Before anyone asks, there is no actual voice.
103  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: April 29, 2014, 04:56:23 PM
I made a shiny coin!



I have no real plans for it. I just made it for the fun of it.
104  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Antasma on: April 29, 2014, 04:48:34 PM
@pikazz: If that's how you want to credit people, I'm fine with it. Just don't go making videos and not crediting the people who made the custom models when at least one of them has explicitly asked for it.

I'm lightly working on several projects right now, but haven't really decided which one to focus on yet. I don't want to show any previews of them, because (as you saw with Antasma) it does deal a blow to my inspiration.

Though lately, I've been feeling creative, and yet restrained by those multi-month production times, so I went ahead and made a random quick model for fun:



It's the DK Coin from Donkey Kong Country 2! I picked it because it's simple, distinct, shiny, and hasn't showed up in any 3D DK games. The aimed for a level of detail somewhere between "stage foreground prop" and "Wii game import trophy", so hopefully someone will find use in it.

I also decided to make a more realistic version, based on the style used by Sonic Generations:


With added bevel for the sake of prettiness:

Note: bevel not part of model



And just for kicks, here is a silly thing I made with my Antasma models just because. (Put in quotes because black text.)
Quote
105  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Antasma on: April 17, 2014, 08:35:24 PM
Sure, that's fine. You're also free to use any of the other related models and props as well. Just be sure to give credit and such.

And hey, at least you can say yours was first. Tongue
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