I was playing around with attributes and I found out that attribute 0x0B4 (the one right under weight) is the one responsible for character size. And naturally, increase it to make a bigger guy and reduce it to shrink.
Okay, thanks, I got that working. Do you mind explaining the difference between the two (External and otherwise)? And also I am having trouble switching B animations and making it look smooth. I havent had troubs with tilts, taunts etc. But specials screw me up -.-...