Do you think I could get a better look on how to make those whatever theier called. The names from where the stages originally came from is what I mean. I tried to make one but it just ended up freezing the game at my SSS. I really would like to make one but don't offically know how, if you could help me out I'd appreciate it.
Your Sonic hacks are awesome! And I'm sad you left Galaxia Darkness. That Metal Sonic is very nice too! And would you be willing to make a Jet vertex..?
Maybe Jet. But over Sonic, I don't use Falco that much.
Why Sonic though...? Wouldn't that be kind of hard to work? Falco already has textures though
Your Sonic hacks are awesome! And I'm sad you left Galaxia Darkness. That Metal Sonic is very nice too! And would you be willing to make a Jet vertex..?
10/22/10 Added Willamette Parkview Mark(after hours), Dead Rising Title for the game it came from, and Magma Dragon's Lair SSP's!!!
Oh and I tried to make names for them but the screwed up VERY badly in Brawl Box, I have one for Magma Dragon's Lair but don't know if I should release it...
if you want to you MIGHT have to vertex it to get it closed. And yes Retro hacker DID help. Bowser has the SAME thing when you try tp preview him in BrawlBox. They don't show up with their correct eyes if you want to see them you need to look in-game.
Ahhh hexing >.< Its not too noticeable if its just a black anyay because it fits the hack, so I'll probably just leave it as it is. Thanks for the help though guys!
10/16/10 Updates! Started making SSP's! For now all I have are the stage previews, not sure about doing names just this minute. But I probably will later on, so check out my new SSP's!!!
oh hey tech! ^^ yeah its a C Falcon hack, combined with some vertex edits, but I had to use DDVB1.0 because no other vertex method likes me, and I simply COULD NOT find the gun in the mess of vertex points >_> but me personally I'm just happy I got a vertex hack working! lol
EDIT: ohh really? but wouldn't that make all of the other things that arent transparent, transparent by changin the material1?
Thanks but thats not what I want. I needed to make individual things transparent, like captain flacon's gun but I couldn't just make that transparent through the material1 transparency.