so now my problem is when I've got overlapping textures and wireframes I'm selecting the individual parts of the model but the texture is still connected when I move add weight and move the skeleton.
Basically it acts as a whole texture rather than just a texture that's got clipping parts.
I feel kinda stupid doing all this even reading the directions. Although I've only been using the program for a couple of days. Are there a couple of steps I'm missing that are just supposed to be understood? I'm trying to follow these directions but since everyone's model rips are so different this is QUITE confusing. does anyone have a video so I can see what I'm supposed to be clicking?
Also should I have as many Image files as I do Objects, because I don't. I've got 9 objects adn 3 .PNG files with textures on them.
the obj is the model, and the mtl are the material data, which will import itself automatically if you dont uncheck "import materials" when importing the obj
Ok, Thank!!
I'm still having a problem with the "Detach" script. I keep getting this error message.
But It DOES seem that the model came in PERFECTLY!!!
I've a question about the Tutorial though. in step 3 when It says import the model, do I just do a regular import. nothing special like merge or anything? because if I import it gives me an error message about 3 missing PNGs and it doesn't look like the model is over pit, just that the model is there. I understand it also says that the models may import different, etc. but I just want to make sure I'm not the only one getting this error message.
Also it doesn't tell you how to open the Script, soi'm a tad lost there. It doesn't seem like I can just drag it like it asks.
EDIT- I just found the Script option, but it keeps giving me an error with the script and it doesn't work. it seems some people on the scripts web page were having this problem too. Also the model I'm trying to import (Sora) has both .mtl and .obj so I'm not sure which to use.