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16  Help & Tutorials / General Tutorials / Re: How to Make CPUs Have a Max AI on: August 30, 2013, 11:44:04 AM
Will this improve the Project M AI too? Or is this strictly for vBrawl?
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: August 19, 2013, 06:16:54 PM
I think apples was also making a mars link and sheik, so that means we get alternates.
I heard something about Apples doing both, but I hadn't heard anything recently about them. And since I saw Link uploaded today I figured I'd work on a Sheik texture and add the last texture for Mars.

Anyways, alternates are nice. The more the better!
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: August 19, 2013, 02:54:50 PM
I made a Link. Is this okay? http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33853&Moderated=All Anything I can change to make it better for you guys?

Well I like it based on the screenshots. Nice work.

Post Merge: August 19, 2013, 06:02:37 PM
...And I just uploaded Sheik, which I believe marks the completion of Project Mars and the Uniform Team Color Project!

Mars Sheik:

19  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 19, 2013, 01:05:34 AM
Hmm, though I like the colors. I was never a fan of texturing Lucas with dark hair. Mind If I make an alternate?
I will mainly edit the hair and maybe change the shorts or something. DL please :3

Go for it!  Smiley

DL Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33836
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: August 19, 2013, 12:17:45 AM
All that's left to do for this project is Mars Link and Mars Sheik, right?
21  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 18, 2013, 11:32:16 PM
Mhmm, go wit watever u thinks best. After all, it is u hack. Jst think the paints or the his hair color should be gray/white.... or sumthin' o.O)?
Eh I'm just gonna leave it as is (white socks too), can't please everyone lol.
22  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 18, 2013, 11:06:43 PM
Hmm ok, tried it with black socks?

The black socks don't look too bad:

23  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 18, 2013, 10:17:00 PM
Least you fixed the eyebrows...
Tried grey pants before, didn't like how it came out...
24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 18, 2013, 10:05:18 PM
Hmm... if ANYTHING, recolor the eyebrows.  Dats just me though... not a member of dis project o.O)?


No I'm not a member of this project... I was actually doing a purple skin for Lucas for a completely unrelated project but figured I could help both projects by making a Mirage Lucas skin.

Anyways, this is probably the final version I'm doing of Lucas. I think it looks pretty good and seems to fit the Mirage style well. Hope you all like it:

25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 18, 2013, 09:41:20 PM
Re-did Lucas with the suggestions, how's it now?


26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: August 18, 2013, 06:02:12 PM
Just did one for Lucas. No PM logo on him though (yet):

http://www.mediafire.com/download/799guzrr3ze9srd


BV Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33836
27  Super Smash Bros. Brawl Hacking / Programming / Re: Extra Character Slot on: August 12, 2013, 03:25:32 PM
So I've been trying to think of a way to add the extra slot so that we can use custom portraits and CSPs for the extra slot and came up with an idea, but I'm not the greatest with coding so I figured I could at least share the idea. From what I can tell, having Sheik as a separate slot on the CSS is nice, but it isn't exactly needed (We can just load Zelda and transform in Sheik). Is there some way we can use the Roy instanced slot in Sheik's spot on the CSS? This way, we don't have to remove Sheik from the game, but Roy gets his own slot on the CSS. Then we could just use Roy CSPs and the CSS icon over Sheik's. I'm probably not explaining this the best but hopefully you guys understand my point.
28  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: August 07, 2013, 10:42:30 PM
I'm having trouble setting up cBliss with CEP 5.4. Anyone have a working setup they can upload?
29  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: August 06, 2013, 07:10:47 PM
Having a little trouble here on Project M 2.6. I'm using the ft_marth Plug and Play rel over Olimar to get a Roy PSA working, but everytime I load Olimar the game loads up Mario for some reason. Is this something PMBR did or am I just not using this right?
30  Super Smash Bros. Brawl Hacking / Interface Misc. / Re: Custom Geko backgrounds and Strap Menus [have requests?] on: August 05, 2013, 12:09:44 AM
Really nice stuff man. I'll probably end up using 2 or 3 of these for my version of 2.6 =D.
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