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1  Help & Tutorials / Model Tutorials / Re: Rigging and Importing in Autodesk Maya on: April 17, 2013, 04:48:36 PM
argh so close...
2  Help & Tutorials / Model Tutorials / Re: Rigging and Importing in Autodesk Maya on: April 17, 2013, 08:15:30 AM
I got pretty far, I got a ps2 Kenshin model and rigged it over Link.

So I got the model binded and exported as a .DAE, then replaced the model in my .PCS and saved it... but the model is all white. Forgive my nubbishness, but where did the texture go? It was textured in Maya. The textures I have do not match the ones in brawlbox, which is not a surprise as kenshin's textures come from a ps2 game Smiley

Do I have to make them all from scratch? That sounds like a pain...
3  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: April 17, 2013, 07:14:53 AM
Aha! I feel dumb now :3 I knew it had to be something simple, it always is ^^"
4  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: April 17, 2013, 07:02:44 AM
Ok I have a dumb problem, but it is really annoying and I can't stay up all night trying to figure it out :I

Brawlbox won't associate with .pcs or .pac files when I try to make it the default. I can select it, but then it doesn't do anything.

Of course, Brawlbox works fine when I load files from within itself, but I can't double click on a .PCS and have it open in Brawlbox. Not really a big deal, it's just annoying :<

It used to work, but I just updated it from .64 to .67, then downgraded to .65c and still no good. Will upgrade back to .67 does anyone else have this problem?
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. No more hacks. on: April 14, 2013, 06:08:37 PM
Can somebody upload the Professor Oak over Snake one? That one is not in the zips!
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