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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 21, 2015, 04:22:37 PM
Hyet hiya! Looks familiar?

Jigglypuff as seen from above?
92  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: November 14, 2015, 10:49:47 PM
... it's perfect. you even removed the unneeded intro
93  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: November 13, 2015, 05:07:05 PM
hey man, i only got time. do what yeh need
94  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: November 11, 2015, 12:41:34 PM
fair enough
95  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: November 11, 2015, 12:10:38 PM
Can you port a 3.6 version of Pit and Samus to vBrawl, please?
please read the top line of his signature
96  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: November 11, 2015, 12:51:07 AM
What song is it?
Pepsiman's Theme
<a href="http://youtu.be/z54MpfR3XE4" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/z54MpfR3XE4</a>
someone else had the right idea of how it would loop, but they were noticeably off beat when doing so.
basically, before it gets to the repetition of "PEPSIMAN" at 3:33, instead of letting it continue to do so, loop it straight back the first shouting of "PEPSIMAN" at 0:16. what you could possibly do is merge a segment of the first shouting of "PEPSIMAN" at 3:33 with the one at 0:16.

the song may lose its glorious outro, but the rest of the song is amazing enough without it.

hope these instructions help.
97  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: November 10, 2015, 10:21:09 PM
i might have a difficult song for you soon, Hero. contemplating on whether I think you can handle making a loop of it or not.
98  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 09, 2015, 06:31:31 PM
Large Leader. Must you critisize calikingz01 so much. He's not trying to make things perfect yet ad least he made the animations mind blowing. This is my all time favorite modder right here.

Post Merge: November 09, 2015, 02:53:21 PM
You're not even that good of a animator

the reason he showed off his progress is to receive constructive criticism. that's what Large Leader is giving: Constructive Criticism. it tells a modder what he can improve.

also, before you say that "You're not even that good of a animator" is constructive feedback, it aint. that's just pissin on someone's campfire
99  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - 10/24 Update! on: October 27, 2015, 06:28:23 PM
Where are the battle portraits for the newest CSPs? I cant find them.
I don't see the term "BPs" anywhere in the title.
---
SJS doesn't do BPs anymore.
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 24, 2015, 07:52:45 PM
Long long ago I imported the model of Classic Roll from TvC... and never released it on the vault, but instead kept it as a downloadable on my thread. I then vowed I would make a better Roll model and make that my true release... but that day never came...

UNTIL NOW!

ness, lucas, marth, or ike?
101  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: October 18, 2015, 11:16:45 PM
it's... it's beautiful. thanks
102  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: October 18, 2015, 05:32:53 PM
startup delay ends somewhere within the 0:01 point. when that's trimmed, just start straight from the [new] 0:00.
as for where to cut it off towards the end, somewhere in the 2:19 point, after he says, "You picking up on what I'm throwing down?".
103  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: October 18, 2015, 12:01:35 AM
Sly 3 - Dimitri's Greasy Sweet Remix
https://www.youtube.com/watch?v=g_3PCAJEXOg
since this has no actual loop point, i actually have a suggestion on how this one can be done.
1. remove the startup delay
2. after Dimitri says "You picking up on what I'm throwing down?" towards the end, wait one or two beats, then loop right back to the beginning
104  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: October 17, 2015, 09:28:42 PM
-snip-
asking for a little much at a time, aren't we?
105  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: October 12, 2015, 02:15:48 PM
i second that
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