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16  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Get hyped... 3.0 is coming... on: December 09, 2013, 10:21:46 AM
If only Nintendo were so cool to do this. Ness is rockin those pj's.
17  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.0 Trailer! on: December 09, 2013, 03:30:20 AM
It is now Monday. And the hype grows stronger. As usual getting errors from most of the other big SSB sites... Hoping all goes smoothly for the projected release, will be keeping tabs on here and FB Smiley
18  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.0 Trailer! on: December 08, 2013, 01:41:32 PM
YES! Was hoping you all would make an eyepatch'd Wolf, but didn't think you'd actually go through with it... He looks amazing Smiley
19  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 01, 2013, 09:25:30 AM
(Reported: WTF BRO!!!! GO KILL URSELF Wink (30933 GodOfAll5577))
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35013

(Reported: You're lame. Too many of the same old boring @ss recolors. Go smooch some pwenis. (30933 GodOfAll5577))
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34167

(Reported: Gold digga @$$ N!gger, TRASH LOLOLOLOL!!! (30933 GodOfAll5577))
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33980


Seeing a pattern here.
I'd look for more, but I feel my IQ dropping reading this scum's garbage reports.
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ganondorf with Sword Mode on: December 01, 2013, 09:13:25 AM
^ Considering it's in beta, no doubt he'll get to that in due time, same with changing up the timing of some of the sound effects. Looks great so far Smiley
21  Help & Tutorials / Help / Re: Custom costumes with Project M? on: November 29, 2013, 05:42:04 PM
I'm afraid I don't know anything about Gecko, but I can tell you editing the XML is actually quite easy! Here's all you have to do...


((I'm assuming you'll be replacing the derpy SSBB Fox with the SSBM Fox, so I'll use Fox for this example.))


1) Go to the root of your SD Card > riivolution > projectm.xml
You can open the XML in Notepad or Wordpad, I prefer Notepad myself.


2) Press CTRL+F and search for /fox/
You should see something like this in your results:
Code:
<file external="/brawlmods/projectm/fighter/fox/FitFox.pac" disc="/fighter/fox/FitFox.pac" />
<file external="/brawlmods/projectm/fighter/fox/FitFoxMotionEtc.pac" disc="/fighter/fox/FitFoxMotionEtc.pac" />
<file external="/brawlmods/projectm/fighter/captain/FitCaptainMotionEtc.pac" disc="/fighter/captain/FitCaptainMotionEtc.pac" />
<file external="/brawlmods/projectm/fighter/captain/FitCaptain.pac" disc="/fighter/captain/FitCaptain.pac" />
Those first two lines are Fox's code, the two lines after are Captain Falcon's code.


3) Click at the end of the 2nd line of Fox's code called /FitFoxMotionEtc.pac" /> and press Enter, creating a blank space between the Fox and Captain Falcon code.
Code:
<file external="/brawlmods/projectm/fighter/fox/FitFox.pac" disc="/fighter/fox/FitFox.pac" />
<file external="/brawlmods/projectm/fighter/fox/FitFoxMotionEtc.pac" disc="/fighter/fox/FitFoxMotionEtc.pac" />

<file external="/brawlmods/projectm/fighter/captain/FitCaptainMotionEtc.pac" disc="/fighter/captain/FitCaptainMotionEtc.pac" />
<file external="/brawlmods/projectm/fighter/captain/FitCaptain.pac" disc="/fighter/captain/FitCaptain.pac" />


4) In that new blank spot, you copy-paste the following, INCLUDING the big space at the beginning:
Code:
<file external="/brawlmods/projectm/fighter/fox/FitFox00.pac" disc="/fighter/fox/FitFox00.pac" />
<file external="/brawlmods/projectm/fighter/fox/FitFox00.pcs" disc="/fighter/sheik/FitFox00.pcs" />

Let me explain~
"file external" refers to your SD Card. Your Fox files are located in the brawlmods folder > projectm folder > fighter folder > fox folder > and are named FitFox00.pac and FitFox00.pcs, hence the two lines of coding.
"disc" refers to the actual SSBB game disc. Fox's files on the disc are located under fighter > fox > PAC and PCS respectively, so you want the SD Card files to be read instead of the disc ones.


5) Save, and... that's it! When you pop in your SD Card & start Riivolution, it should read Fox's files located in the brawlmods folder.

Here's a little base for you to work with:

Code:
<file external="/brawlmods/projectm/fighter/FOLDERNAME/Fit**##.pac" disc="/fighter/FOLDERNAME/Fit**##.pac" />
<file external="/brawlmods/projectm/fighter/FOLDERNAME/Fit*##.pcs" disc="/fighter/FOLDERNAME/Fit**##.pcs" />

Replace FOLDERNAME with the character's folder name, and replace Fit**## with whatever their PAC and PCS file names are. PAC goes on the top line, PCS goes on the bottom line.




For future reference, here's a key:

Character Name: /foldername/

Captain Falcon: /captain/
King Dedede: /dedede/
Diddy Kong: /diddy/
Donkey Kong: /donkey/
Falco: /falco/
Fox: /fox/
Mr. Game & Watch: /gamewatch/
Ganondorf: /ganon/
GIGA Bowser: /gkoopa/
Ike: /ike/
Kirby: /kirby/
Bowser: /koopa/
Link: /link/
Lucario: /lucario/
Lucas: /lucas/
Luigi: /luigi/
Mario: /mario/
Marth: /marth/
Meta Knight: /metaknight/
Ness: /ness/
Peach: /peach/
Pikachu: /pikachu/
Captain Olimar: /pikmin/
Pit: /pit/
Ivysaur: /pokefushigisou/
Charizard: /pokelizardon/
PokÈmon Trainer: /poketrainer/
Squirtle: /pokezenigame/
Ice Climbers: /popo/
Jigglypuff: /purin/
R.O.B.: /robot/
Samus: /samus/
Sheik: /sheik/
Snake: /snake/
Sonic: /sonic/
Zero Suit Samus: /szerosuit/
Toon Link: /toonlink/
Wario: /wario/
Warioman: /warioman/
Wolf: /wolf/
Yoshi: /yoshi/
Zelda: /zelda/
Green Alloy: /zakoball/
Yellow Alloy: /zakochild/
Blue Alloy: /zakogirl/
Red Alloy: /zakoboy/


Sorry if that's a lot to take in, but let me know if you have any success, or if you prefer any other examples with characters you want to replace Smiley
22  Help & Tutorials / Help / Re: Custom costumes with Project M? on: November 29, 2013, 04:47:01 PM
So, you've tried Riivolution? Are you aware that you have to edit the Project M .XML manually so it redirects to costumes in your SD Card?

If you've edited the XML before, post one of your redirects. Just ran into this kind of trouble the other day. (If you've never done, I'll post an example instead :d )
23  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Taking my leave. on: November 29, 2013, 05:51:51 AM
But I realized I have to stop being so selfless and I have to leave my comfort zone. I need to do what I want to do, not what everyone wants me to do.

Everyone learns this one eventually, haha. No shame in it.

I'm like one of those old people who sticks to their old methods of haxing due to comfort/laziness, but just started using BB and it is a very effective and diverse tool. Thank you for taking the time to create it for hacker scrubs like myself. Good luck with your future endeavors. Smiley
24  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.0 Trailer! on: November 26, 2013, 10:08:05 AM
Was wondering the same thing, tbh. So if someone made Mega Mewtwo's for PM-Mewtwo, that would be categorized under Lucario? I guess nothing a simple Search function cannot handle, or a proper description for the model swap. Hope to see some creativity with him and Roy in the future.
25  Help & Tutorials / Help / Re: Japanese Brawl BRSAR on: March 02, 2010, 05:13:38 AM
Guess I didn't search the older forums hard enough for it. @_@

Awesome. Appreciate it, Vyse. Smiley
26  Help & Tutorials / Help / Japanese Brawl BRSAR on: March 01, 2010, 09:39:42 PM
I saw this once before a long time ago, but I think it may have involved the older forum...

Anywho, Been looking around for the Japanese BRSAR of Brawl... Anyone happen to know where I can find it, or is generous enough for a quick upload? I had it once, but I guess I deleted it unknowingly. >:

Thanks in advance.~
27  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Custom Textures - ALL NEW THREAD - Updated 2/8 on: February 08, 2010, 06:20:56 PM
Maylay textures be KICKin', mate. Keep at it. (:
28  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: libertyernie: 12-27 Melee Recolor Pack - Brown Kirby, etc. on: December 27, 2009, 10:36:50 PM
Haha, lovin' the Melee Kirby recolors. Hopefully you'll be able to release that Kirby tool soon; his eyes are a pain in the behind to work with.
29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Wii's Textures The Best of the Best! (Eric Lecarde)new 12/26/09 on: December 26, 2009, 09:16:57 PM
I LOL'd at the literal Lizardon.

GREAT stuff you've got in here, though, I'm sure you've gotten that so many times as it is. Wink
30  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Challengers Approach! +SSBM Texture Hack GUIDE!! ~10/09/2009~ on: December 26, 2009, 06:42:35 PM
sorry, I was refferring to models. is starman jr. a special one of a kind starman like starman dx? anyway, a model of a starman would be awesome in brawl. but a model of Geigue would have to be done by someone who knows that he's a GUY (seriously, I can't stand it when people portray him as a girl)


Aye, that Starman Jr. is. He's pink in MOTHER 1; I think in other versions he's colored like a normal Starman, though, which is a shame.
Also, with Giegue, I'd have to agree to an extent. I don't find the female version of it very fitting... I would see it more towards its sprite-based likeness. If there were any base I would use, this would definitely be the one.

Strange... That looks a lot like Camelot and Steelia's Roy...


Ho-hum, appreciate you reporting that... Hate to break it to you, but I am Steelia; I collaborated with Camelot to make that Roy-Marth texture (he assembled the base of colors; I took care of the many Melee-esque details).
Good times... good times, those were. Smiley

In any case, for those who haven't already noticed, I've been updating my side site a bit. Got a new update up... What could this mean?



Seriously, what to expect now?!
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