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91  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 05, 2010, 03:20:44 PM
Did anybody figure out to port it to Hanebow or Flat Zone, no matter what I try, I can't seem to get it to work
92  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 03, 2010, 01:03:31 PM
Currently, but I'm making progress with the port  Cheesy
93  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 03, 2010, 05:57:51 AM
I'm trying to port it to Hanbow, but I can't figure it out.
94  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 02, 2010, 01:04:59 PM
I'll make anything really, as long as you give me the pictures.
95  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 02, 2010, 05:20:08 AM
Yup ^.^
96  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 01, 2010, 08:55:34 PM
actually it's taken from subspace(I hope I'm answering you correctly lol)
97  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Textures:: 02/01 World of Weegee on: February 01, 2010, 08:09:12 PM
I paid attention to WEEGEE  Grin

The only problem is that there is a small chance that someone will get turned into a weegee, because it looks so real Awesome Face
98  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 01, 2010, 05:19:01 PM
libertyernie that is actually exactly what I do Awesome Face

Also, here's a preview of something else I'm working on. It's not a 2D stage, but it is something Tongue
'

Edit: someone might want to take a look at the first post  Awesome Face
99  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: February 01, 2010, 05:11:34 AM
I put the download link up.
and @ Joem: He actually just made everything the background, so it still just fighting on nothing, it just doesn't look as obvious.
@OizenX: Thanks for the idea Wink
100  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: 2D stage(s) on: January 31, 2010, 08:19:20 PM
Here's the tut. I used.
http://www.smashboards.com/showpost.php?p=9382641&postcount=517
P.S. When you are done inserting everything go into the misc data in Brawl box than has a blue symbol.  That is the collision editor, also one last thing, alt. and left click make new collisions.  Have fun ^.^
101  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / 2D stage(s) on: January 31, 2010, 05:42:55 PM
Hello after stalking Smash boards and Kitty corp./Meow mix I finally decide to show my face and I brought something nice  Grin
MediaFire Account

Shroom Island
Download

It's my first 2D stage, and my first working Brawl Box creation.  So tell me what you think.

Airman Stage
Download Version 1
Download Version 2

Ah the memories, this is probably the best thing I'll make in a while, because it is almost glitch free.
Version 2 is out!  The readme include anything you need to know.
Note: Screenshots are of version 1.

New: Port 2D stages to Flat Zone 2!

1. Dowload any 2D stage.
2.Download THIS file.
3. Place the st_gw.rel file in :/Private/wii/app/RSBE/PF/Module
4. Rename your 2D stage, in this case StgFinal.pac to STGGW.pac
Credit to libertyernie for tutorial.

Updates:

Code:
(2/4/10)Port to Flat Zone 2 out.
(2/9/10)Airman update to V.2:
        Multiple bug fixes and graphical fixes.
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