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241  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: October 18, 2013, 02:44:54 PM
This guide can be a little difficult but it should cover most of the stuff you need.

http://www.google.com/url?sa=t&rct=j&q=&esrc=s&frm=1&source=web&cd=5&cad=rja&ved=0CE4QFjAE&url=http%3A%2F%2Fforums.kc-mm.com%2Findex.php%3Ftopic%3D12169.0%3Bwap2&ei=P5xhUtbrIYiI2AWcjoFQ&usg=AFQjCNG3HUlzgfoPCg6_LS4Kcr2egKjK-w&sig2=ZWQ9YRQlBD2uINngrZmwvw

Scroll down about 40% from the top and read through the top half tell how to install homebrew which you won't need.

Also this isn't the right place to ask for help on this kind of thing there are help forms here and video's and tutorials elsewhere save voice stuff for later its a little more complicated.
242  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. K. Rool back to DK, and other stuff. on: October 17, 2013, 10:03:39 PM
Yah I was thinking all about how to make it as close to her game as possible with brawl physics, I wasn't thinking about how hard it would be to set up sorry about that.

Did you get a chance to read my what is now basically a novel about Miku FS and counter possibility's?

For the FS would you like me to try and think up maybe a 3rd FS idea.

Um for Miku's forward air I could see her spinning a microphone by the cable over her head like a rope and swining it down causing like 4 damage but has good range, of course then she'd need a microphone, um her leek could work too assuming its there to use, all else fails a forward down slap that makes her do a front flip could work. why a front flip well the animation idea is her slap puts her off balance in the air causing her to spin forward.

Also would you like me to send any more Miku idea's via PM I don't want to be messing up your thread.
243  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. K. Rool back to DK, and other stuff. on: October 17, 2013, 07:26:50 PM
I had a 3rd thought for Miku's dance routine final smash for the music that would be really cool almost perfect, there would be like 4 different colored music notes red, green, blue, yellow, when you hit the B button it makes the all red notes on screen explode unleashing music shock waves, A button makes green explode, X button blue, Y button yellow.

If you wait to hit the button to activate the music for too the music note will fade away that way you have to use it before you lose it. If you press the wrong button like they're are not red notes on the screen and you press B all notes on the screen regardless of color disappear without exploding, new notes will still appear as long as the FS still has time left before it ends.

Controlling when the notes go off can lead to some nice strategy and have a strong feel of Miku's games. Also the music notes would appear completely at random you could have 4 blue note on screen at one time or one of each color its all luck of the draw.

One strategy if the opponent has higher damage with timing they could be flung from one note to another then after you've scored 3 or 4 hit you just let then fly uncontrollably off the map, and if someone not good at Miku's type of games they will note be able to access the full potential of this FS.

Oh and Good Luck on Cold this weekend I hope everything goes smoothly. AWESOME 2.0!
244  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: October 16, 2013, 09:33:12 PM
A Bloody Canadian and Jrush64 are both experts at Cinematic camera angles for PSA's which is what your thinking of doing, anyway one of them might be willing to help you if you ask them.
245  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. K. Rool being moved to Bowser, more Cold stuff soon. on: October 16, 2013, 07:36:46 PM
An idea for a special, this could be an attack or a counter here's the counter version she crosses her arms in front of her kind of in a broken T shape not a X shape, her face looking to the side toward the screen with her eyes closed.

If she's hit during this she screams this stuns the opponent, she then slaps the opponents from left to right really fast (like Goku does to Frieza in the anime when he says I'M GOING TO SLAP SOME SENSE INTO YOU!!!!) two ways I can see her doing this one (she'll be using the same hand the whole time btw) she slaps the opponent's face with the front of her hand back of her hand front again back and forth about 12 times damage on each hit is low, after hit 12 she could either push them back with both hands out while screaming good damage sends them flying straight away from her.

Two same as the first but after the 12th slap she sends them away with a round house slap, she rears back her hand starts low on her right comes up fast hits their face and the opponent goes flying at a medium high curved angle, the rest of Miku's animation continues and she end up facing the background standing still for a second, then starts shaking her hand really fast up and down going ow ow ow, maybe her hand palms red during that whole animation but that would be for effect and it probably more trouble than its worth.

Geez a lot of words for one attack right. Wink

Post Merge: October 16, 2013, 09:50:18 PM
Oh a third idea for the counter, instead of slapping Miku would use her leek to hit you 12 or so times but if this were used I'd say have her hit the opponent's head from different angles left, right, down, diagonally from the left and right, it would kind of look like she's flailing around randomly hitting the opponent.

Final hit of the combo? 1 The leek could grow really big and she hits them away like it's a baseball bat.

2 the opponent just fall down after the 12th hit and lays on the ground twitch twitch like in anime, funny but not super creative.

3 A 13 hit that hits harder than the others it looks like a swipe/bash on the top of the head (could also be done from the side if you'd prefer) the impact of the hit causes the opponent to take 3 steps back(or the opponent is knocked 3 steps back) either way they are still standing, she'll then throw her leek at them they'll go flying, then she'll catch the leek as it ricochets(bounces off) off of them catches it in both hands, holds it close to her face, tilts her head, and does look cute closed eye thing, that last bit could also be a good taunt.

Geez if you end up liking any of these ideas the hardest parts going to be picking the one that you like the most. Laugh

Post Merge: October 16, 2013, 10:45:31 PM
Final Smash I'm sure you've already thought of this one, just pick whatever dance routine of hers you like the most from her many games and youtube videos.

She'll just dance around the stage if anyone runs into her they get damaged, also as she dancing around music notes appear all around the stage and explode causing circular rings of music sound go in all directions causing more damage(kind of like Donkey Kongs final smash).

If you can hit buttons at the right time while she's dancing (like in her games), instead of getting more points you'll unleash more music to do more damage, also maybe you can include a punishment system like you hit it at the wrong time and she stops dancing for a second and does the disappointed face palm and looks down, she can fall down if you mess up the timing too much, after you mess up her dance moves look worse for a few seconds and less music attacks are triggered.

Alternate punishments her FS ends sooner or she takes damage.

Final Smash end, encore/finale a lot music attacks unleashed maybe some of those light beam explosions that happen at the end of rock en roll concerts, then big music wave or explosion knocks her opponents away if they're unlucky enough to be too close.

Kyouma will hate me for this idea because it would involve a module changer and then his Zsamus wouldn't be compatible but here it is, Miku changes into this and just punches her enemies to death.

Not sure how to post the actual picture in the thread and not just a link but oh well.

http://www.google.com/url?sa=i&source=images&cd=&docid=zvHYDSKK9qzD2M&tbnid=1j5wgF-vOtrCyM:&ved=0CAUQjBwwAA&url=http%3A%2F%2Fwww.ufunk.net%2Fwp-content%2Fuploads%2F2012%2F03%2Fmiku_tda_doggnchris.jpg&ei=KW9fUui_MMXerQH_o4DgCQ&psig=AFQjCNGa90aIfKfUavwxwa_XNm0a1KbqwQ&ust=1382072489876183

But you want the PSA to be about how Miku really is, not youtube what if deathmatchs right? Not to mention this would require a second model of Miku which would have to be rigged and what not.

I'll stop now I'll end up drowning you in my words if I don't. Smiley
246  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. K. Rool being moved to Bowser, more Cold stuff soon. on: October 16, 2013, 06:54:39 PM
One idea I have not an important animation but I could see her cliff edge stance losing her balance, I could her leaning very far forward her arms circling behind her at very high speed.
247  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Back to King Cold + new poll. on: October 16, 2013, 06:46:05 PM
For Miku what moves do already have figured out for vs what's left for her?

Obviously the stuff from the previews (all walk runs) (Forward smash sonic scream) is the left hook part of a punch/slap combo?

Do you have any other moves thought up, up air down b etc.
248  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Back to King Cold + new poll. on: October 16, 2013, 06:21:30 PM
Are you having any trouble thinking up any other moves for Cold/Miku I can try to think up some moves if you'd like?

Love the throne/wine idea, if you end not liking the 2d wine glass because it looks too 2d there are ways to shade/color it to make it look more 3d like, but I have no clue what the glass looks like that your thinking of using.
249  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects on: October 14, 2013, 06:27:24 PM
Um I've had that problem anyway this is what causes it if anyone is too close to you within 3 or 4 steps of you Naruto does the normal Rasengan animation and flips forward and then the camera gets stuck like that.

Also don't know if this is supposed to happen or not but when you go into sage Naruto stays in that mode until the match ends, if you go into chalkra mode he's stays stuck in that mode until the match ends too. No other problems with Naruto though.

And you already know about Sasuke losing his voice.

I'm sorry everything I post here is always so negative your PSA's are always so awesome though, again sorry. Sad
250  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hidans PSA Thread---Sasuke EMS PSA Preview 3 and near complete beta! on: October 14, 2013, 06:10:03 PM
Hey this place is alive again yay! Smiley

I have a taunt idea have Susano cover his eye with the face palm of doom like Sasuke.

This one probably not as good but you could have Susano do the slit your throat threat.
251  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.99662% divergence: welp on: October 13, 2013, 09:49:15 PM
Um how much does it bug you? I mean if your in the mood to import one character you shouldn't force yourself to finish something your not in the mood for. But I understand that you like a certain amount of order with your imports just remember any progress made is still progress and also remember.

The path of life never moves in a straight line.
252  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: October 12, 2013, 03:20:24 PM
Thank you for making such epic dragonball z hacks. AWESOME 2.0!
253  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: October 12, 2013, 05:48:57 AM
Um will this model work?

http://dragonball3dmodels.blogspot.it/2013/09/broly-ssj3.html
254  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.99662% divergence: welp on: October 08, 2013, 04:02:35 PM
hmm, I dont have danmakufu anymore though, Im talking about I tried it like 2 years ago

btw, I have rin satsuki, HM byakuren, nigamon styled sanae, montecore styled pc 98 alice and nigamon styled pc 98 marisa in my power now!








Nice models they look amazing, looks like they'll turn out awesome. Happy Face

Oh and the stage is looking very nice too and it only has one million calories. AWESOME 2.0!
255  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Miku Previews: Animations! on: October 07, 2013, 07:48:35 PM
Very nice Miku animations loving the sonic scream.
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