Can't it be done by just attaching the collision to the rock's bone instead of the stage's TopN/root/whatever bone?etc)
I have no idea. Not a stage guy in the slightest unfortunately. I just want a fully functional Brinstar Depths...
Guys, don't worry about the lights, I'm working on it. There is a lot of work yet.
I figured, it was only a comment. Seeing your videos before makes it clear that things change significantly by the end.
About the Kraid model I'm trying to export the original from melee with his animation but I can't do it for now. I'm using the Universal Model Converter to convert the dat. extension to mdl0, but the program don't work in my computer (Windows 8.1)
Maybe you could try the Windows 10 download that'll be coming in a few days. It's supposed to be more compatible with most programs than Windows 8 or 8.1.