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601  Help & Tutorials / Help / Re: DasDonkey Vertex Box help... on: May 19, 2010, 06:56:11 PM
I think I had the first one in a usb, I'm uploading it to my mediafire when I find it


 Awesome Face Hero Awesome Face
602  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: hotdogturtle's Textures, Stages, and Imports (New: Ice Cave) on: May 19, 2010, 06:27:06 PM
I'm suprised this thread isn't bombarded with comments yet, cuz' these hacks are frikken awesome!
603  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: GameWatching Gallery(Wartortle will be released this week) on: May 19, 2010, 06:24:13 PM
I don't think that i can.
Akari_un said that it's impossible to vertex TL hat so i would appreciate any other suggestion.
What about White Mage ?
I'm not a smart one for vertex hacks, but I think you can edit his hat...
X_funtaztic_X managed to do it on a request I made.
604  Help & Tutorials / Help / Re: DasDonkey Vertex Box help... on: May 18, 2010, 06:16:47 AM
Wait...  There are two versions of Vertex box?!
Where can I get the one that works with Anim8or?
605  Help & Tutorials / Help / Re: Please Help me with Turnips on: May 17, 2010, 06:46:49 PM
You need to put the common3.pac into the System folder, that will change the turnips to hammers

(I hope that is what you are after, I kinda lost track of what you were going on about in your second post Tongue)
606  Help & Tutorials / Help / Re: DasDonkey Vertex Box help... on: May 17, 2010, 06:42:51 PM
Update your java
607  Help & Tutorials / Help / Re: DasDonkey Vertex Box help... on: May 17, 2010, 01:52:37 PM
http://www.dll-files.com/dllindex/dll-files.shtml?msvcr71

I dunno, if this works but its worth a shot... I got the link from another thread concerning a similar problem
608  Help & Tutorials / Help / Re: Music File List? on: May 17, 2010, 01:46:05 PM
I'd like to know this too... they all look like they where named by smashing someones face into the keyboard to me
609  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: KID GOKU RELEASED, MAY 17th on: May 17, 2010, 01:35:06 PM
Yay, a Goku that doesn't "replace" one of the best characters in the game  Wink
610  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Young Twilight Link - v2 shown! (5/16) on: May 16, 2010, 06:32:08 PM
I feel like I have just been smacked in the face by a bag of "omg, that's fricken sweet"
611  Help & Tutorials / Help / Re: Problems with Marth's eyes! on: May 14, 2010, 01:52:41 PM
when you import the texture in there should be a list of formats next to the preview, make sure that it is in CI8 format, and its palette is in RGB5A3 format, like Msng said.



That should fix it up
612  Help & Tutorials / Help / Re: Ehm...Help? on: May 14, 2010, 12:31:17 PM
I did not understand then how is preview, I press the right button but nothing happens ...


Thanks for your patience, DrPanda.

No worries Smiley

Ok, first make sure you have the latest version of brawlbox (0.63d i think) and this: http://www.update.microsoft.com/microsoftupdate/v6/default.aspx?ln=en-us

Now, here is brawlbox (with fitluigi00 open):
If we click the small '+' symbol next to where it says model data, then again on the one next to the folder.
we should get this:

Now if we right click and select preview we get this:

We can't see anything yet, so scroll down to zoom out and the right click and drag to pan (you can also use the direction keys. To rotate, hold Ctrl then pan normally)
now we should be able to see the model
 Grin
If this doesn't work, You computer might not support the software otherwise I don't know what you are doing wrong  Undecided
613  Help & Tutorials / Help / Re: Ehm...Help? on: May 14, 2010, 11:42:56 AM
once on preview, scroll down to zoom out and use right click to pan.
If you still can't see it, you will need to download the windows update which you can get at the bottom of the brawlvault resource section
614  Help & Tutorials / Help / Re: Ehm...Help? on: May 14, 2010, 08:36:00 AM
Um ... I'm xD.Ho uploaded the texture, then ...?
I presume that means 'what next'
If you want you can check out what it looks like in the model data tab, by selecting the model and clicking preview (If this doesn't work, there is a download to fix it somewhere around here, but I don't know where)
Then if you are happy with what you have, then go to file / save as and save it as .pcs (and .pac, just to be sure)

And finally put the .pcs and .pac into Private/wii/app/rsbe/pf/fighter/(name of fighter) in your SD card
Then its ready to be used in Brawl
615  Help & Tutorials / Help / Re: Ehm...Help? on: May 14, 2010, 07:37:21 AM
Well, It depends on what you want to do...

If it's just texture editting, Open the pac file in Brawlbox and expand the texture data tab (normally the highest one relates to the character) and export any textures you want to edit.
Open the exported textures in an editting program (photoshop, paint etc.) and edit away.
when your done save it then return to the texture tab in brawlbox.
Select the same texture you exported and right click, go to replace and select the editted file then 'Okay' it.
Voala, editted texture!  Grin

There are alot of things you can do in brawlbox, but I am not educated in all of them.
You should check out this guys video tutorials, they are very useful
http://www.youtube.com/user/WackaAlpaca
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