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1171  Help & Tutorials / Music/SFX Tutorials / Re: Music Guide and FAQ on: July 12, 2009, 01:50:23 PM
where is the list with all the music files with their correct names?

There's a link in both the Tools section and the FAQ.
1172  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Chaosflame's texture hacks. .-. on: July 12, 2009, 01:49:36 PM
You could try looking in the request thread for ideas/inspiration.
1173  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Chaosflame's texture hacks. .-. on: July 12, 2009, 01:20:05 PM
OK, people, hijacking an intro topic is one thing, but it's possible to take a joke too far.

Anyway, your purple TL is better than the default one. In Four Swords, the lavender Link was funny because Nintendo gave him the deepest voice to compensate. But without that, it's just silly. Looks nice.
1174  Welcome / Rules / Feedback / Brawl Vault / Re: (July 9) SD Loaded Textures! NTSC & PAL! Now with music. on: July 11, 2009, 04:43:32 PM
The music code doesn't work for me. Any reason why?

With so few details? Unlikely.

Are you PAL? The code doesn't work for PAL users yet.
1175  Welcome / Rules / Feedback / Brawl Vault / Re: We're back! But with one small problem. on: July 11, 2009, 12:05:58 PM
I looked at a total of 2 KC pages before i got redirected. Then about 3 or 4 the next time. Then 1. Its frequent now (last time it only happened to me once, ever).

Odd, it's the opposite for me. It's a lot less frequent.
1176  Welcome / Rules / Feedback / Brawl Vault / We're back (again)! But with one small problem. on: July 11, 2009, 10:30:11 AM
Welcome back!

As you can see, the forum is restored. However, the restoration process isn't perfect. While every message is stored in the backup, random errors during the restoration process may have caused some posts to not appear. While it seems to have gone much more smoothly this time, it is possible that some posts were not carried over.

If you find a blank post, PM me with a link and I will fix it as soon as I can.
1177  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: what does it take for someones textures to get noticed? on: July 09, 2009, 07:11:43 PM
So am I in the SS or KC category?
1178  Help & Tutorials / Help / Re: Codes Questions on: July 09, 2009, 06:04:37 PM
Isn't the line limit for one code file 256 lines? You'll never fit all of that at once (that's what *shot*). I think there's a way around it, though I don't know how to do it. Try GSCentral or something.
1179  Super Smash Bros. Brawl Hacking / Music & SFX / Re: vyTunes: Updated July 7 (Revisions) on: July 09, 2009, 05:09:39 PM
Can you do EB?

Probably not of my own accord. If I ever do, it'll be after I play Earthbound, which won't be happening for quite a while (many other games on the list before that one). You'd be better off posting in the request thread. I think Register's done a few EB songs; you should check his topic.
1180  Help & Tutorials / Music/SFX Tutorials / Re: Music Guide and FAQ on: July 09, 2009, 01:23:43 PM
I hate to say it Vyse, but you gotta update this, and strike a few things that are no longer facts...

Though, mu_mainmenu_en, and info_en need to be replaced via .iso for them to fully work.

All done. Sigh...
1181  Welcome / Rules / Feedback / Brawl Vault / Re: (July 9) SD Loaded Textures! NTSC & PAL! Now with music. on: July 09, 2009, 11:18:13 AM
There's a track list in my guide, and I just added it to the lists section of this topic.

Also, this thread is all updated with the latest changes, including the PAL code. The GCT files haven't been changed, though.
1182  Help & Tutorials / Help / Re: TGA into TPL or PAC help on: July 09, 2009, 12:05:19 AM
Check the FAQ --- the manual guide explains it pretty well (and then my somewhere in there is my video of mipmapping which covers how to do so as well)

One slight issue with the video is that it doesn't mention that the formatting for the tcs file is slightly different if the image isn't indexed. Of course, considering the object of the video, that's not really a fault... Just saying that it messed me up when I attempted to hex something that wasn't indexed. Tongue Then I remembered that I had the ]EE[ guide.
1183  Welcome / Rules / Feedback / Brawl Vault / Re: (April 11!) SD Loaded Textures! NTSC & PAL! on: July 08, 2009, 10:01:56 PM
NO! Not the noobs!

...Anything but the noobs!
1184  Welcome / Rules / Feedback / Brawl Vault / Re: (April 11!) SD Loaded Textures! NTSC & PAL! on: July 08, 2009, 09:25:07 PM
O GAWD O MAN O GAWD O MAN O GAWD O MAN O GAWD!

*slaps* Get a hold of yourself, man!
1185  Welcome / Rules / Feedback / Brawl Vault / Re: (April 11!) SD Loaded Textures! NTSC & PAL! on: July 08, 2009, 09:11:41 PM
Well...

http://board.gscentral.org/showpost.php?p=156501&postcount=22
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