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1  Help & Tutorials / Help / Re: Do I need aDVD on: April 02, 2017, 06:12:10 AM
You can can use a USB loader. Just do not ask where to get the ISO. Its illegal to distribute.
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXProject Myth GCT ReleaseXx 05/18/14 on: May 19, 2014, 02:30:33 PM
Bump for updates:

From sirks:

Update: May 18, 2014, 03:26:17 PM

http://www.mediafire.com/download/b2083c4my71u0rl/RSBE01(Myth).gct

Releasing the 2.1 engine were using for myth. we removed the Cbliss, and Expansion stages we use since you can add your own. We also use a modified file patch made by Don Jon Bravo for multiple folders (place an rsb4 folder next to the rsbe folder, use the same file paths as rsbe inside).  we plan to fill both rosters with custom characters when were finished. anyway we need feed back. We are going to balance the characters at around around the brawl minus capabilities. oh and currently we're using melee style air dodge.
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Also @ the team I fixed a few more freezes with the Sirks PSA I'll send you the files tonight after school. Also which weapons do you want Sirks to use?

edit: Just saw your post above mine, As for the modes I'm still trying to isolate the code that spawns the bombs with dolphin. However I'm more looking into the limit and limitless modes atm.
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXNew Comp!Xx 12/22/13 on: January 09, 2014, 12:20:32 PM
Aww i might be able to test things later. also i think most the private servers still use the 1.4.8 servers. i don't think they hit that 2gig limit yet. i'll test it out later if you can give me the ini files of the characters.

edit:http://forum.ragezone.com/f750/pck_unpack-models-pck-v80-program-952575/
this link might help you. look at the last post by 343 <3
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.0 RELEASED!! on: December 09, 2013, 11:18:36 PM
WTB more mirrors for PM >.> lol all the downloads time out. i'm assuming it is getting heavy traffic.
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: November 12, 2013, 08:38:37 PM
Teasers!:


6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: November 09, 2013, 03:49:54 AM
Not sure about it... Always wrapped would be too bad, but open without moving will look... Weird... Though I'm more for the wide open
i was actually thinking of placing her over pit the other day. would take more work to psa but the wings would be rigged.  that or i can make them articles, or add new bones to animate them. i have a few options. her traditional outfit is her wings wrapped tightly around her, wich looks like a form fitting trench coat. maybe an animated article might do good. for the attacks that use the wings. will have to research into it.
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: November 08, 2013, 02:57:12 AM
almost finnished with devs model. just trying to decide on whether i want her wings open or wrapped. everyones thoughts?
8  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 30, 2013, 06:05:40 AM
bleh stupid pwi is stuipid.  we could make new ini for the characters but  all the attributes for the body and face get reset to defaults. we'll have to wait till we can rip them our selves. thank you for the offer tho dustyy
aww i see. since i''ve gotten about as far as i can for coding. i think i'm going to start on devaliah's psa,  over ike

She will be slower, probably slightly less then ike,  however certain moves will be cancel able and good utilities to move in short bursts of speed for combo's. she will be more set up for setting an opponent up for a string of attacks that can vary greatly at the skill of the player.

idea's so far:
     she can use her demon wings defensively or for quick bursts of movement. (side B, up B)
    
     her AAA combo will be modified to better combo with her attacks. first hit will knock an opponent down with a trip, comboing into lower trajectory hits. second is an upwards swing to toss the opponent into the air for aerials  last hit will knock the opponent back from you.

     down B will be shadow counter. she will block and if the opponent strikes at her she will vanish coming down from above with a heavy hit.

     final smash will be soul devour. she dashes forward to catch the opponent, sinking her fangs into her foe and steadily drains 150% damage from her victim. now here is where things will get interesting. she will be able to go below 0%.  further reducing knock back against her untill she is damaged above 0%.

i'll work on sirks once she's rigged over link Tongue
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 22, 2013, 09:46:10 PM
if you can get the INI files I can probably create a few rips of the characters. I just need to know what class and race they are.
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 21, 2013, 12:32:44 AM
if all goes well zig should have a new comp at the end of November.  progress is slow but continuing! were also adding 2 new special brawl modes, a "limit break" and a "combo smash" mode. if we can figure out how to fix a couple errors we will be releasing it on the thread. limit break mode will allow you to use your final smash after a set amount of damage is delt to you. and combo smash mode works in the opposite. it gives you the final smash when you deal a certain amount of damage.
got the rest of the models pm me sirks <3 only one i can't get is inu. since the place i have her backed up at is retarded. i now have to buy her for 90$. screw that i'll just remake her.
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 14, 2013, 07:12:21 PM
i do but its a little wonky with the textures most of it is monochrome so she's almost all black. you will need to redo all her textures from scratch, good thing these models are pretty simple i think they only use like 5-6 textures. ohh and i keep for getting to give you the shinro twins for sirks. those are the dual blades she uses arent they?
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 14, 2013, 10:39:12 AM
haha and actually i don't know how much  editing bones would matter we are doing new animations,  we originally thought of weighting the tail to links hat. but do what ever you think would look best.  considering were gonna replace all of link with her i don't think it will matter.
13  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 12, 2013, 02:48:13 PM
its alright amanda i got you guys covered i have back ups of rose and sirks + a few of my own. however i lost the textures. will probably have to redo them from scratch. here is sirkura's model http://www.mediafire.com/download/eoct9ldjwv60a8u/Sirks.fbx
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXLooking for more MembersXx 10/10/13 on: October 10, 2013, 11:11:27 PM
sounds like a BIG plan
I can probably rig one out for yall if yall like
though my help would be limited as work and stuff
my work is very dangerous and life threatning(to myself)
but i cant say much about it or ill have to...
XD
but like i said i can knock out 1 model for yall atm
ill be around

That sounds good, any particular model you want to work on? There are previews in the OP.
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