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16  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MASTER MEWTWO V.1.0 ~ For Mewtwo Fans- strong version is now up! V2 in Progress! on: October 02, 2010, 01:15:34 AM
Version 2 is now Complete but the question is,,,,will I release it? XD

Please do! XD
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AdamTyree1's Texture Hacks (NEW: TOON MARIO) on: October 01, 2010, 01:02:31 PM
Cool, thanks!
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AdamTyree1's Texture Hacks on: October 01, 2010, 12:59:52 PM
Not bad for your first attempts!

Could you do a damaged Pikachu? It's like the only character in the game I dislike, so that would be hilarious to have him all beat up in the results screen, even if he wins, lol!

Also, use the modify button on the top right instead of making multiple posts in a row. I don't really care, but others unfortunately will frown on such a stupid thing  Embarrassed
19  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out* on: September 29, 2010, 06:56:56 PM
Yeah, I like your artwork too :3

These are great, I wish I saw some of these earlier!

Do you want videos of these? I don't have a lot of time to do them, but I should be able to do at most 1 or 2 a week for you. Let me know if I can help!

Also after reading your first post, out of the characters you said you were interested in I wanna see this one the most:

Marth: Lelouche
I'd like to see your take on Zero, not the high-school student!

But the other ones you mentioned, I'd also very much like to see:

Bowser: Groudon, Blastoise
Donkey Kong: Venom
King Dedede: King K. Rool
Ike: Jecht
Lucario: Alien, Deoxys
Pit: Kuja
Sonic: Knuckles
Snake: Boba Fett, The Rock
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MASTER MEWTWO V.1.0 ~ For Mewtwo Fans- strong version is now up! on: September 27, 2010, 11:58:10 PM
 AWESOME 2.0!
Dang, you made Mewtwo fast! I think I mentioned it like 2 days ago! XD
21  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hollow Ichigo Moveset Updates and Suggestions on: September 21, 2010, 06:20:45 PM
 AWESOME 2.0!
Well if you insist!

I'm at my school library so I don't know what your up-B is yet since the last I played it, there was the glitch (that you fixed).

Here's a list of ideas that might help improve this PSA:

Flash Step: have him disappear and re-appear off to the right or left depending on which direction you hold, with a red glow. If the opponent is near have it deal dark damage.

Sword Twirl: In the anime one of his signature moves was when he twirls his sword creating sparks on the ground! This would be a cool up A move or even a taunt (that deals damage).

Sword Throw: Not sure if this one is entirely possible, but it would be pretty cool if you found a way to have him throw his sword and retrieve it kinda like Toon Link's boomerang.

Glare: Have like a sparkle near his head and have the enemy stunned if they're near.

Tetsa Zangetsu: Have him do like a quick dash, similar to Fox's >B.

I like what you did for the Cero and the Getsuga Tenshow (looks great)! Maybe have them both with less knock-back though! They both seem way too overpowered (not that overpowered is a bad thing, but I beat 2 Level 9's in Brawl Minus on a team without trying, using those attacks)!

Hope this helps!  Grin
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hollow Ichigo Moveset Updates and Suggestions on: September 21, 2010, 09:26:50 AM
 Grin I like,
^ B freezes your character, until hit. Other than that glitch this seems like a keeper. Although it's not red, I like what you did for the Cero. Maybe use the red beam that shoots out from the edge of the stage when someone dies?!
23  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Is Project M finished? on: September 15, 2010, 04:30:04 PM
If you don't mind me asking, what IS Project M?

Melee im guessing >_>

^Pretty much

Just playing with Melee physics and now characters are getting all new attacks and things like that.

But pretty much Melee with more characters.


Just to add to that:

Some characters are having changes to make it more like Melee (example: falco's reflector doesn't shoot out anymore, so he plays the way he did in Melee). The biggest changes I know of is that they plan on bringing the physics from Melee back, they plan on bringing most of the glitches people abused in Melee (wave-dashing is the only one I know will return so far) and lastly I know they plan on slightly changing the characters (PSAs probably) and code-work.

I've known about it for a few months now, but until I saw footage of it, I didn't care about it. Here's the trailer I saw that really got me psyched for this project:

<a href="http://www.youtube.com/watch?v=nJHSVROUwyU" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=nJHSVROUwyU</a>
24  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Is Project M finished? on: September 14, 2010, 05:29:56 PM
I keep briefly hearing about it, but I don't see it! Someone somewhere mentioned it would be finished in about a month or so, about a month and a half ago. But I have no idea if he was right or not.

I've search for the answer (on and off) for about a week now (here, smashboards, youtube, google, ...ect), and no dice.

Is it the project finished if not does anybody know when it's expected?

If it is up already can someone post a link, thanks!  Grin
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ike Lawliet's Thread on: September 14, 2010, 01:55:59 PM
You should make a Hollow Ichigo recolor off of your Ichigo model!  Wink

>.>

I asked if I could make one on the previous page. It's done, just waiting for my friend to get pics for it.

Cool! Heh, thanks for reposting. >_>
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ike Lawliet's Thread on: September 14, 2010, 09:46:31 AM
You should make a Hollow Ichigo recolor off of your Ichigo model!  Wink
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hollow Ichigo Moveset Ideas and Suggestions on: September 13, 2010, 03:13:36 PM
Hello. If you've seen my thread, you know I'm working on a Hollow Ichigo moveset. Only problem is, I'm not even halfway done and I've run out of ideas. So, if you would be so kind as to supply me with some, that would be great.

What's not done:

Up Smash:
Up A:
Down A:
Down Air:
Up Air:
B Air:
Up B:


 AWESOME 2.0!
I love filling in this stuff! XD
Up Smash: Raises his sword and has a dark Graphic that deals dark damage and the knockback shoots them down (like Roy's up smash in melee)

Up A: Have him spin the sword like he does in the Anime (kinda like how they did the Cloud PSA)

Down A: Leave (I can see him poking his enemy like that)

Down Air: Leave, but add fire effect and fire damage (also have him glow red like wario before the fart attack >_>)

Up Air: he slashes his sword upwards (deals dark damage)

B Air: use the red lightning effect as he cuts forward (electrical damage)

Up B: I think this attack fits his character already, but if you want to change it maybe have him raise his sword pointing up (if this is possible) and have him jump

Hope this helps in some way!  Grin
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Hacks By Hollow: Death is out!!! On to hollow Ichigo!! on: September 13, 2010, 12:24:51 PM
Looking forward to this!  Grin

He's one of the coolest Bleach Characters!
29  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dragon GOD Charizard Version 2.0 [FINAL VERSION] on: September 13, 2010, 12:09:59 PM
lol, wonder if the game would freeze
30  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Fire Sonic(SMBZ) Demo Video! on: September 07, 2010, 07:01:22 PM
Well it seems you know enough to get graphics and items working so wanna hear me out? I'll PM some ideas as they come to me and when I have time.

I just need something to do. My major is Multimedia so I'm on the computer half my life (lol). Giving people concepts for PSAs keeps me going with projects so I don't burn out.
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