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31  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: January 31, 2014, 08:50:34 PM
@Chuy Thanks Smiley

I looked at the Battlefield background as some form of inspiration when thinking of what I wanted to do for my background, but I was tired of seeing so many stages with reused backgrounds (how many stages use the waterfall or crevice background from SSE?)

This made me want to create something somewhat high quality that would be unique to my stage.

also, I'm glad that the stage scene seems to be picking up (I have an extremely short frame of reference).  There was a solid page or so of just me posting updates haha.  It's nice to have other people's work to look at too Smiley
You sir just gained more respect in my book for that statement for being original as i do agree there are alot of unoriginal bg swaps in the vault however i didn't think that battlefield`s background had become popular to swap which is why i recommended it to using it.
Granted though i haven't gotten to good a look at brawlvault in a long time.

Thanks =] However, I hardly count as a stage maker, all of my creations are pretty much just edits of existing stages or an arrangement of imported objects from other stages. But if someone likes them, then I guess it doesn't matter Tongue
Take it as you will but the stage has great potential in it and i really do look forward to the final product
32  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: January 31, 2014, 06:54:19 PM
I spent a bunch of time tinkering with BrawlBox, got the full stage ingame, but was having a bunch of problems with transparency shaders and stuff.  So after spending a silly amount of time trying to research how to do it... I gave up.

Then I worked more on background assets.

Created the small town to the left of the tower
Created simple log bridges to go across the rivers
Added mountains/clouds to the skydome to make the sky more interesting.
Created textures for the doors on the main platform.
That looks really impressive i can't wait to see the final design Cheesy
Anyway this is just a suggestion but if you wanted to make the sky look more interesting you could have used the skydome from battlefield as its already animated and would hopefully save some time in the long run assuming it wouldn't give any problems transferring it over

Took me a while to figure out how to stop the texture from being inside out >.< Stupid material cull Tongue

Anywho, finally got a design I'm pretty happy with, here's the full stage:
Only thing I'm undecided on is that far back right blue stalk... but w/e Tongue

Here's a shot more 'in-game' instead of zoomed out:


Bonus:

This is what I like to call the 'Sea of extra parts' Tongue

Leaves on all the background plants will come soonish, then paratroopers and finally - if I can figure out how to texture it  - I'll import some gold mario coins to spin around while floating next to the Beanstalks Azn

Oh and the clouds... and maybe some leaves that bend when you stand on them Tongue

I'm loving this one as well keep up the good work!
It makes me so happy that there's more than a handful of stage makers again
33  Help & Tutorials / Help / Re: Spawn Points on: January 31, 2014, 02:54:11 PM
Go under model data 100 in whatever file you're editing and look for a model named stgposition and edit the position of the bones called "player"
Ninja'd Ninja'd !
34  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: January 28, 2014, 07:00:59 PM
Or he should, rather, read the whole first post and then understand how it works, to be more specific.
Baby steps he'll come to it eventually
35  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: January 28, 2014, 06:32:52 PM
OK, then here they are, I'll post 2 if that's okay, hope you like'em:

Darkspine Sonic (from Sonic and the Secret Rings):
https://www.dropbox.com/sh/o4leolca85eib8e/Y1GEi99SEb

Ike-Colored Marth (self-explanatory lol):
https://www.dropbox.com/sh/5k4q5id4r8ckros/-3gPJkZQNA

Hope one of the gets featured.  Angel
You should probably add some pictures as on the front page it says what requirements are for being featured
36  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 25, 2014, 06:13:23 PM
Would this be the correct about this issue? I have 3 stage reported with broken downloads and i don't have the source files anymore as i can't access mediafire/files don't exist anymore on my laptop for some reason
If anyone has the files could you let me know so i can resolve this issue?
37  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 22, 2014, 05:29:08 PM
Yeah the dropbox one goes down all the time due to traffic, that's why I want them switched.  I haven't been aware of any other issues with the g drive one though, has anyone else had any problems?  I'd like some conformation before I upload them to somewhere else.

(also hi Chuy ily)
I'm thinking it was my end as i didn't realize everyone at mi casa was using the internet at the time probably why i gots a error
(Wazzup?)
38  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 22, 2014, 05:01:28 PM
The link for the data partition is wacking out on me
The dropbox won't work at all and the google drive is messing up on me occasionally when i try using it
39  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project C need help on: January 19, 2014, 03:59:58 PM
Sounds interesting however this is the wrong section to post this as it belongs in general hacking discussion
40  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: January 14, 2014, 04:12:02 PM
Haven't played Golden Sun, but that map is super sexy. Glad to have you here., Llama.
Agreed i really can't wait to see the final product of this stage it won't disappoint

Looks awesome so far! I'm glad to see there is someone else making stages as ambitious as mine and with the same attention to detail. Cheesy
After reading your comment i saw your vault out of curiosity i'm thoroughly impressed
For both of you two:
Been forever since i could use it XD 

Wish I have 3DS Max right now...

FFFFFFFFFUUUUUUUUuuuuuu...! Oh shi~
I believe you can get it for free if you're a student and use it for "educational" purposes
41  Help & Tutorials / Help / Re: Can't Get Texture Hacks to Work on: January 11, 2014, 09:22:08 PM
Alright, I got it to work with Riivolution.
Thanks a lot.
No problem glad it works and kinda surprised you riivolution to work so fast usually it takes people a while to make it work
42  Help & Tutorials / Help / Re: Can't Get Texture Hacks to Work on: January 11, 2014, 09:07:47 PM
It's 4GB if I recall correctly.
Should I try Riivolution then?
If you want however a work around just came out
Try it out see if it works
43  Help & Tutorials / Help / Re: Can't Get Texture Hacks to Work on: January 11, 2014, 08:11:23 PM
Check this thread out as it goes over the basics
Your setup looks good however i linked the thread just in case we overlooked something but what size sd card you using?  I believe gecko doesn't work with sd cards larger than 2gb
44  Help & Tutorials / Help / Re: Requesting .brres files pleez on: January 07, 2014, 04:14:38 PM
Well you see i am following along the advanced csp tutorial by Red93( Tutorial can be found in the /help /help & tutorials/texture and tutorials directory) so that i can make custom character poses, the tutorial says that i can download the original character poses here but the link goes somewhere that does not contain the files, he later explains in the tutorial that the characters original poses are named in this format [(name)R1.Brres] what i want to know is where to find these files
the .brres files are inside the original .pac file
Inside brawlbox they're the red nodes under a blue node in hierarchical order
If you right-click them you can save them as separate files namely .brres files
45  Help & Tutorials / Help / Re: Stage Hack issues on: January 02, 2014, 01:39:51 PM
1. Super Smash Bros Melee: Kongo Jungle (Melee) by Oshtoby.  http://www.mediafire.com/?vvt1w68iq1ml8hw

2. Thanks Man:)

i think i might be the fact he has ef_stgjungle arc still intact in the file that the waterfall is still there just delete that part of the file in brawlbox to verify please but save a copy in case something changes
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