Dash Attack: Take Down, Rams forward with one arm blocking self in front.
Smash Attacks:
Side Smash: Focus Punch, A strong Punch. Strongest at full charge.
Down Smash: Stomp, causes a mini earthquake, non-grounding.
Up Smash: Throws A rock up.
Special Moves
Standard B: Chargeable, Rock Blast Depending on Charge Level, can shoot 3 small rocks from each hand, one medium from each hand, or one large from both hands.
Side B: Hammer Arm Can Grab, like Bowser's Claw Attack and stbs with horn
Down B: Earthquake, stomps in place a couple of times, can ground you.
Up B: Outrage, in a twist of energy, Rhyperior flies forward. Like Wolf's up B but no lag. Directional Attack
Aerial Hits
Standard A: Shoots four tiny exploding rocks that only travel about two inches.
Forward A: A spinning Focus Punch
Down A: Spins downward with horn.
Up A: Swings arms overhead
Back A: Swings Tail up and Down.
Air Specials:
Air B: Rock Blast. Same as above, but angled downwards 45 degrees. Pushes up slightly depending on charge level.
Side B: Hammer Arm, without grabbing. Spikes with sweetpoint at end of the arm.
Down B: Sandstorm, In air only. A sand Wall Tornado forms around, for two seconds Only repels attacks and does 1% damage/no knockback.
Up B: Outrage, as stated above but full distance like Fox's Up B Directional attack, can be changed at start of attack.
Other and Final Smash:
Dodging/Shielding: Shielding: Blocks with both arms
Backwards Roll Dodge: Hops Back
Forward Roll Dodge: Swerves around.
In Place Dodge: Leans Back
Air Dodge: Leans Back
Taunts/Victory Poses: Up Taunt: Faces Screen and Punches hands together overhead twice.
Down Taunt: Roars.
Side Taunts: Aims Arms forward and pretends to shoot from the left one.
Victory Poses: Win1 - Up Taunt but in front of self and puts hands on waist. Win2 - Comes out of nowhere with a huge rock and holds it up. Win3 - Side Taunt, but arm stays pointing up after aiming.
Movements:
Walking: Like Bowser, but Faster.
Running: Like Bowser's walking but Faster.
Jumping:
First Jump: Like Bowser
Second Jump: Like Bowser
Back Jump: Like Bowser
Second Back Jump: Like Bowser
Waiting: Wait1 - Whatever you have that fits, maybe Bowsers Wait2 - Looks around and slams tail on ground. Wait3 - Punches arms together. Final Smash: Rock Wrecker, Throws a huge rock forward, vulnerable after throwing Hyper Beam, Like Samus' Zero Laser. Horn Drill, Like Marth's Critical Hit but with Horn.