Ill See what i can do :p Im free all day staurday, so i can help with all that good stuff. Maybe we can get a IM going (or something like that) and post what we have and or are working on. But ill write back later tonight, around 7-8, and ill start working on a scrolling CSS then. till later then Post Merge: August 24, 2012, 12:58:37 PMAlso i was thinking instead of the normal hand on the css it can be poimted like the Move Pokemon hand from the games, and the Icons could maybe be sprites... MAYBE.
Nah, the stock icons should be sprites the pointer hand would be a nice touch to it, that gets my vote. Once I get my laptop back I'll finish the background and we can see how it looks. should scroll diagonally down-right.
I was thinking the main menu as the PC and then I was gonna have the background of the CSS as a diagonally scrolling thing with the type symbols, a custom background I'm making using the original TCG stuff. The SSS was going to be a rotating blue gray Pokeball symbol kind of thing, but I need to finish the stage names and the SSP's before I send them to you. Also, I only really put one song per stage.
I'm gonna miss both you and Nano, he was such a cool and chill person, and you seem like an awesome person too :/ I truly hope the best for you guys.
And just so you know, I have your Bowser Jr., Jet the Hawk, Electivire, Captain America that you made with Nano and Seg along with the recolors, Iron Man made with the latter, Deoxys, Mew, Aipom, Thor, Totodile, Hawkeye, Shy Guy, Farfetch'd, and Pichu, if you still don't think anyone cares about your stuff or you, I don't know what will.. I just hope life gets better for the both of you, good luck, stay strong, and do what you must to find yourself and happiness.
Well, I already have a stage pack and music to go with every stage if that helps. I've replaced every stage except for Smashville but that's getting done when I get my laptop back. A pokemon based menu would be cool something Pokemon Center feeling I guess? lol or the Pokemon PC? I was actually trying to get a CSS and SSS working but I need help to make the background scroll diagonally and repeat.
Taunt ideas, his nod to the screen is a necessity, one can be he throws his cape to the side extending his arm out and back and extending his other arm and turning it into a gun and then back to his wait, another could be he raises his hand, looks at it and it rotates and he clenches his fist twice then looks forward again
FINALLY Fixed my DVD Recorder, i opened it up and replaced the lens, seems to work now. Gallades video will be edited and posted by tomorrow. And BTW Welcome back Rev.
He's not back yet lol he's kinda busy for about another week I think. But that's great news Gawain I'm glad you got it fixed!
Well, I don't know if I should involve myself in yet another... ambitious project. Lord knows what happens when I start something then lose interest. /:
Plus, me taking on other projects right now is crazy talk, considering I've got work and school's coming back up shortly.
I dunno, I think I may just stick with Aggron for now.
Alright, if you ever feel like lending a hand, we're right here.
I think you guys were planning on making Aggron, so I figured I'd share this with you.
It's just a short moveset I whipped up. Only specials and a Final Smash.
Anywho:
Up B: Heavy Slam - Similar to DDD's, he leaps up into the air and crashes down onto the foe with his immense weight ~Notes~ Unlike DDD's, it cannot be cancelled mid-air. Deals 20%, has higher knockback + splash damage upon landing. (Heavy dust GFX)
Neutral B: Superpower - A chargeable move. As you hold B, Aggron musters all of his power. Upon releasing, he dishes out an immense slug, dealing heavy damage as well as leaving him vulnerable ~Notes~ Uncharged: Dishes out a consiberable punch, doing 10% with decentknockback Moderately charged: A heavier punch, dealing 25% with modest knockback Fully charged: An all-out punch, dealing 40% with exceptional knockback Custom graphic model?
Side B: Rock Throw - A simple move, tosses a boulder at the foe. ~Notes~ Flies out at least two Bowser lengths in front of him, dealing 12% to anyone smacked by it Explodes into smaller pieces upon reaching "floor level" (in this case defined to be the horizontal plane on which Aggron is standing) dealing weak multi-hit damge Charizard boulder/boulder pieces?
Down B: Reversal - Does more damage and knockback the higher Aggron's damage is ~Notes~ 0-25 percent: Deals 1%, causes opponent to trip (Koopa Shell noise) 26-50 percent: Deals 8%, has minimal knockback 51-75 percent: Deals 16%, has decent knockback 76-100 percent: Deals 24%, has good knockback 101-125 percent: Deals 32%, has modest knockback 126-150 percent: Deals 40%, has exceptional knockback 150+ percent: Deals 48%, has incredible knockback (flashes red) Use the healing graphic?
Final Smash: Head Smash - Aggron revs himself up, wiping his feet on the floor in a bull-like fashion. He then rushes forward at a decent speed (decent enough for something his size and mass) and obliterates anything and everything in his path. ~Notes~ Similar to Marth's, except he plows through opponents rather than stopping upon making contact. Deals 65% and is a one-hit wonder knockout. (C'mon, it gets STAB)
Ability: Heavy Metal - Doubles Aggron's weight. This allows him to deal light (and I mean very light) splash damage upon landing on the floor. Doesn't do enough to be broken, but enough to tell the foe to GETOUT
The numbers aren't set in stone. Can't stress that enough.
I also added some notes about what graphics to use and such, just to get a visual. I pretty much have it all visualized in my head.
Just wanted to write all this down before I forgot it, heheh.
Anyway, I'd be interested in animating and PSA'ing all of this myself once Snoopy rigs Aggron over Bowser. I could probably be cheap and use a lot of Bowser's default animations.
So yeah.
We're gonna try to see if it's possible to port him onto snake first, this is a good base but we might change up a few things. Maybe you could also join in and help animate and PSA our other Pokemon as part of the team? o.o Speak with RevenantGenesis he's out for another week and a few days, but you can pm him.
Indeed I am! Today I got some throws of Geno done. I finally found the will to open up PSA! So tomorrow, monday, will be a busy day. I plan on finishing Scizor and progressing on Geno a lot.
Wish me luck!
Luck has been wished my also Dominican brother. o: Excited for both of them hope Scizor can be ported somewhere else though. x.x I want Porygon Z and Infernape.
Haha thanks no need to complement them, i just write what i see, and try to show off every move. BTW Gallade's video was half rendered, so i have to edit and do it again. DANG SONY VEGAS!!!
Wait, would you mind using the model import in the video or is it too late? o.o