Okay, I used to use a GCT on my SD Card and I lost it, so I reconstructed it on another SD Card but now it won't work. It shows a black screen with multiple numbers and the words "Stack Dump" and idk what to do.
Here are my codes in order:
RSBE01 Super Smash Bros. Brawl (U)
Alternate File Data * 0657A000 00000050 * 45452F53 0000E27B * 09804159 00000000 (Hold A+Y while loading ANY stage to load the alternate Texture)
In order to even challenge Eggman to a fight, he must first defeat everyone else to prove himself! Omega has arrived into the Brawl scene, rearing his machine guns and cannons, and he's ready to go!
In Game Pics
Other Textures
Gotta get new Pics
Stats
Character Over - Ike Size - 6/10 Medium height. He's 4 ft 11 in. Running Speed - 7/10 He flies across the stage with his boosters, around Marth's speed Air Speed - 7/10 Around R.O.B's Combo Speed - 6/10 If you know how to, you'll be able to combo pretty well but not too fast. Priority - 7/10 Ranged attacks and moves dealing multiple hits allow for him to have good priority. Jump Height - 6/10 He can't really jump to high, he's pretty heavy. Power - 7/10 His attacks are good for racking up damage, he'd be able to kill at around 80-90% depending. Weight - 100 He's pretty heavy, but not too heavy.
Moveset (Any Help will be accepted)(possible changes may occur)
Basic Attacks
AAA Combo - Right arm swing to left, left arm swing to right, then a horizontal slash with both, back to wait, same speed as Ike's Combo. 2+2+3%
F Tilt - Drill Arm: His hand spins fast with a forward stab, four hits. First three low knockback, fourth hit mid knockback. 2+2+2+4%
D Tilt - Shoots downwards diagonally at Lucas' Down smash's angle. Low knock-back on shots, if his arm makes contact, it has mid knock-back. 2+2+2%+3% if his arm makes contact first.
U Tilt - Grounded shoryuken with a spinning fist, so just an uppercut. 8%
Dash Attack - Boosts and Rams with Side (or shoulder.) Speed burst only happens at the start and doesn't remain through the attack. Higher knock-back if the boost connects at the start. 8% 11% if boost hits.
Smash Attacks:
F Smash - Slashes Forward while boosting slightly, same distance as Wolf's with slightly slower speed. 12-16%
D Smash - Spins his upper body in place once, his with arms out. 11-15%
U Smash - Samus' U Smash, so a Flaming Rainbow of Death. 14-18%
Aerials
N Air - Upper Body Spin with about 4 hits of slash damage leading to 1 hit with higher slash damage and knockback 2+1+1+2+5%
F Air - Boost ram slightly forward, sends flying at a slightly diagonal angle forward. 13%
D Air - Hammer fist like Wolf's down Air. 15%
B Air - Samus Flame thrower forward air but after he turns around. (same damage)
U Air - Drill Claw upwards, last hit more knockback. 2+2+2+4%
Special Moves
Neutral B - Charge, Fire! (Omega Bazooka): Switches to cannons when blast is charged and shot. Can't charge in the air, he fires it down diagonally, like in Sonic Heroes. 9-19%
Side B - Open Fire! (Omega Machine Guns): Fires his Omega Machine Guns, can be aimed like Pit's arrows while firing. 2+2+2+2+2%
Down B - Eradicate (Omega Missile): Blasts the ground, and explosion surrounds him like a dome, lots of start/end lag. In the air it sends him into free fall after he fires the missile down. If it connects with anything on the way down, it explodes. If not, it explodes from contact with the ground. 15%
Up B - Boost, On: Rob Style Jet Boost
Final Smash - Omega Cannon: Fires his Beam from Sonic Heroes just like Samus' but damages like Lucario's, DI'able. Up to 35%
Throws
Pummel - Punch in the guts 2%
F Throw - Omega fires his cannon in the opponents stomach. 12%
D Throw - Omega slams the opponent on the ground and uses his free arm to flamethrower him.
B Throw - Omega throws him back over head and fires a shot. 2+12%
U Throw - Throws up and catches on spinning claw. 2+2+2+2+3%
So far there are no glitches except the Snap-Back glitch (runs but snaps back to original spot, for those who aren't used to the term). He can Jump, attack, but no damage or knockback. Any help will be greatly appreciated. Any move suggestions will be taken into consideration.
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