Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  [1] 2 3 4 5
1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project City Escape (Stage from Sonic Adventure 2) on: October 04, 2010, 04:36:58 PM
something like this:

I t will be two wall in both sides and the red floor is opcional.
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project City Escape (Stage from Sonic Adventure 2) on: October 04, 2010, 11:32:30 AM
Well i was doing this:

it's made only with cubes adn cylinders XD but if i can use the original model it will be great.
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!GREEN HILL ZONE + 2.0 RELASED on: September 28, 2010, 08:08:54 PM
Yes you can, but you need to import all the mdoel of green hill, but it won't be a problem, if you just move the model.
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: September 28, 2010, 07:17:59 PM
Sorry for double post but
Green Hill Zone + 2.0

What's new?
*New stage layout.
*The two platforms are low now and, the upper platform moves.
*It has new texture (from original sprites from GHZ).
*New collision, now you can't get trapped under the edges.
*New location, now you can see the sonic TV but it doesn't part of the fight.

*Rings added under the stage

*Now it has shadows(credit to Mewtwo)

5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!WORKING ON GREEN HILL ZONE PLUS 2.0(need opinion) on: September 28, 2010, 06:48:57 PM
Green Hill Zone + 2.0

What's new?
*New stage layout.
*The two platforms are low now and, the upper platform moves.
*It has new texture (from original sprites from GHZ).
*New collision, now you can't get trapped under the edges.
*New location, now you can see the sonic TV but it doesn't part of the fight.

*Rings added under the stage

*Now it has shadows(credit to Mewtwo)


6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: September 25, 2010, 09:30:58 PM
Checkout at this:

Is just BF, i mean the collisions are the BF's one, but i change the light, added the FD model (with proper scale, calculated with maths) and the most importan thing, it works over FD and BF, i mean, you can save this as STGBATTLEFIELD.PAC or STGFINAL.PAC and in both cases, it will work.
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: September 25, 2010, 09:16:32 PM
No, ecept for Red Mountain and Sonic adventure world, they  aren't just textures,  i added models, animations, but, i let the playable part of the stage intact, for example Marble zone, the new backgropund with the lava (is animated) is still teh same Oldin's bridge, but it's looks totally diferent, not only textures are diferent.
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: September 25, 2010, 01:00:14 PM
Well here is my work, i'm a stage hacker.
I know i know, this isn't the way to show my hacks, but i did this post wiht my work time ago, i if you don't likeit  tellme and i'll erase this post.
WARING- very long spoiler

SuperGuzzi's Work


Normal Stages
Tetris:

*the pieces are animated.
*it really work like tetris, if a line is complete, then it will be eraced.
*if you get trapped you just need to jump to scape.
*I contain teh song "speed metal tetris"-Powerglove

Marble Zone

*Direct textures from the original sprites.
*the lava is animated.
*It work like a simple texture, it wont desync

Sonic Adventure World

Delfino plaza with texture directly ripped from Sonic Adventure.

Red Mountain(SA)

*the badniks are animated with sprites form sonic's games
*Made with original textures from Sonic Adventure
*The lower walls now are wall jumpeables.

Bloody Series:
Bloody Battlefield

*Bloody textures
*Red moon in background
*Bloody rain,is animated, it's actualle really rainning.

Bloody Destination

*Bloody textures
*Red moon in background
*Bloody rain,is animated, it's actualle really rainning.

Bloody Smashville

*Bloody textures
*Red moon in background
*Bloody rain,is animated, it's actualle really rainning.
*Bloody river under the stage

Green Hill series:
Green Battle Hill

*GHZ background
*Added chaos esmeralds and master esmeral under the stage.

Green Hill Destination

*GHZ background
*added master esmerald under the stage.

Green Hillville

*GHZ background.
*Rainy Rings.


Plus stages
Those are stage modicated to be more competitive

Green Hill Zone 2.0

*New stage layout
*The two platforms are low now and, the upper platform moves.
*It has new texture (from original sprites from GHZ)
*New collision, now you can't get trapped under the edges.
*New location, now you can see the sonic TV but it doesn't part of the fight
*Sonic's characters in the background(some animations need to be fixed, and also tehre will be a version without of them).

Norfair+

*The lava don't atack anymore.
*All hazards are deleted.
*tha background is still animated.

Hanenbow+

*Deleted the left part of the stage and some leafs
*The hitboxes from lower leaf are only in one point(where tehy match)
*The upper leaf has its hitboxes intact.

Rumble Falls +

*Deleted the most part from the original stage.
*New stage layout.
*it has static backgorund(also is animated).

All Downloads in my Brawl Vault http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3192
9  Welcome / Rules / Feedback / Brawl Vault / Re: ANNOUNCEMENT ! The KCMM Showcase! PLEASE READ on: September 24, 2010, 09:03:38 PM
ahmmm one question, where i should pust my work, if i want  to someone post my stuff in the blog?
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!WORKING ON GREEN HILL ZONE PLUS 2.0(need opinion) on: September 23, 2010, 06:22:02 PM
so you don't like it ? Sad
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!RED MOUNTAIN, SKY DECK and SONIC ADVENTURE WORLD on: September 23, 2010, 06:15:19 PM
i'm still working on my Green hill zone + 2.0



teh two platforms are low now and,  the upper platform moves,
Also it has new texture (from original sprites from GHZ)
New collision, now yuo can't get trapped under the edges,
New location, now you can see the sonic TV but it doesn't part of the fight
Sonic's characters in the background(come animations need to be fixed, and also tehre will be a version without of them)
and of course teh new stage layout
I'm and thinkin in add some rings under the stage, inside.
now, tellme, what do you think?
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!RED MOUNTAIN SKY DECK ans SONIC ADVENTURE WORLD on: September 17, 2010, 09:17:18 PM
Red Mountain
I made this stage so fast but is really good, and i like it, specialy for the badnicks



So here is it:
http://retosnintendoteam.wordpress.com/2010/09/16/red-mountain/
13  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: EvilChu has arrived! on: September 12, 2010, 08:36:38 PM
one question, why you don't take the photo in brawl, and convert it to jpg, to show the pictures? and you can show directly in the post, people usually don'y like the links XD
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!Sky Deck, Sonic Adventrue World +Sonic cell-shaded on: September 12, 2010, 08:10:25 PM

Here i bring to you two stages and one texture of sonic:
First Sonic Adventure World



 is the sonic adventure island, it looks wery well in game, you'll love it
http://retosnintendoteam.wordpress.com/2010/09/13/two-new-sonics-stages-and-one-texture/

Sky Deck


i used  the egg carrier of Aeon 70 to complete some textures, thanks Aeon70 XD, the sky is the same that original halberd, if anyone know how change the red color in teh low aprt of the sky,m PMme please
http://retosnintendoteam.wordpress.com/2010/09/13/two-new-sonics-stages-and-one-texture/

Sonic cell-shaded


Is really cell-shaded in game!
http://retosnintendoteam.wordpress.com/2010/09/13/two-new-sonics-stages-and-one-texture/
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SuperGuzzi's Awesome Textures!More TETRIS in 2dn plane and Rain on: August 02, 2010, 05:01:32 PM
it just froze again, but the sound still plays, i was using no hacks except this one
try to use it only by two characters, then add the rest, oh and i'm using Brawl+ i don't know if that change sometime. another thing, in my music change  teh 75m's one to do only the first song (my metal tetris song)
Pages:  [1] 2 3 4 5