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571  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Brooklyn Chef (Unofficial name) Help Needed on: May 23, 2010, 06:56:34 PM
up b - i don't really understand what you want.  It seems you want to put links upB movement, but with fox kicking forward animation... so... just making the char. go vertical with slight horizontal gain?  That's done in the animation - use the trans. bone to get both the height and horizontal movement.  If you want it to be more controllable tell me because its a bit different.

final smash - so its just capt. falcon tilt up animation ( i dunno what it is with the name srry).  It does a closeup on the char. then dashes forward.  If it hits, it does time man. for a few seconds or just lots of hit lag and the opponent goes flying?

Srry i can't understand exactly what the moveset is because you use the actual names of them.  But if they are the way i described - i'll tell you how to do them.

for now heres something pretty helpful

http://anonym.to/?http://opensa.dantarion.com/wiki/PSA_Documentation
572  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Brooklyn Chef (Unofficial name) Help Needed on: May 23, 2010, 05:13:40 PM
the way i learned was just messing with stuff, and figuring out how it works.  Whenever i was completely lost, i just asked in the help forum.  But don't ask all the time if you just don't feel like figuring it out - atleast try. Also search to see if anyone has asked a similar question.

other than that just post what you need to know and ill try and help out
573  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Brooklyn Chef (Unofficial name) Help Needed on: May 23, 2010, 05:08:32 PM
what do you need help with, specifically

edit: i won't do the help for you as in do the hack, but i'll tell you how to do stuff if your confused, or just go to the help subforum.
574  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Galaxy Mario 2 on: May 23, 2010, 03:57:38 PM
thnx

up B on ground - spring
NB - spin, throw fire(3)/ might make it so 1/2 the time it is an iceball

i dunno where i'm gonna use the Bee power since he basically floats - if i would it, i'd need a something that sounds like a buzzing noise or something.

i have a rock from charizard, but i can't get it to become big enough.  I think i realized the problem.

edit: got the rock fixed

575  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Galaxy Mario 2 on: May 23, 2010, 01:52:44 PM
i still need you guys to post moves, trailers show only a little bit of moves
576  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Galaxy Mario 2 on: May 23, 2010, 12:20:31 PM
thnx songeflemy, the cloud mario actually looks pretty nice - just made the cloud a bit longer since it was a bit short.  The dash looks good, and i'm about to test the rock.
577  Super Smash Bros. Brawl Hacking / Attacks and Animations / Galaxy Mario 2 - need ideas on: May 22, 2010, 05:03:17 PM
Hey im back and wondering if anyone has any ideas for smg2....Really anything that you  could see mario doing is fine.


Old stuff

==================================================================
DL (also below)(Mario - Mario Galaxy)- need feedback and ideas

http://www.mediafire.com/?sharekey=d9fc0fb8bd234a697f7ec40ada4772a66882a5a3527f23e764328c9cace34742

basically its Mario from MG2
- i know some people have tried to make a super mario galaxy and that i'm working on another mario atm.  I just thought it would be a good idea to make a super mario galaxy 2 PSA and moveset.

soo... i will attempt to make him after or during, depending on how i feel, i'm done with my other mario.

if anyone has any moves from the game, go and post them.  I'll be getting the moves from youtube vids since i don't have the game yet...

- I didn't know where to post this since it's an idea, but i'll be working on it so it's basically a project.



ok so....yellow - working on animation/ red- not started / green - done / orange - animation done,PSA not done / blue - PSA and Animation done - need to test/testing it / teal - ideas that you guys came up with and i'm thinking about adding.  Remember to requests some more ideas

---moveset---

Up B ( air ) - cloud Mario - 3 jumps, after the 3rd, he goes into special fall.  If your hit, you can do up B +1 more times.  He does the twirl, stars circle him.  Lands on a cloud, does a dash(kinda) forward , then jumps off the cloud

Side B ( ground. 3 animations - start, loop, hit/end ) - rock mario. Mario turns into a rock and spins across the stage at your own will - as in you control direction.  After sometime, it automatically goes to the hit/end animation, fixing itr up a bit

attack dash - when Mario runs, crouches, then jumps

hi 3 - crouch jump - when your crouching, then jump, and mario does a backflip high in the air.  When he lands he'll have a nice gfx attached and a hitbox. - can't seem to make it work... might make it for some other move like Lw3/hi 3 or something

Air Attack N - star spin. simply air attack lw and fall forward merged together.  With stars trailing both hands, rises mario a tiny bit.

Land N - maybe Air low one ground, with stars trailing both hands?  suggestions welcome, as well as to any moves.

Air low - drill? he'll do the regular animation ( might alter a bit ) and then he drops down to the stage quiickly.  When he hits the ground, he obviously goes into land lw.

Land Low - he'll drill into the ground, then rise up and uppercut or kick up out of the ground.

Lw4 - ground pound

Up B (ground) - spring jump


NB - spins, then 3 ice/fire balls shoot out

----end of moveset list ----

edit: Also if you want me to add anything from the game, that's not on youtube - put it on youtube because i don't have the game yet, so i might not know what your talking about.

edit: its obviously in the folder mario- Mario Galaxy.  The moves that were changed above. - except i just added stars to the water and a bit of damage because i was bored, ntm. I hope the rock looks fine - made some last minute ( kinda) changes before uploading and didn't check if they worked because of how obvious it was in PSA.

Here (Mario - Mario Galaxy)

http://www.mediafire.com/?sharekey=d9fc0fb8bd234a697f7ec40ada4772a66882a5a3527f23e764328c9cace34742

Still need moves, these are once again, not that many...  You could just come up with general moves you'd like to see Mario to do that has atleast something to do with Mario Galaxy.  Ex - star shot, star slide, etc.

need feed back


Pics - thanks to songeflemy

Up B:



Down B:

B:


Side B:



Dair:


Nair:


D Smash:



Up tilt:



< pics

---------------------------Version .02 Moveset----------------


special fall - ittle forward momentum, a little floaty, little or no gravity \
special fall B - no forward momentum, floats higher ( goes up)              >  Fly mario
special fall F - most forward momentum , fall fastest                           /

Down B (ground) - charged spin, if released at close range - causes opponent to trip.  A light charge - minimum control time - weak.  heavy charge ( full ) most control time - strongest


side B (air) - use the rock power-up, but you fall to the ground pretty fast.


side B (ground) - will upgrade it to be more like MG2, add a jump, stop?, better gfx, and look for a better rock model


down b (AIR) - homing ( actually more like controlling from side to side) stomp.


footstool - just hit the enemy, maybe a chance of impaling and spike ( not too much though)


final smash - rainbow star, somewhat similar to Zero's final smash where he gets a "power-up".  


-----end of Version .02 moveset ( still waiting for ideas for his smashes and tilts)------













edit:  I was wondering if people would like me to upload versions quicker like every one else instead of doing big changes.  ex. version 3 had a completely knew moveset from version 2 who had only 1 moveset - big change.  Most people upload versions after a few updates.

So what do you guys ( anyone who reads this) want? small changes so its quicker = more versions,  or big changes = less versions but it takes longer.

IMO with smaller changes, you guys can say your likes and dislikes more often.  And you will affect the PSA more.

THIS IS FOR ANY PSA I DO
578  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! - need ideas for hammer and or specials etc. - on: May 19, 2010, 06:45:27 PM
yeh - i decided to change the moveset for when he has no weapon, and give him a hammer ( incase you didn't read previous posts).  So he will have a hammer and a sword instead.  Mostly because i knew the no weapon moveset  was a bit cheap even though it could never kill.  thanks for the feedback.
579  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ayzers Projects: (4/27/10) Master Chief V 1.0 and Snake Unleashed V 0.1 on: May 19, 2010, 04:30:15 PM
its brawlbox, use the (fitcharactername)00.pac, then preview the model.  A screen pops up  and in the top right corner you load the motion pac. 

- or you can go on youtube and search "wackaalpaca" to understand better
580  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! - need ideas for specials etc. - on: May 17, 2010, 04:07:49 PM
anyone got any ideas for mario with a hammer and sword out at same time, or maybe a new psa with mario with 2 hammers out?

edit - doesn't actually matter what you come up with, it's going over the moveset with mario without a sword.  You can come up with any moves w/ or w/o a weapon/sword

edit again : i might take the hammer model from ?batandy? i think and use it over the water so that if you charge down B and release it, the hammers will shoot out.

edit: 3rd edit... nobody has any ideas for specials for his hammer?... anyways... i got his animations for s4s,s4low,s4hi(might change), s3s, s3hi,s3lw, hi4, lw4.  Need animations for triple A,  air attacks, and specials.

- just found my triple A and air attacks, so specials needs to be thought of.  for now, ill be doing the PSA part.  And yes i could've been done quicker, but i got distracted alot =p
581  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! - need ideas for specials etc. - on: May 16, 2010, 07:55:41 PM
not one with a sword and hammer out at the same time
582  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! - need ideas for specials etc. - on: May 16, 2010, 09:29:10 AM
i actually don't like mario without the sword either, i was thinking of making it so you can take out kirby's hammer as an alternate instead.  But i dunno how to change which bone an article follows yet, waiting for dingo to respond in my other topic...
583  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! on: May 10, 2010, 01:45:16 PM
yeh i can fix the b and the taunt
- how do you guys like it overall?

edit: i know i shoulda just made another post but, can't you just switch the buttons with the settings in ssbb?

edit: if anyone wants me to make a version 3 - say so... cuz i'm losing my interest in this...
584  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! on: May 10, 2010, 08:12:03 AM
i know i didn't add some stuff that i said i would, srry
- if you guys have any ideas for b Nuetral on ground and air, side ground and air, and down b on ground and air, go ahead and post.  Also if you want me to change/add anthing.

-tell me what you guys think about the new version =)

edit:  also what do you guys think about these moves i want to add

side b -ground- (mutual-with or without sword ) - inferno, an article/clone of mario or sonic runs in a circle.  Then mario stops running and a ring of fire appears.  Then he throws his sword down like ike's taunt low (i think) and the area inside bursts into flames.  You can charge it too.

side b -air- ( without sword ) - maybe a portal like thing appears infront of mario and glaciers fall out

neutral b -ground- (without sword)  - mario does his regular air low attack animation, with a tornado gfx effect and you can move side to side freely

neutral b - air -( without sword) dunno if i can do this but, mario breaths fire down at an angle like bowser

down b - ground - (mutual )control a fire ball

down b - air-(mutaul) mario bursts into flames, taking damage, but you can move/float freely
585  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin/Knight Mario V.02!! on: May 09, 2010, 11:30:38 PM
version .02 has been released
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