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106  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: CSPs on: December 12, 2015, 05:35:06 AM
Epic! And yes, that counts. I am now adding you as a candidate.
Good luck for the others! Smiley
Marvelous!  Happy Face

I'm not Register, but I'm a registered user. That counts, right?

Here's my attempt for Khronos:

Eh, to be honest. That looks nothing like the Khronos we know. Were these CSPs fan-made/photoshopped?

EDIT:

And the original for reference:
Whoops. Guess I confused him with Wagerbond. Tends to happen quite often!
107  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: CSPs on: December 11, 2015, 01:48:15 PM
I don't know what this is about, but Oizen's definitely the best candidate to win whatever this is.
108  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.76b on: December 08, 2015, 06:14:57 AM
Cleared some OFF-Topic posts. Carry on.
109  Welcome / Rules / Feedback / Brawl Vault / Re: We changed hosts. on: December 06, 2015, 02:30:31 PM
ye

And it only took 2 years to get a hold of Jack H!
110  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: December 04, 2015, 06:16:19 PM
Just wondering, in light of all the recent Project M drama, if you still intend to port the remaining 3.6 characters to vBrawl at some point in the future. Regardless, really appreciate the ones you've done so far and looking forward to Deoxys as well.
He'll do everything you said or he'll be bannednot impressed
111  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 04, 2015, 02:05:35 PM
What exactly is the situation though? All that was stated was that they got bored and that there was no C&D. Don't get me wrong I actually think its a good idea not to create a new team or leak anything of pm's out just yet. I just don't understand how you guys came to this stance.

I just spent a few hours googling it, and here's what I found out:

...
...
...
This could prove to be a good read for you both.


P.S. When you italicized "encourage", does that mean that you simply don't encourage it, and it's ok to make one?
I can't stop you from making one. My opinion regarding the matter is irrelevant however; I just stated the reason we are not allowing Project M submissions related to the leak on the Vault for the time being.
112  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 04, 2015, 11:20:38 AM
I like the first portrait the best, though I think it could be better.

As for putting them up on the Vault, here's my opinion, for you Admin peoples, so let's hear your take on it:

According to their website,
it sounds like they've just spent 6 years on something, and want to work on other stuff. So it doesn't sound like they got a C&D, but it sounds more like they wanted to do something else, so I would see no issue of continuing P:M ourselves, and letting it out on the Vault. Please give your opinions on this, though.
Our stance is final: We're not allowing Project M content related to the leak on the Vault for the time being, nor do we encourage a new PM team be formed.

If you are still in disagreement, I'd suggest you google a bit about the situation and form a conclusion based on what you find, maybe then you'd understand our stance.
113  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 03, 2015, 04:16:43 AM
the thing is that appearently her alt models are crashing the game and only her default works.
I noticed something that might be the issue though, I noticed the filesize of her alts are bigger than her default, maybe doing something to reduce the filesize might fix that.
You could try reducing some texture files' sizes (By multiples of 2) until the size is as big as the default, then try playing it again. If the issue is file size, this would fix it.
114  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 02, 2015, 07:22:08 PM
I wonder: Are we going to use these resources to bring back PM and have a new team updating it? Because I, for one, would love to help with the model imports/edits and textures.

Hey Albafika, are we going to use these to continue Developing PM with a new team?
A new Team? The guys were most likely threatened with a C&D. For the time being, feel free to use this thread to share new updates or whatever, but I don't think it's wise to start a team per se.
115  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 02, 2015, 06:21:27 PM
It was really weird, it seemed like the costumes where made for a different character. None of the alternate costumes had the same texture mapping as the default one, I think.
Hmm. So you only took the texture files and replaced the original one with them, for each recolor?
116  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 02, 2015, 05:57:14 PM
I don't know if this is alright to post in this topic, but I see links to other downloads and such so I guess it's alright. I made a small cosmetics fix for Lyn and Knuckles. This includes a fix to make Lyn's alternate costumes not freeze!

Reddit Post:
https://www.reddit.com/r/NewPMDT/comments/3v7kvu/project_m_36_development_build_unofficial/

Direct Link:
https://dl.dropboxusercontent.com/u/143448524/Project%20M%20Dev%20Build%20Fixes%20v1.0.0.zip
Yeah, you can use this place to post whatever you want concerning the topic. Nothing can go on the Vault for now, though.

Which was the fix? I haven't had the chance to look into the files, but I'd guess the issue was inside the texture files themselves.
117  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M Resources Thread on: December 02, 2015, 03:39:57 PM
Odd that this wasn't shared around here first, but I found this shared on a Facebook group.
https://drive.google.com/folderview?id=0BySHBbBt4ThEeFVCbDJSYzUwTXc&usp=sharing

Assuming it's the final dev build. It's got all the unfinished characters on there though I haven't tested any of them in game yet.
That's most likely the build going around with a Lyndis whose costumes freeze the game after selecting a Stage (Default works fine though).

I know for sure this build works (Source).

Also, here's the original download (V 3.6):

https://docs.google.com/document/d/1eDltVuFOEnQgg4ZHFYo73CTo1JYqPkrjnoRzK82L9DU/pub
118  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Project M Resources Thread on: December 02, 2015, 12:07:22 PM
For the sake of keeping things organized, I'll be organizing everything related to Project M here.

wiiztec just made public PM's Codeset:

Project M Codeset [Unknown Build]

Posts concerning the Codeset or anything related to Project M files should be kept here.
119  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: RIP on: December 02, 2015, 10:44:42 AM
It's not just a model

btw did I crash the site? it went down in the middle of my posting the codeset I wasn't sure if it went through
We've been having issues with our [censored]ty host. We'll be migrating soon, as Miacis pointed out above.

So Sami had more than the model so far, huh. Well, hopefully the leak eventually happens, in a way it doesn't harms your future projects.
120  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: RIP on: December 02, 2015, 09:27:15 AM
Were both of them made by the PMDT to begin with?
Can't find the source, but the leaked footage is definitely Lyndis and Knuckles PSA on PM engine.

Plus, the posted codes have:

Code:
[quote author=yi-shioon link=topic=43364.msg1349819#msg1349819 date=1449073324]
Were both of them made by the PMDT to begin with?
[/quote][color=beige]Can't find the source, but the leaked footage is definitely Lyndis and Knuckles PSA on PM engine.

Plus, the linked code has:

[code]
Lyn Fixes [ds22]
* C2853B10 00000003
* 2C040017 40810008
* 38A10009 9421FFF0
* 60000000 00000000
* 04853A8C 40800014
* 04853B24 40800014



Isaac Fixes [ds22]
* 048543A4 40800014
* 04854444 40800008
* 048544D4 40800008
* 04854520 40800008
* C2854530 00000003
* 90020000 1C04000C
* 7C63002E 80020000
* 60000000 00000000
* C2854510 00000003
* 90020000 1C04000C
* 7C63002E 80020000
* 60000000 00000000
* C28544E4 00000003
* 90020000 1C04000C
* 7C63002E 80020000
* 60000000 00000000
* C2854478 00000003
* 2C040029 41820008
* 38A10009 9421FFF0
* 60000000 00000000
* C2854454 00000003
* 90020000 1C04000C
* 7C63002E 80020000
* 60000000 00000000
* C28543C0 00000003
* 90020000 1C04000C
* 7C63002E 80020000
* 60000000 00000000
This pretty much confirms it for you.[/code]
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