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76  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess -It's Lu Bu! Lu Bu's come to destroy us! on: January 17, 2013, 08:46:09 PM
Sorry, sent em via PM.

Anyways, Skyla's textures are done
77  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess -It's Lu Bu! Lu Bu's come to destroy us! on: January 16, 2013, 04:59:11 PM
I think Velen is on the job, but he seems to have a busy schedule as well. We will probably need you to actually apply the spec map though Wink
78  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess -It's Lu Bu! Lu Bu's come to destroy us! on: January 16, 2013, 04:51:15 PM
mentally challenged Kabutops...

Anyways, Lu Bu!



Head's about done. Used Trigon (I never heard of him either) from some DC comics game for the base. Also some of Yoko's hair pieces, ZSS's ponytail, and the hair from that guy from KH Birth By Sleep who was voiced by Mark Hamil (totally forgot his name)
79  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 16, 2013, 04:45:08 PM
Don't
Pursue
LU BU


....disregard his textures.... Otherwise, his head's about done. Armor's gonna be tricky
80  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 15, 2013, 07:08:12 PM
In MW's defense, Kabutops does have a pretty sharp ass!

The standing and walking animations would make sense on Yoshi, but Nanobuds already finished the rig over Falco  Wink I'm just waiting on his spec map now
81  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 15, 2013, 07:36:25 AM
He's on Yoshi's skeleton, he can't be fatter without bone edits.
82  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 14, 2013, 03:08:55 PM
Yeah, along those lines, but maybe a little bumpier. It's hard to say, since horseshoe crabs vary in appearance a bit.

Oh, and 512 should be fine, cuz I really didn't want to have to redo his whole texture Wink
83  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 14, 2013, 02:59:40 PM
Actually, I was thinking Kabutops would look really badass with a shiny spec map all over. He is a water-type afterall.
84  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 14, 2013, 02:26:59 PM
Well that's cuz I was kinda basing it off how he appears in that Latios movie

Kabutops Tribute


....just skip to 0:32

And the way I modeled / mapped his eyes, it's really hard to line things up just right if it doesn't have that much black.
85  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 14, 2013, 12:26:37 PM
Your speed is frightening, your skillz are fierce, and your generosity is legendary.  Im srs here
86  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 14, 2013, 12:23:49 PM
The rig's looking really good so far, sorry about making the legs that way, I guess I wasn't fully considering what would happen when he bends them.
87  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 14, 2013, 10:31:03 AM
Well since you guys are no fun  Tongue, I went and made this basic snake looking texture (still definitely gonna release both versions)



I would have made his whole stomach yellow like in the picture I've been using as reference, but Arbok's map doesn't allow for this, and it's too much trouble to remap such an insignificant piece  I see what you did there ...


Aaaanyways, to be rigged, I still have Sgt. Keroro and his platoon, Blastoise (just the pokepark model set up on bowser), Lickitung, and Skyla. I was also thinking Kabutops would look pretty badass with a spec map.
88  Super Smash Bros. Brawl Hacking / Model Imports / Re: Aafyre's Unorganized Mess - Kabutops!! on: January 14, 2013, 10:30:17 AM
Ehhh, the Stadium Heracross doesn't look nearly as stupid to me as the Lickitung did, and I'm pretty sure you can just make his texture larger to add more detail. If all else fails, he can be re-mapped. If I were Flygon though, I might try seeing how an MSmooth looks. It adds more polys, though it makes said polys into strange shapes
89  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 13, 2013, 11:57:28 PM
Thanks very much, I'm glad you guys like it  Grin. Nanobuds told me that he'd try rigging it. I do seem to make enough models to keep everybody busy rigging so there's plenty more where that came from if you're interested Tongue.
90  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 13, 2013, 11:21:01 PM
Kabutops' model is done!

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