If Vert's good with it, then perhaps. It seems like it'd take quite a while to get her all set up, what with different hairstyles, mask or no, and already the two versions of Falchion. Speaking of Falchion, texturing is going slowly, I've been helping a certain team with their projects, which takes priority for now.
EDIT:
Falchion progress! Yes, I'm still going with this, just slowly.
All that's left is the handle, some parts to the guard, and the top and bottom sides of the pommel. Oh, and the Exalted version.
Just to make it smoother and maybe a bit faster. Uh... right now I'm working on fixing up her Attack12... So it goes with the new Attack11. I dunno what else. Good to hear you got the coding for her Up B working.
Edit: Alright, I just finished a completely new AttackLw3 for Lucina. Hope it's a bit better than before. Here's a gif. It's the same number of frames as the previous one. So it shouldn't be too hard to PSA for it. Any critique will be helpful for improving my animation skills.
Looks really cool, Nao-chan! I think that the animation is fine as it is... Or like Shulk said, lower her bust/waist a bit as she spins, to give some... ahem... speed... Or something that'd make it look faster. See what I mean?