Yes I used the first part of Links Win for hers. But I meticulously edited it until it flawlessly integrated with what I was attempting to do. I edited some small things on the Link side of the animation as well, but that wasn't as important for the basis of the animation itself. I'm very pleased to hear that you like it though KJP. That's definitely an honor coming from someone as experienced as you. So thanks!
If Saber had dress animation like Zelda or Peach, I'd be able to make some really good looking animations with that stuff. So far I've noticed that Saber's hair is rigged to Links LSideN, and RSideN bones, which are her side bangs. Her ponytail, for the Lily costume, and her little bow tie thingy on her original costume are set to Links HatAN, and HatBN bones. Also I think only her original has her little spike hair thingy set to Links LHairN bone. So I don't think changing the Havok data will change too much if you decide to use Zelda's.
Does Zelda have bangs? Can't remember though... Besides, it'd look fantastic with Lily's costume. I'll also add this to Dark Saber. Oh, and physics with her Down Throw will look marvelous
Of course it does. Can't you just let me have this little victory?
On a serious note. I know I'm not as talented as some of the more popular or famous animators here, like Thany for example. Or Revenant Genesis, or any other ridiculously gifted member on this site. But I still try my hardest to make sure what I do comes out as neatly as I can possibly make it with my level of skill.
It takes a lot to impress me. And it succeeded. Though if he did use part of Link's Win Animation, it's fine, since he implemented it flawlessly into the Animation itself.
Peach does not have side hair physics, so it would be best to use Zelda's.
For the Havok data, open a character's FitCharMotionEtc.pac file in BrawlBox, open up the FitCharEtc, then export both Havok-4.0.0-r1 (it would be best to rename the second one, so you don't get confused). Close the FitCharMotionEtc.pac.
Then open your FitCharMotionEtc.pac in BrawlBox, open the FitCharEtc, then replace both Havok-4.0.0-r1. Save and close. Make sure you make a backup first.
I know it can be done, it's the same solution as the crawl. And there's a deku leaf model here somewhere so that's not the problem. The problem is lazy and stuff.
For Dress physics, you can export Peach's Havok data from her Motion file and replace the Havok data in Saber's Motion file. Just make sure her dress bones have the same name and rotations as Peach's dress bones. Though if you do that, you'll lose the hair physics (assuming you're using Link's hair and hat physics for Saber's hair).
I used Link's hair movement, the hat doesn't do anything... though Peach's dress physics would be perfect with Saber! But what's the havok data? And doesn't have hair movement on the side of her face?
Crikey! That is a motion of beauty. Dat hair. Dat arm movement. Dat sword twirl. Dat proper foot placement. The dress could use some work though, but everything else is just beautiful.
I can't believe tthat EVEN KJP is amazed by this work! It's true that HD made an awesome job on it ([censored] you smartphone! For not letting me enjoy this properly ) Though he couldn't do anything with the dress because it's not rigged like Peach or Zelda's dress.
Okay, actually her arm isn't really all that straight. But I guess I could bend it a bit more. Same with her leg.
EDIT: Okay, I moved her leg back a little more, and bent her arm a bit as well. It's a very small edit but hopefully it looks a bit closer to what she does. So does Saber stand straight and then make that pose you showed me? Or just go into that pose?
Super Saber SWAG! Approved!! And she has to stand straight before getting into this stance.
It probly was, I'm fairly confident in the rest of the animation Oh and Akeno, other than the FS do you want me to do any other ones? That will possibly take awhile and if I just do that and stop it will most likely look like crap (Like when I did your other ones, I did one for Kokuto first lol)
Well if you could re-do my Side B strike (I think it's called SpecialHiStart in the moveset... ) I originally planned a single powerful slash, but Imma gonna keep @-nu's Side B. If you can fix his Side B-- No, can you add 2 other hits to it, please? Between the 2nd akd 3rd slash, can you add a half spin down slash and an horizontal thrust that looks like her Attack12, please? Also, I think that my old Side B should be the Dash Attack. Just... can you change the way I did it? Right now, I made it look like an unploished Link's Side Smash. I'd like you to make a diagonal upward slash instead of that odd thing I did...
Well thank you! I'm slowly getting better at this. But it's still time consuming. I'm almost done with her Low Taunt. I just got the pose down. It's in my last post.
Just saw it. Her left leg should be a lil' more behind, and her rght arm should be a lil' less stiff. Other than that, Kakkoi pose you did there! (Means cool, justincase)
Okay, here's what I did for her Lose animation. Tell me what you think. I'll post more of what I did soon. They take a while to make into a gif.
I fixed her legs a bit in her SpecialHi. You know, when you get it to work that is. I gave her some movement for her SpecialAirNLoop when she's falling. I made her do a legitimate flip for her SpecialAirNEnd, and made it so she didn't disappear. Doing so actually fixed the glitch where you see her stretch all weirdly before hitting ground to strike.
Thanks man! You did well on these! I can't see what you did with the Up B cuz my phone doesn't wanna lemme see... But you did well to remove the invisibility, I made it because she originally appears in a huge glass crashing entry, but I'll put the invisibility coding instead though... Good idea for the lose animation, and that mouvement on her N-B lookss good, thanks man! I know gifs are long to record/upload, but you made a great job there! Thanks again! You and Kokuto are great animators!
I already started making them separately, I don't know how your psa-ing it but its in this right now FStart FAttack FEnd
No need for end, the bigass "EKUSU---KALIBAAAAA!!" goes in the FinalAttack. I did a prototype for this awhile ago, but it was Link's animation + Excalibur and it was quite OP... Lol.
The stance will be easy. Its the motion to and from that will take time. But I'll see what I can do.
Hmm... yea... I'd say... Something that looks like UBW: She lowers her guard, faces her enemy in the eyes, and goes into this stance... Dunno if I said it correctly though... I'd suggest you to watch Fate/Unlimited Blade Works, the fight between Saber and Archer, but that's a 1hour 30 movie, and I dunno if you wanna do that... lol...
Also I'll show you the Lose soon I'm testing her stuff now. I did a few animations other than the ones I listed, and fixed a few others that needed fixing.
Alright, sounds good! Lemme know when you have them!
So Akeno PK is back in business which means I will be working on Kokuto all next week. BUT I'll try to finish Sabers FS this weekend, it shouldn't be that hard to animate its really just a big slash lol
Alright. You know what? If you don't wanna through the trouble of animatinc the whole thing at once, you can make it separately, and I can mergr them into one animation (except the start, of course)
I'm working on updating some of Sabers animations. Mainly her taunts and Wins. I made a new lose animation for her as well. I fixed up her Side taunt so she moves her legs into position instead of them sliding to it. I'll work on that new Win soon. I'm actually starting it now.
EDIT: Okay I have a preview of the pose.
I used this to work from v
I'm working on the actual animation transition right now, then I'll do the easy part, which is the Wait part of it.
EDIT 2: Okay update time. I just finished her Win3 animation. This is what I did for her. Hope you like it. I even animated her hair and little bow tie for her hair.
Here's her Win3Wait to finish it off. I changed her expression to not look so intense all the time. Just to see what it looked like. I think it looks okay.
Awesome job you did there! Though, let her expression as serious as she is. She's a King, after all I like the fact that you mixed the Taunt animation that she dooes in Fate/Zero with the pose she does in the artwork! Dunno if you made it on purpose or not, but that's really great. Would you let me see the lose animation you did? Oh, and there's another animation I'd like you to make if possible: that'd be a new taunt. See the new pic in the OP?
If you can get me animatin where she does this stance, that'd be cool too