Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 ... 42 43 44 [45] 46
661  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zack Fair's Seventh Heaven: Sephiroth Animation Revamps! Tidus Moveset Poll! on: March 30, 2014, 04:18:59 PM
Yeah I understand Tongue

... started playing Dissidia the other day lol
Lol good game indeed... I play Lightning and Sephiroth, what about you?
662  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Started on Alien. Making preliminary stuff. on: March 30, 2014, 04:17:44 PM
I forgot to bring you my support.
I like how it goes so far! Interesting project... a bit carnivorous xD
Keep going on Wink
And don't forget Cold too!
663  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Akeno's PSA : Saber Unlimited Moveset Testing Reports and Gilgamesh Final Smash on: March 25, 2014, 03:03:21 AM
If I can, there'll be more...
664  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Akeno's PSA : Saber Unlimited Moveset Testing Reports and Gilgamesh Final Smash on: March 24, 2014, 06:15:48 PM
I like it. Also I can change where the on hit cancels are for you. Actually I kinda already started on it.
lol... I'm gonna fix 'em all tomorrow, I prefer leaving you the CSPs...
Oh, that reminds me, i think i'm gonna showcase the costumes along with the fixes in order to give you an idea of the recolors that will be in the pack...
665  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Akeno's PSA : Saber Unlimited Moveset Testing Reports and Gilgamesh Final Smash on: March 23, 2014, 06:55:26 PM
Haha! Looking forward for tomorrow!
666  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zack Fair's Seventh Heaven: Sephiroth PSA Started! Yet Another Poll! on: March 22, 2014, 07:36:58 PM
Made a new taunt animation along with fixing up the Attack13 animation, so it's good to go. I really need to polish up Attack11 and 12 as well.

Finished animating Heartless Angel as well as making a new Wait animation.

Will animate Hell's Gate, the second part of the up special, a new entry animation and start brainstorming ideas for an aerial side special.

This Sephiroth is now starting to get influences from AC and 7 now...

Whoops Awesome Face
If you want a good Air Side B, there's that Oblivion technique,  or Sudden Cruelty...
667  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zack Fair's Seventh Heaven: Sephiroth PSA Started! Yet Another Poll! on: March 22, 2014, 05:55:51 AM
Soooo I got this comment on the Roy and Hector preview, since it's more directed for you'll Imma write it here.

 

"I recently got into applying mods to Brawl and I have to say that this looks VERY promising!

One thing I would have to say that needs work is his up Special. Like Akeno/Darkfire mentioned, it seems that he jumps up, but stays in the same position afterwards. This kinda limits his recovery a lot (granted, Hector isn't that speedy of a character to begin with in FE7 unless if you max his stats out with Speedwings or good RNG).

Anyways, I'm REALLY looking forward to the final version of this project! Keep up the good work whoever created this! Smiley"

...Mostly just reiterates what you know, but hey!


BUT ANYWAY.
Sephy looks pretty nice so far! Probably the only Sephy PSA I'll ever use, haha.
Everything you said here was from the comment? Lol...
But indeed, Sephy looks cool so far Cheesy
668  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Star Forge: OP Updates - Hector and Nephenee on: March 21, 2014, 06:42:44 PM
I like how ALOT of people reminded your thread xor the Black Knight...
669  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: March 20, 2014, 12:42:19 AM
...I might make a Toonchu PSA alt for my Toon Link, but that's about all I'll do.
Will that be good enough?
Of course Cheesy
Oh, maybe you can partly use the coding used by Dr. Mario to make Toonchu able to spawn lightning and such
670  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Akeno's PSA : Saber Unlimited Moveset Testing Reports and Gilgamesh Final Smash on: March 20, 2014, 12:39:31 AM
Oh well that's too bad...good luck on your studies then!
Well thanks Smiley
671  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Akeno's PSA : Saber Unlimited Moveset Testing Reports and Gilgamesh Final Smash on: March 19, 2014, 05:05:35 PM
I just wanted to ask why you PC was down?
My mom took it... I know it's dumb, but that's what happened because I was spending much time here than on my homework... I was still doing them, but I got a bit careless and my grades decreased in some classes...
Owell, I won't spend my school results and such... but when I'll get my grades higher, I'll take back my pc and try to be more reasonable...
672  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: March 19, 2014, 04:58:46 PM
Akeno~ But I'm too lazy D:

Zack~ Cool!
Bah... A few electric flags here and there, a lightning spell and it's done Cheesy
673  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Akeno's PSA : Saber Unlimited Moveset Testing Reports and Gilgamesh Final Smash on: March 19, 2014, 09:21:54 AM
Oh yeah, and before I leave this thread for a long moment, I wanted to thank EVERYONE who helped me on my PSAs!
This is NOT a farewell, but I wanted to say it. Because I think it was needed.
Thank you guys.
674  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: March 19, 2014, 09:15:51 AM
Hey I got an idea for you! Y'see, there's a vertex of a Toon Pika (TLink with a sorta Pikachu face)
If you know what I mean
675  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. King Cold's updated first Down B! on: March 19, 2014, 09:05:02 AM
I love this idea, as I said in my deleted post. I'll use it. Grin Thank you!

Anyway, I've spent a great deal of time improving the Counter Attack animation on the ground. It's still the same attack, but I greatly updated it. He now steps forward a little bit, and I added a hitbox to his forearm, which made it much easier to hit with it. It also looks less [censored]ty, rushed and messy. I've made sure of that. He'd originally look like he twisted his legs, but now by stepping forward I had greater leeway. I have snaphots.

Now, when he's hit while Countering, he'll step forward...


And WHAM! Cold's opponent will be enveloped in his Ki.


Front view of the move. King Cold, you badass bastard, you are tall.


I'll be spending more time putting more detail into such things.
I don't know if it's my twisted mind which's acting, or if Squirtle looks like a masochist on the 1st pic... I see what you did there ...
This attack seems to be brutal...
Pages:  1 ... 42 43 44 [45] 46