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61  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (09/03/2014) on: March 23, 2014, 08:41:51 PM

Doesn't sound stupid, it will be interesting to make them. It will take some time to make them all though, and there's also the rest of stages I'm making first.
cool. by the way, when do you plan on remaking planet zebes for project M? how much of a stage do you usually have to change on stages when you make one that was made to work on brawl to make it work better on project M?
62  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (09/03/2014) on: March 23, 2014, 05:26:45 PM
I'm sorry if this sounds stupid, but do you think you can make the target test and platform test stages form SSB64 playable stages for project M?
63  Help & Tutorials / Help / Crash with Mewtwo2000's stage roster expansion tool. on: March 12, 2014, 06:51:13 PM
Whenever I try to get a custom stage to load it crashes. I'm using project M 3.02 and I put the files for the custom stage in the right folders but I can't get it to work. can some please help me with this?
64  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 12, 2014, 02:13:58 PM
I know the brawlex clone engine is incompatible with project M, but do you think someday you'll make a clone engine compatible with project M?
65  Help & Tutorials / Help / Re: Does anyone know how to make additional character slots work using the CSS tool? on: March 06, 2014, 05:42:22 AM
That sucks. helpfully someday there will be a way to make more CSS slots for project M.
66  Help & Tutorials / Help / Re: Does anyone know how to make additional character slots work using the CSS tool? on: March 05, 2014, 03:12:58 PM
oh, sorry, I didn't know this is the wrong place, but can you use any of the brawlex stuff for project M?
67  Help & Tutorials / Help / Re: Does anyone know how to make additional character slots work using the CSS tool? on: March 05, 2014, 05:57:52 AM
oh. keep in mind I'm talking about the CSS tool not the BrawlEX stuff.
68  Help & Tutorials / Help / Does anyone know how to make additional character slots work using the CSS tool? on: March 04, 2014, 05:32:53 PM
I'm trying to make a new character slot using Mewtwo2000's CSS tool so I can add a character without replacing one but so far all I get are crashes. Can someone please help? At first, it showed a 2nd mario icon and when I highlighted it, the game crashed. now that I've tried to add icons using a Brawlex tutorial and now the game won't even go to the CSS without crashing.  keep in mind I'm using project M.
69  Super Smash Bros. Brawl Hacking / Programming / Re: Mewtwo2000's tools - CSS Tool [13/02/2014] on: March 03, 2014, 06:17:04 PM
Do you know when your going to make a video on your CSS tool? I'm trying to add a character without replacing one but it's not working.
70  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (11/01/2014) on: January 21, 2014, 06:25:48 PM
If it can be made to be retextured easier, that would work because there is a HD texture pack for SSB64 and if I can easily put those in that would be very nice. The only texture I had trouble replacing when I tried was the skull in the middle due to the textures being slightly weird and the circle being made of four parts. 
71  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (11/01/2014) on: January 18, 2014, 09:43:48 AM
It only happens when 4 or so people are fighting at once, It's noticeable but not to the point of being unplayable, and I am using 3.02. I guess it is because it was meant for brawl not project M. you are amazing though and thanks for making all these stages. Also, do you know if you can make an HD version?
72  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (11/01/2014) on: January 17, 2014, 10:28:05 PM
I don't know if it's the fact that I put it over green hill zone or what but the final destination 64 stage has weird framerate drops in project M. do you know if you can fix it or how I can fix it? Thank you 
73  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA on: December 26, 2013, 08:10:10 PM
Do you know if you can make project M versions of the pokemon too? That would be very cool and nice. if not, oh well. great job on this by the way.
74  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: December 19, 2013, 05:14:31 PM
Marth has many issues when replacing Sonic.
Make sure you get every single Marth file in the Sonic folder.
oh. ok
75  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: December 06, 2013, 06:46:47 PM
Is there going to be a plug and play metaknight .rel file?

I'm trying to replace sonic with tails but the mod was made to go over metaknight. I can't even find generic .rel files for metaknight that I would have to program to go over sonic. Jigglypuff seems to work pretty well too but I haven't tried it. I did get some results from marth, but he seems have some animation glitches and goes into T-pose at times. if you can figure out how to put in a plug and play for metaknight that would be very great. thank you.

Post Merge: December 07, 2013, 10:24:06 PM
Whenever I try to load sonic who is supposed to be replaced by marth, the game crashes right before the announcer says "Go". does anyone know how to fix this?
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