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556  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: July 04, 2014, 08:24:13 PM
Dunkashun.
557  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: July 04, 2014, 07:29:27 PM
May be the wrong place to post this.
But I've had a new upload for awhile now. Like, yesterday.
It's still pending, while I see other posts after it getting verified.
My post isn't flagged, so I am confused as to what is wrong with it.
558  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M-inspired recolor thread] (UPDATED: 27/02/2014) on: June 22, 2014, 02:42:04 PM
Toon Link: Dark Caster. May be the wrong colors.

Also, thanks to .Fade for the model, and NoFun for the textures, I was able to make Zelda:
(Yes, I am using .Fade's EchoBlade Zelda.)
559  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: May 01, 2014, 07:13:40 PM
Multiple files of the same name. Looks like troll.
UNLESS! He's new to the hacking experience, and didn't know if his thing posted or not.
Which the latter is completely un-likely, as he has posted hacks on the 30th.
560  Welcome / Rules / Feedback / Brawl Vault / Re: The Vault Staff is looking for Volunteers again! (4/29/14) on: April 29, 2014, 07:11:02 PM
Send me the sign up sheet. I'll apply.
561  Help & Tutorials / Help / Re: MarioKart Wii on: April 17, 2014, 11:17:41 AM
Never mind. Hacking MKWii is too confusing for me.

There is no common/2/3/4/5.pac so I can see the Systems files.
No character folderrs, so I know which kart or model goes where.
No track folder, so I know what track goes where.

And when I completed a Grand Prix, it froze.
562  Help & Tutorials / Help / Re: MarioKart Wii on: April 16, 2014, 06:22:26 PM
Not really, no. I basically have to do it from scratch. Which I don't know how to do. I did prohject M, because half of it, was already made. This is just... confusing. "My Stuff" How do I open SZS files? I just want to get a baby Rosalina file.

It's like... When they name things "Sonic Bike.SZS" what am I supposed to re-name it as?

This is why I want a tutorial by someone who I can talk to. Not read without any chance of asking questions.
563  Help & Tutorials / Help / MarioKart Wii on: April 16, 2014, 01:34:10 AM
Hi, this is most likely completely out of the blue, but. I want to get to know how to hack Mario Kart Wii.

Is there a sight like Project M where it has all the files and stuff?

I have RiiVolution downloaded but I don't get the whole zsz thing. I don't plus the file patch codes don't seem to work for me.

So if worst copmes to worst, can someone give me their hacked Mario Kart Wii so I can work off it?

Would be FanTABulous.
564  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT ! on: April 05, 2014, 10:55:24 AM
In that case, I'll look into it.
565  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT ! on: April 05, 2014, 10:21:11 AM
I don't understand that, though... will that render marth useless? Will I still be able to use it?

Or will it freeze if using a Marth Rel with a Marth Rel?

I like my Demon Marth Hollow Ichigo vertiex texture PSA thing. That can KO stuff at low percentage by simply taunting. but everything else is weak. ;w;
566  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT ! on: April 05, 2014, 10:09:36 AM
how did I im-properly install it?

I put the fitbowser.pac in the Bowser foler, opened the Common3, took out the Motion Files, put the BowserMotionFit in the Bowser folder and the the gigafit in the giga bowser folder, the gigamotionfit from the Common3 and put that into the folder, then I installed the skins in theBowser Folder. But saw a lack of BurningBlaze Skins for Burning Blaze.
567  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Hex to Sawnd Files on: April 02, 2014, 12:08:03 PM
Ahem... Isn't your Zelda SFX hack over Lucas? You said over T.Link... Just asking because: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203007


http://img854.imageshack.us/img854/9123/922m.png

And if you mean here, how I used Toon link as an example? Aha, that's because I use TOon Link so much, I have his stuff down to a science.

<edit> OH Crap, I meant Toon Link's ID is 42. Woops.

The SFX is for Lucas, but the "Toon Link" was as an example.

The "Toon Link and Toon Zelda vs Ganondorf" was the source on that link.
568  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Hex to Sawnd Files on: April 02, 2014, 03:27:37 AM
I figured it out.

Anyone who needs assistance with Hex to Sawnd,

Basically, you need the latest sawndz.
Then look up "Super Sawndz Debug download"

Then you need the Group ID, don't put in the Character ID like 32 for Lucas, but put in the actual Group ID.

Like, Toon Link's Character ID is 42. His group ID is 02A

Then go to your BRSAR and click Toon Link, create sawnd, rename it to 42 and walla. You got Toon Link's sawnd file.

(There is no need for over extensive tutorials, ain't no one got time for that.)
569  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT ! on: April 01, 2014, 11:41:45 AM
This... Never... Happened...
You forgot the Gigabowser's files... Or you downloaded the wrong one...

Maybe... but I decided I'd go with Blaze over Zelda, instead. It may be a direct rip off of Zelda with Fire effects and a Blaze skin, but.... bleh.
570  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT ! on: April 01, 2014, 01:03:03 AM
My issue is the graphic. It's not bad, just, sometimes when I jump, she'll shoot high into the air and not come down, most of the time, ending in a KO on my part, because I won't know where she'll land:

I'm not sure if I need a pac for Giga Bowser to kake it turn into Burning Blase, but when I do the final smash, it just turns into an Akward Giga Bowser. don't get me wrong, it looks comical. But not sure if that's how it's meant to look.

And Giga Bowsers Forward B results in T-Stance.
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