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361  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 11:17:01 PM
I didn't really wanna register just to ask this but searching didn't help.

Now, I want to clone a character that doesn't have all the necessary files. In this case: Jigglypuff. She has several Spy files (instead of just one), and doesn't have Dark/Fake files. On top of that, she doesn't have a section 8 in her module.

So, because of this, I get a soft lock when loading a stage. What would I have to do? And if I have to post this in the Help section, then I will, though I'd get a more relevant answer here.

I'm pretty sure you can't clone Jigglypuff at the moment. For a clone to work they require their ExModule files. There currently isn't a Jigglypuff BrawlEx module, so Jiggly cannot be cloned for now. Until there is an update with more modules.
362  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 10:57:22 PM
So I am very confused about my CSS at the moment...

So earlier today it was working just fine, when I wasn't using the CSSRoster.dat file, but just the codes instead.
So then I decided to create my own CSSRoster.dat so that I could have the icons in the order that I want, and the characters I want (like separate pokemon).

So here is what it looks like:


I'm sure it looks fine, but I am now getting a blank CSS screen. Anyone know why this is happening? And yes, the file is in the right location.
363  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 10:11:17 PM
Just put the CSSRoster.dat into your BrawlEx folder.

It is in the folder...

So I don't know why this is happening.  Im srs here
364  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 10:07:10 PM
Hey guys! I just downloaded the new BrawlEx CSS Expansion update, but when I finished up cloning Sonic.
This happened http://puu.sh/74ezM.jpg
There is nothing in my CSS... lol
I followed Huskies tutorial.
Hoping someone can help me!  Kirby Dance


I'm having this same error now. Is there a quick way to fix it?
365  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 05:06:19 PM
I have all updated files on my sd card, but the game freezes.

When I attempt to enter the CSS screen it freezes. So instead of loading the CSS screen the game freezes when you go to brawl. Any idea why this is happening? This error has never happened to me before.
366  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 19, 2014, 03:37:19 PM

If you're using the CSSRoster.dat file now, then you can simply add their IDs to it with no issues. If you're using the CSS code still, again, you can still add the characters to it, you just have to be sure to also use the CSS Fixes for Sheik/ZSS code.


Ok, I'm still having troubles with the selection screen. I'm pretty sure that I have followed what everyone has said to do, but I still am not getting the desired result! I want the characters to be split.

Here are some screenshots:



Is this what it should look like?




Is this the right file location?

Are there any specific codes that need to go with the CSSRoster.dat file?
367  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 18, 2014, 10:55:19 AM
Here is a screenshot of the CSSRoster.



I tried editting it with the config tool, but it didn't change the zelda/sheik or any of the other ones. The only thing it did was add the random slot icon back in.

The game still freezes when you hover over the tails icon that is supposed to be ridley.


So I got the ridley to work now, but it doesn't have custom sounds or icons. I am just having troubles with making the CSS have the proper icons. Is there a trick to the cosmetics? because I am just having a terrible time trying to figure it out.

This is how it looks right now:


It has my four clones that I have done, and ShinF's clones.

What I want to happen is that some of the characters are split, like in Project Ms CSS.

Any help or tips would be appreciated!
368  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 17, 2014, 09:00:46 PM
1. are u using the new cssroster config file?
if so can u post a pic of it opened in a hex editor

2. there is no such tutorial as of yet

3.to seperate this characters just add their id's to your cssrosterconfig, using the brawlex config program
  
hope that helps

Also:
If anybody wants my build
PM me
here is a screenshot of my Character Selection Screen:


Here is a screenshot of the CSSRoster.



I tried editting it with the config tool, but it didn't change the zelda/sheik or any of the other ones. The only thing it did was add the random slot icon back in.

The game still freezes when you hover over the tails icon that is supposed to be ridley.
369  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 17, 2014, 08:30:15 PM
Ok, I have a few different questions about this.


First, and most pressing:

I downloaded the Ridley files and I thought that I applied them in the correct places, but I am having freezing problems. On the selection screen it added an extra Tails icon that seems to have replaced the random spot. It also freezes upon hovering over the icon. I have tried to look through the troubleshooting section, but to no avail.


I am using ShinF's older build.



Second, and slightly less important:

I have been having troubles with editing the CSS icons and CSPs. I have tried following Sammi-huskyEX's tutorial, but with no luck. Is there a purely text and pictures tutorial for this out there. That would be easier for me to follow. Especially pictures.



Last, but not least:

I want to separate zelda/sheik, samus/zerosuit, and the pokemon. So each has their own slot. No pokemon trainer slot, only the 3 pokemon. Does anyone have the codes for these anywhere for me to use?
370  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 29, 2014, 04:10:58 PM
How are you loading the game? Is your gecko hooktype set to axnextframe ?

Yes, I have the gecko hooktype as axnextframe. I just tested it again, and it didn't work.  Sad

In my Fighter3F.dat I had renamed it from PIT to PitEx. So I have renamed all my other files correctly according to the PitEx.
I have everything in the right folder locations as well...


I just downloaded ShinF's version. So I'm gonna try that.

But really all I wanted to do was add Waluigi!  Awesome Face

371  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 29, 2014, 04:01:08 PM
So I am having troubles with adding an extra Pit. I get the error where there is an extra random box that when highlighted crashes. So I did what the troubleshooting said to check, but still no luck. I followed the video tutorial exactly, but still nothing.

Here is my code:

CSS code
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900D8 00000008
* 2C170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 00000025
* 00010203 06070811
* 12091A0E 1716131B
* 21260D05 14101F25
* 200B270C 15242218
* 0A23193F 29000000

File Patch Code
* E0000000 80008000
* 225664EC 00000000
* 0401BFE0 4858BE20
* 065A7E00 00000070
* 38A00067 38810020
* 3CE0805A 60E37C18
* 4BE52531 38A0007F
* 3883FFE8 38610020
* 4BE52521 38A00068
* 60E47C18 38610020
* 9421FF80 BC410008
* 38610088 4BA74DB9
* 7C7C1B78 2C030000
* 4082000C 38210080
* 4800001C B8410008
* 38210080 4BE524E5
* 38610008 4BA742E1
* 7C7C1B78 4BA741E8
* 040223E0 48585BC0
* 065A7FA0 00000028
* 80010044 3C608001
* 6063581C 7C001800
* 4082000C 7FDDC850
* 3BDEFFE0 93DB0008
* 4BA7A424 00000000
* 0401CD0C 4858B1F4
* 065A7F00 00000038
* 2C030000 4182000C
* 4BA7DD51 4BA74E04
* 80780008 2C030000
* 41820014 8118000C
* 7C634214 7C7B1850
* 48000008 8078000C
* 4BA74DE0 00000000
* 043EE9D8 48000014
* 043EEBD4 48000014
* 043D8B9C 48000018
* 043E9B4C 38600000
* 043E9D38 38600000
* 043D8C80 60000000
* 80000000 80406920
* 80000001 805A7C00
* 8A001001 00000000
* 045A7C10 2F525342
* 045A7C14 452F7066
* 80000001 805A7B00
* 8A001001 00000000
* 065A7B10 0000000F
* 2F525342 452F7066
* 2F736F75 6E642F00
* 041C6CE0 483E0D20
* 065A7A00 00000028
* 9421FF80 BC410008
* 3C60805A 60637B1F
* 4BE52931 B8410008
* 38210080 4BE52995
* 4BC1F2C4 00000000
* 065A7900 00000078
* 9421FF80 7C0802A6
* 9001000C BC810010
* 9421FF00 7C872378
* 54B2BA7E 7CD33378
* 38800000 9081000C
* 90810010 90610014
* 90810018 3880FFFF
* 9081001C 38610020
* 90610008 7CE43B78
* 38A00080 4BE529F5
* 38610008 4BA752A1
* 60000000 80210000
* B8810010 8001000C
* 7C0803A6 80210000
* 4E800020 00000000
* 043E399C 481C3F04
* 065A78A0 00000010
* 80BC0020 7CA59214
* 3A400000 4BE3C0F4
* 043DBAEC 481CBDE4
* 065A78D0 00000018
* 800302A4 2C130000
* 41820008 7E609B78
* 3A600000 4BE3420C
* 041CDF7C 483D9884
* 065A7800 00000098
* 818C0014 9421FF80
* BC410008 60000000
* 60000000 60000000
* 60000000 7C882378
* 3C60804D 60630000
* 3C80805A 60847B00
* 7CC53378 38C04200
* 80E40080 2C070000
* 40820014 60000000
* 480000B9 2C030000
* 41820010 B8410008
* 80210000 4BC26724
* 70A501FF 3868FFFF
* 3C80804C 6084FFFF
* 7C842A14 38A04001
* 38A5FFFF 8C040001
* 9C030001 2C050000
* 4082FFF0 B8410008
* 80210000 4BC2670C
* 141CCF90 483DA770
* 065A7700 00000048
* 9421FF80 BC410008
* 7FE3FB78 3C80805A
* 60847B00 38A00000
* 38C04000 480001E5
* 90640080 807F0008
* 907A0014 907A005C
* 907A0074 B8410008
* 80210000 807F0000
* 4BC25854 00000000
* E0000000 80008000

I'm like 95% sure that I did it right. Any ideas why this is happening to me?
372  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: January 06, 2014, 12:39:22 PM
I had a problem with that as well. I think I ended up needing a FitDiddy01 there for some reason.


I added a FitDiddy01.pac, and now it works fine. The only thing about it is that now I have to rearrange my CSPs, but that's easy. So now every character works without freezing!  Awesome Face



Has anyone made any headway on the bowser issue?
373  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: January 05, 2014, 10:37:33 PM
Ok, so cBLISS and Project M have been working together great! I have almost no errors. My bowser is still a little weird, but it doesn't freeze so it doesn't really bother me. What really bothers me is Diddy Kong!!!!! I have no idea what is wrong with him. His 7th costume slot, or 06, causes the game to freeze. Yet you can still happen upon the costume using random. At first I thought it was the pac files, so I downloaded a different one from brawl vault and made it FitDiddy06.pac, but that also doesn't work. So there is something more indepth going on here that i don't know how to fix! Any ideas why? Everything else works fine. It is only the 7th Diddy Kong slot.
374  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: January 02, 2014, 01:43:04 PM
According to my research, these are the problems with the current codeset(?). The following do not load correctly.
Koopa 10 reverts to 00
Lucario 10
Ness 10
Robot 10
Dedede01

These all silent freeze after stage selection

My Lucario, Ness, and Koopa all work, but my Dedede and Robot are also silent freezing. I believe that the reason for the freezing is that they may be missing a .pcs file. My Koopa 10 also reverts to 00, but personally that isn't that big of a deal for me. The costume is still playable even though it is different. I'm just gonna edit my koopa00.pcs and use the koopa10 as my "original" colors.
I'm going to test my theory here shortly...



Edit:

Ok, so I tested some stuff. I fixed my freezing problems with Dedede and ROB by adding a missing .pcs file. I was missing the fit____07.pcs for both of them.

I also messed with Bowser and his reverting colors. It turns out that whatever the FitKoopa00.pcs is, the final slot will also be that. I changed the Koopa00 to a DryBowser texture, and both the first and last character slots had the DryBowser texture.

Idk how to fix the bowser problem, but I think that adding .pcs files to the other characters that freeze will most likely solve the problem.
375  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: January 01, 2014, 10:39:30 PM
yes

It works perfectly now. The audio is all correct, and I havn't encountered any freezing yet. (Hopefully there will be none.)

Now I just need to make/find some more textures, and change some CSPs. Much Thanks to all who helped and/or provided the files!  Laugh



"""Now I just need to get my Cloud Strife over Olimar to work... Then it will be truly perfect."""

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