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376  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: January 01, 2014, 07:56:16 PM
It's as if the replacement soundbank sound engine code didn't work. Is the sfx folder still inside the projectm folder?


The sfx folder is still inside of the projectm folder, but there is no data inside of it. In my backup folder of 3.0, that has all of the original files, the sfx folder has some .sawnd files inside of it.

Would I just need to copy these files onto my SD card to fix the problem? I assume that is all that needs to be done. I currently don't have access to my wii at the moment, but I will mess with it when I get a chance.
377  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: January 01, 2014, 06:15:42 PM
So I have successfully applied the codes, and filler costumes so that my Project M now works with cBLISS.  Happy Face

But something strange has happened...

The audio for both Roy and Mewtwo is screwed up. The game now calls Mewtwo, Fighting Alloy Team, and Roy now is called Pokemon Trainer. Their in-battle sfx are also changed. They don't make their normal noises, but instead make the sounds of either the Fighting Alloys, or the Pokemon. The results music is also changed. Idk why this is happening, and I don't have much experience dealing with the sfx or music, so I'm asking for help here.

Any suggestions?...
378  Help & Tutorials / Help / Re: Noob Need Help! Cloud Strife Platinum Edition [Over Olimar] on: December 29, 2013, 10:09:38 PM
Well if the hack came with a .rel, then that's why it freezes the game. No PSA hack that comes with a .rel works with Project M.


Well that explains why it isn't working...


I have another alternative Cloud over Ike that works in Project M, which uses the ft_ike.rel file that came with Project M. If I were to replace the ft_pikmin.rel with a copy of the ft_ike.rel, renamed as ft_pikmin.rel, would that make it possible?
379  Help & Tutorials / Help / Re: Noob Need Help! Cloud Strife Platinum Edition [Over Olimar] on: December 29, 2013, 02:16:25 PM
So I have just recently started messing with hacking and textures in Project M. I have successfully applied a Cloud over Ike mod, but I still want to play as Ike. So I want to do a Cloud over Olimar because I never play as Olimar anymore. (Project M screwed him over...)

So I have followed all of your instructions, and I have all of the files in the right places, but my game still freezes. Whenever I select Olimar it then loads up the stage selection screen, but then after the countdown at the beginning of the battle it freezes!

Any ideas on why this would be happening?

Does it have something to do with me using Project M?



Any help would be appreciated!  Grin
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