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1531  Super Smash Bros. Brawl Hacking / Model Imports / Re: KTH's Metal Mario N64 on: August 01, 2014, 04:00:23 PM
I know this doesn't belong here, but I'm not actually sure if this would count as a request or a help topic....


Probably either.

What's up? Does anyone have KTH's Metal Mario N64 that could re-upload it?
 
Here's the link to KTH's original upload: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25410

I ask this because the link provided is dead and I'd like to use this. Maybe others too, you never know. Thanks in advance!


I PM'ed the creator in the hopes that he'd update the link. He hasn't yet, but maybe he might eventually.
1532  Help & Tutorials / Help / Re: How to change character names? on: August 01, 2014, 02:45:49 PM
If you click on every tenth to twentieth picture in the micdata's, you won't spend as much time, but since there are more than that many characters, you'll find it just the same; just quicker. Smiley
1533  Super Smash Bros. Brawl Hacking / Project Concepts / Re: A Brawl With Original Characters Only on: July 31, 2014, 08:28:56 PM
Being brought here through a PM, I'll only hope you do Shinda justice since she does have her own backstory and everything...

And yes, the general rule is that permission is not needed for any mods in the vault, as long as they are credited.

Unless the person who made the mod says otherwise, of course Cheesy
1534  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: What kind of funny character hacks do you like? on: July 31, 2014, 07:07:55 PM
That is exactly what we were planning to do! We have the 3d model of the burger already, but we need to figure out how to put the "bones" of the ship into the Big Mac.

Probably the HipN or TopN bone would work for that Cheesy
1535  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 06:05:35 PM
Well, 8 minutes for 16% progress, for 1 GB, I would estimate about 2% per minute per file, so I would estimate about 2% total per 3 minutes, so I would estimate a total of about 150 minutes(Approximately; also about 2 and a half hours), plus or minus some time, for it all to upload.
1536  Super Smash Bros. Brawl Hacking / Project Concepts / Re: A Brawl With Original Characters Only on: July 31, 2014, 06:01:43 PM
Well, just to reclarify, incase you forgot, if you do need help with this project, I can help with the plot, and re-textures(Recolors[Including Portraits], fixing of textures/pictures, and minor edits and what not)
1537  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 05:54:32 PM
So.. you're giving multiple 2gb folders?
I wonder if my computer can take it.

Actually, 3 folders that are separate, all about 1 GB, with the first link(The main one) being most of the files, the second link(Link 1 in the readme) being the stages, trophies, and stickers, and the third link(Link 2 in the readme) being the sounds.
1538  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 05:47:32 PM
How's the uploading going?

I haven't been uploading 'em for the past few hours, 'cause I was making dinner, but...
I finished zipping the stuff(I had to zip them as separate .zip files, since OneDrive requires 2 GB or less per .zip file), and creating the Readme(Which will only be on the Brawl Vault, which I don't normally do), and I am about to upload them to OneDrive right now. Literally. Smiley

I'll PM you the link when it's completed.
1539  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 05:42:32 PM
Then why does Riivolution SDHC SD Cards, while Gecko doesn't?
THAT is what confuses me.

Dunno; I just know that the .gct files are identical on the inside. Tongue
1540  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 03:00:45 PM
What would happen if I were to edit said Riivolution.gct?
What are it's contents? Any idea of what is inside it?

The same is inside it as whatever codes you put inside the "RSBE01" .gct; like I said, the only difference between either of them is the name.
1541  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: What kind of funny character hacks do you like? on: July 31, 2014, 02:53:22 PM
HA, I didn't even think about looking for SpongeBob and Patrick. My cousin found Ronald McDonald and a SFX file generated from a South Korean McDonald's commercial. To top it off, he's trying to find a way to replace Captain Falcon's Blue Falcon with a Big Mac.

You could make a 3d model with texture of a Big Mac, and import it over the bones of the ship Cheesy
1542  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 02:50:36 PM
That would make sense. I have another thing with a riivolution.gct. Thanks to Kero.
But wasn't sure if It was supposed to be called that, or not.

What would be inside a riivolution.gct, that would make it Riivolution?
Does it need another GCT file? OR do you need to rename it the gecko file?

You just have to rename it; that's the only difference; I use the same .gct for Riivolution as I did when I was a Gecko user; the only difference is I changed the name from "RSBE01" to "Riivolution"; but I kept both just in case both were needed; to this day, I'm still unsure if I still need both, lolz. Grin
1543  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 02:45:38 PM
Hm... would it say riivolution if it were a Riivolution style gct? o_O?

Yes, it would be called "Riivolution.gct" defaultly; but it really depends on what it's called in the .xml; but defaultly, Riivolution's .gct is called that.
1544  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 02:41:56 PM

My codes I use are in the post I posted here somewhere.
And yes please, I think that would be good if you zip them up and send them over, please.


Ok; it may take a while.
You use Gecko.
1545  Help & Tutorials / Help / Re: Deleting Custom Characters on: July 31, 2014, 02:37:54 PM
I think I use Gecko.
Then again, what does the Project M Launcher use?
Riivolution? or Gecko?

I originally thought it was because of the SCHC launcher code. But when it didn't work, I started getting curious.

My GCT now doesn't have the extension code and it loads, so it MIGHT be Riivolution..
I'll test the stuff out, if you don't mind.

Post Merge: July 31, 2014, 02:33:21 PM
I feel KingOfChaos deleted all his posts from here....

So does that mean that you do want me to zip and send you the files to test it?
And you can easily figure out whether you're using Gecko or Riivolution; see what your .gct is named.
And Project M can be played by either; I know cause I have always used Project M, but I switched to Riivolution, as I found the occasional beeps from Gecko to be annoying.
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