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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.57687% divergence: La Fleur Mignonne on: July 09, 2013, 12:16:01 AM
Im srs here Im srs here Im srs here


Hey, everyone has a favorite hacker, if he thinks that of kyuoma let him.

reason why I doubt I will release these new things from now on

 I see what you did there ...
92  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects - Aqua Video Preview on: July 08, 2013, 06:49:17 PM
So I thought I'll give an update on Ichigo, Naruto and Sasuke. So they are all 97% complete. All moves PSa'd and animations done. Except throws for Naruto and Ichigo which I haven't yet done as I'm not too good at PSA'ing throws. Maybe if Kagemaru has time, he can do it.

Sasuke Uchiha




Susanoo has a wrong head, looks like zetsu Tongue  move that colors to black and that would be his real face color.
Also [censored] gfx and release them now..lol jk ...i want to playtest naruto and sasuke btw Awesome Face
93  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Updated OP- on: July 08, 2013, 02:16:32 AM
also how did you get wolf ported we tried and failed or are you making a plug n play .rel
Have you ever looked at you guys thread OP? Tongue
Sonicbrawler said the same for olimar, and both olimar and wolf p&p rels are in the original post of this thread. :V
94  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 07, 2013, 02:40:09 AM
False! I know who most of them are.
But I'm not one to comment.
Like the 20% of the members. The other 80% dont know or are noobs and bots.

I'm not gonna lie. Totally thought you were the same guy with the Luigi as the guy who did the Luigi with the socks. I'm probably not the only one who did that.

ALSO. Libertyernie totally released a Planet Flora stage and I completely remembered that I had completely forgetten that I had completely T-Posed this guy:




So uh. Yeah. Heavily modified Sonic. Gonna see if I can work the spines to give movement to Ristar's starfish ends.

Lastly, for those of you who know what Cat Girl Without Salad is, the skeleton for that is done. Just arranging together the polygons for easy rigging.
Me gusta.  Im srs here

Anybody wanna take that challenge on? Because if no one does I'm going to have to do it myself and I'm not sure how pretty that will be. This model really needs it.
*Points at Velen*  Tongue
95  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 06, 2013, 07:35:03 PM
theres some amazing stages in here its a shame most of them dont get released

still waiting for pokefloats xD
Did you listened DSX8?!   I see what you did there ...
Im not the only one,everyone wants poke floats, finish it now you lazy bastard! :V Lol but first finish the boxing ring stage from smash 4, im prefer that one atm.
96  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Dragonites the Man* on: July 05, 2013, 10:30:32 PM
Would be kinda nice to see some more custom graphic models from scratch around here
I have some kirby´s return to dreamland tornado gfx, but they need to be fixed because they are v11, but i think in the new BB you can fix it easily, im too lazy to do it, but if anyone wants the gfx i could PM it.

Also @Carnage, try moving the fludd´s water animation backwards, so it looks like he is shooting it from the mouth, since the water is an article its easy to edit the animation on the motionetc file.
97  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 05, 2013, 10:13:52 PM
expectation


dat beautiful and big blue sky

reality



looks meh to me :V lol, just like everyone says fix her birghtness. <.<

@Optimuskirby: your first model looks good Cheesy
if youre using 3ds max you could use relax and spherify.
Relax makes smoother your model and spherify can give it a more rounded shape for the helmet, just you need to play a bit with it. Grin

If you´re using maya, press the 2 and 3 keys, this smooths your model, also i recommend you start with NURBS then continue on polygons. But the best way to learn is by playing around with the tools.

98  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Updated on: July 04, 2013, 05:12:41 PM
*raises hamm*

Like a hamm

Lol anyways, hey bj
i´ve been wondering about cell shading and if its possible to make a rim with cell shading....shading xP
and im not the only one who thinks about it.
Because no one can get it done, or maybe you can  Awesome Face

also since ive been inactive for 5 months and i wont look at the previous spam pages, ill ask about the Item psaing(coding, editing, whatever.) or you wont make it. inb4 no and a rage bj saying he is leaving BB coding because of my noob question xD

EDIT:[censored] i meant item coding
99  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 04, 2013, 04:49:55 PM
Im wondering how can i get an cell shading like the wiiu one <.<
Anyone knows how to get him hd cell shading?
this is the closest i could.

After




Before


Wii u


Also the not so golden climber




100  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gyarados PSA Moveset in the OP on: July 04, 2013, 02:18:40 AM
btw anivernage do you know if its possible to make mario fireball not disapear when it connects? i wanted to do a multihit move on the mario fireball but it banishes the momente it connects
sure! ill check it out Grin
101  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: other m samus new items, visor, & textures(in game preview) on: July 03, 2013, 09:48:02 PM
thanks

(1) also if filesize allows it i will add extra bones to the gun of the model. the inside of the gun has lights that i plan to show off during attacks, taunts, and the final smash. if i am successful it will look similiar to this.

(2) if i can beat filesize for her i will show zss in game progress. if i can't lower filesize i will show a poor quality model. if i can't beat filesize before i finish varia samus the final product will not have a few things like moving eyes and expressions.

I really like how this samus is going so far, but in my opinion you should make a non visible samus head on visor version, with this youll have more space for the FS gun, or if you have tons of polys/objects you can merge some which shares the same texture to gain more filesize for the visible samus version.
Remember tons of polygons/objects in BB makes bigger filesize.
But still im looking forward to samus Grin
102  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17 on: July 03, 2013, 07:58:43 PM
Maybe KTH could do it im not sure if he would be interested but i remember he was good at vertexing when it was popular

sdo0m AnImAiNe is right. I almost thought it was sdo0m by the avatar xP
Also dat stage
103  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 03, 2013, 03:32:01 PM
Isn't that Velen's? Or your own?
Its a specific specular map for galaxy bowser.

Also he is working on one too?
Velen's is Brawl Bowser.

Great! im wondering how will look on brawl bowser.

HOLY F***! That is amazing Ani! You going to be updating the download with that? Or should I do it? Also does this mean we can continue on some of your projects...as well as you sending Sonic your BJ? Happy Face
Looks like you havent seen my new moveset thread.  Tongue
We must organize for paper mario so we can continue on him. Grin
Also i still need to fix some specular parts, the yellow skin to be more like a galaxy and brawl hybrid + recolors.

104  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Finish WIPs or Start on New Megaman Moveset? vote now on: July 03, 2013, 03:24:39 PM
Happy Birthday! Cheesy

Also that is great progress on mario i like the star FS
Also dat vegeta aura gfx is damn good.
105  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gyarados PSA Moveset in the OP on: July 03, 2013, 02:41:34 AM
never had problems with bb psa and i dont think i ever corrupted a pac since bb 66 or something  i did like 4 psas and never corrupted anything on bb 67 and everyone i know uses bb due to filesize actualy reducing everytime you delete stuff  and you can easily edit articles, see articles codding and port chars, bb is so easy to do everything xD i think you are kinda scared of change even if the file corrupts you can download a clean pac and copy paste between windows and takes like 4 mins to copy paste everything.

well im psaing the normal attacks now i love to be able to see the hitboxes.
First of all lol 666th post.
I think he means when you use BB to PSA you cant go to the "PSA" program, so you cant edit in both programs, well that happened to me too, i dont know if that gets fixed on the new BB.
So i first use PSA then for articles and stuff i use BB.

Also im looking forward to gyarados Grin
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