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1  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Back in Action! (For Now) on: March 30, 2016, 05:20:32 PM
Not sure if you're aware of this, but the dropbox link for Pit on the main page does not lead to the new pose (the one with him holding the blade on his shoulder).  It leads to folders of all your other poses, including the other pose you made recently where it looks like he's jumping to his right, however the newest pose is not there despite being the preview image on this forum.
Love your work and can't wait to see what else you release.
2  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - 10/24 Update! on: October 30, 2015, 06:40:07 PM
I don't see one of the costumes that's in Project M, Carizard's black armored costume
3  Help & Tutorials / Texture and Portrait Tutorials / Re: [Advanced] CSP Tutorial by Red93 on: January 24, 2015, 11:54:44 AM
Can someone help me with the eyes? I click on the polygon and the texture, but there's no option to move them. The "Transform Frames" are grayed out and I can't change them
4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - P:M 3.5 Pack Finally Finished on: December 08, 2014, 05:09:27 PM
Does anyone know where the CSPs are located in 3.5?  I keep looking for them but can't find them.  They're not in common5.pac anymore
5  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Putting the D in HD on: August 13, 2014, 04:43:11 PM
Does anyone have a link to that cbliss dark green Yoshi? Been looking all over for it.





Its unreleased.  Its part of the upcoming cBliss color pack
6  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Super Turbo Ultra HD Definitive Edition Stuff on: May 16, 2014, 05:44:45 PM
If I could make a few quick suggestions...
1) update the fairy wing Jigglypuff to have bigger wings
2) get rid of the cheesy magic on Zelda's hand
3) update the dropboxes
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Legendary cBliss Recolor Project on: February 04, 2014, 06:23:09 PM
I've looked all over for an answer to this but have been unsuccessful.  Is there anything that needs to be done besides putting the costume labeled correctly into the appropriate fighter folder to put a costume in a spot formally not occupied by another costume?  For example Mario has 6 color options programmed into the game already.  I put a costume file in Mario's fighter folder named "FitMario07".  I use brawlbox to add the csp and all those files but the game does not allow me to pick the added costume.  What, if anything, am I doing wrong?
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