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316  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27 on: January 28, 2015, 04:32:25 PM
What about Delfino Plaza from Smash Wii U?

1. What's the difference?
2. What is with you and Delfino Plaza?
317  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project KAI.: Rebirth on: January 28, 2015, 04:25:02 PM
tfw jojo is actually a manga/anime too lol
but yes, talking about jojo characters, powerofthe17 is working in a jotaro PSA for the project, I have imported jotaro and star platinum already; plus I wanna edit joseph's to declone it from snake, first I wanna give him a hamon overdrive hit as the lateral smash attacksyep, it really caught my attention, thats why I made it

I said imports from OTHER anime. I'm well aware that JoJo's is also an anime, hence the "other" in my statement.
Also, a decloned Snake to fit Joseph would be amazing.
318  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project KAI.: Rebirth on: January 28, 2015, 08:12:29 AM
omg it has a tie with kancolle
how long should I keep this poll opened?

Long enough for more JoJo's imports. Brawl is lacking in those, and imports of every other anime and indie game is starting to get annoying.
319  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *UPDATE STATEMENT in OP. And a poll about SD cards* on: January 27, 2015, 02:09:21 PM
-snip-

I wouldn't object to the Knights having less slots for colors, that's a minor flaw, but this isn't my project. I support any decision regardless, just as long as the fusion comes out good.

As for Eliwood, I am aware that the PSA is a put-together of other PSAs, and that's what interested me. I'm sure removing the attributes and animations from Roy's .pac files would be a nightmare though, but it didn't hurt to inquire. If you and whoever else developed it ever get around to separating those things and make Eliwood a standalone character (to download, not for your build), that would be a cool bonus.
320  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Blast! on: January 27, 2015, 01:25:08 PM
I don't have the jurisdiction to decide for anyone what should or should not be done in this build, but I for one am interested in both a Daisy and a Dixie Kong PSA (I pray that Dixie flies, considering it is canon). Considering both PSAs in the previous Frozen build were questionable at best, I think this is a wonderful idea.

I have a question: are the PSAs in the Frozen build open-source? I would be interested in using some PSAs outside of the Frozen build as well as within it.
321  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *UPDATE STATEMENT in OP. And a poll about SD cards* on: January 27, 2015, 01:10:23 PM
I was going to refrain from posting on this, but it looks like it cannot be helped.

First, excellent work on this build. Everything's fairly organized and the PSAs are great. I'm also interested in the dual roster code you mentioned.

Secondly, pertaining to the Ninten + Ness discussion: Ninten fights completely different than Ness, as he has no offensive PSI whatsoever, instead relying on stat boosts like OffenseUp or DefenseUp.

Third, pertaining to the Meta Knight fusions: I personally would like to see all three Knights in the build, instead of Meta Knight + Dark Meta Knight or Meta Knight + Galacta Knight. But that's more wishful thinking than anything.

Last, pertaining to the Eliwood PSA: Would it be possible at all to make it public? I'm interested in using it in my own BrawlEx and I'm sure a lot of other people would be too.
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