I've seen some people request a written guide recapitulating your latest video.
I've just made a French tutorial that recaps it, and also with some beginner advices to using 3DS MAX 8. I'll probably translate it in English now. Mind if I post it in a new topic (it's quite big ...), or would you prefer to include it in your OP ?
make a new thread and mention it's french in the thread name. cuz if it's hidden in the spoilers of the first post of this thread, it's not really the place where I'd look first for a french tutorial :|
err.. your video is easy to understand and all, but I can't get the new script to work... I paste it, press evaluate all, and nothing happens. If I try to save it and then run it, it says syntax error.
edit: when I copy it from the "code" thing, it doesn't work, but if I click "quote" then copy it from there, it works... but it's the june 22 version?! never mind, there's 2 codes in the post. The june 22 version works, the new one still gives me the error.
I thought you could import models onto characters, but you can't animate it. What about the mewtwo model? Nightmare Ganon?
I was wondering if it would be possible to export a brawl model, then import it as an obj onto a character. That way we could have plasma kirby, fire kirby, ice kirby, needle kirby, etc. I also wanted a custom hat of mine, Dragoon Kirby. Would that be possible?
Those were purely vertex hacks.....nothing more.....there are tutorials for things like that after all.
ughh.. I'm sad :| hopefully someone will understand how it works and will find a way to use .obj for characters.
that was my favorite song in the game otherwise, Twister.
Fighting in front of the 104 building would be the most appropriate, but kinda boring since there wouldn't be any platform. Fighting on top of that building, like Fourside, would be cool.