..... I didn't know that the formats had to be exact... Hmmm.. Well at least I learned something new, I'll go try them out in a little while, and I did transparent his cape but It didn't work. Maybe the format was wrong, I'll find out soon. Thank you.
Okay, I made a texture for Ike, infact a whole entire pack of re-colors and csp's, but that was when my Wii wasn't with me. So I got home and tested them out in Brawl, and these are what I got...(I forgot to hex off the cape)(the order of the pictures are front view screwed up, then the back view screwed up.) Black Texture:(btw notice the cape has his sword's texture image on it?) White Texture:(btw notice the cape has his pants/shoes/belt's texture image on it?) Green Texture:(btw notice the cape has his sword's texture image on it, and the shirt is messed up?) Blue Texture:(turned out to be the best one, get rid of the cape and fix the white hair, and thats how they should all look,model wise) Red Texture:(btw notice the cape has his sword's texture image on it, and his shirt is messed up?) Yellow Texture:(btw notice the cape has his sword's texture image on it, and his shirt is messed up?)
B4 you ask, yes ALL of my textures replaced the right textures in BrawlBox. If you need one of the files, please tell me and I will send you a link to download it without hesitation, but please if you know how to fix this tell me.
Okay, first the reason that people use the fitmotionect.pac is because when you replace a model like Toon Link to Chicorita you have to have attack animations for Chicorita, so that fitmotionect.pac is what people edit to give the new model animations. If you don't use the fitmotionect.pac then when you play with the new model in-game it will probably T-stance and you won't be able to move, or do anything.
And I have no clue about PSA textures, except if Mewtwo was given new bones, then you would have to have a fitmotionect.pac and maybe a PSA.
Yea, I started thinking the same thing, I'm not even going to try it, to make it work I would have to use the effect on the model itself. So no 3D brawl...
I was just messing around with plugins for paint.net and I found one that makes pictures into anaglyphs, or 3D images! So,of course, I was wondering what if we could make a levels or characters texture 3D and we would like wear 3D glasses, would it work? I know if your reading this your thinking two things, 1. THAT WOULD BE AWESOME! 2. That'll never work, your fukcing crazy!
Wouldn't that be awesome! PS-I didn't really know where this would exactly go, so If you need to move it please do.
I'm sure this has been posted before but I need HELP! Ok, I made a new sword for Ike (newer than my previous one) and if you play with it in-game whenever you use an attack where he swings his sword it shows Ike's previous sword glow in the shape of his previous sword, so it looks like he is using his old sword... And I don't like that! So if any body knows how to fix this, like make the sword glow in the shape of my new sword, it would be very helpful.
Ohhhh.... that's just wrong.... I already read that and it doesn't teach me how to make a person's hips shake, but thanks for nothing, I guess trial and error will be my best friends on this one... BUT IF YOU KNOW TELL ME!!!!!
I need to know how to make a certain character's hips shake kinda like peach's LaLaLaLaLaLa taunt! But to much hip! and im going to be arrogant about it and not copy and paste anything, its for a contest... so i need to know ASAP! if I can't get those hips-a-shaking I can't do this dance! SO PLEASE IF YOU CARE HELP ME!!!!!